In this video, learn how to composite your animated character with an alpha channel into an After Effects scene.
- You have a PNG sequence from Character Animator, and you want to import it into After Effects for more options and effects. So let's do it. (upbeat music) So to get started in After Effects, you can create a new composition by clicking on this new composition button, or bringing down Composition and clicking on New composition, or clicking Control + N on a PC or Command + N on a Mac, or you can bring in your footage into your project folder here, and simply drag your footage into the composition window, and it'll create a new composition based on the footage that you have.
Let's get started with importing our footage, and let's see what some of the options are. So here's the PNG sequence that we created in our last video. Now, if I click on one image, doesn't matter which one, and I drag it into my project window, it brought in a single image, just the one I had selected. Well that's not what I want. Let's try importing 10, let's see if it will bring that in as an image. Copy that over. Nope, it brought all of them in as individual images.
I'll Control + Z to get rid of those. So, there's a couple ways I can bring in my footage so it reads it as a sequence. I'm going to back up one level here. This export folder has all my PNGs in it. I can drag the entire folder over and it reads it as a sequence. It actually says right here, PNG sequence. Fantastic. There's another way I can do it, I can right click on the project window and go to import file. I can select my image here but now it gives me an option for PNG sequence.
It was automatically selected, I'm going to leave that selected and I'm going to click on Import. And again, the full sequence was imported. That's great! I'm missing my audio, it doesn't bring that in automatically. So, I simply go back to my folder, open that up, down at the bottom will be my WAV file. I'm going to drag that in as well. Both of these sequences are exactly the same, cause it's the same files, it doesn't matter which one we use. I'm going to drag that in, and I'm going to let go.
So now it's in there. So if I drag, there you can see the image. If I hit play, it will start playing with RAM and building it up. The green line says in After Effects that it's now in RAM and it'll play, doesn't have to create the image. So that looks good. But as I look at it, it imported only four seconds. Well we know that we exported it five seconds. So what's wrong? Well, when I look up here on the left under Project, it says four seconds at 30 frames a second.
So the software made the assumption that my footage is supposed to be 30 frames per second, which is why it came out to only be four seconds. That's how many frames there were. We know that it's supposed to be 24 frames a second, so as long as my composition is selected, I'm going to go to Composition and Settings, I'm going to come down here and I'm going to change this to 24 frames a second, and I'm going to change the duration from four seconds to five seconds so it knows how long I need to show it in my timeline. I'm going to click on Okay. Zoom out just a little bit. There, now it shows five seconds, but the footage is still only going to four seconds.
Why is that? Well, it's because the footage is still assuming 30 frames a second. Even though the scene is properly shown, so I'm going to right click on the footage, I'm going to go to Interpret footage and Main, and here it says, Assume frame rate at 30. Well, we need to make that 24 frames a second. Highlight the Assumes frame rate, and I'm going to click on Okay, which is off screen, I'll hit enter. And now, well it still looks like it's only four seconds, but the bar goes all the way across. So I just need to open it up and all the frames are there.
So now, if I hit enter or the space bar, K, so the motion looks great, why didn't I hear anything? Well, it's because I haven't brought in my audio yet. So, I'm going to grab my audio file, I'm going to drag it in, it will start wherever my cursor is, I had it down at zero, so now let's hit play again. - [Character] Here's to the light of my life. - [Narrator] Perfect. Now I can add in whatever kind of effects and backgrounds I want in After Effects and be able to so quickly use this incredible animation that we created in Character Animator.
- Creating a list of production needs
- How the varied styles of animation impact production
- Creating usable digital puppets
- Working with drawn characters, objects, and CG characters
- Adding value to the look of your production
- Exploring various audio recording options
- Organizing files for production, backup, and transport
- Using animation cycles
- Building and editing a scene
- Troubleshooting issues
- Tricks for enhancing your production
- Post-production and delivery