From the course: Unreal Engine: Lunchtime Lessons
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IES lighting - Unreal Engine Tutorial
From the course: Unreal Engine: Lunchtime Lessons
IES lighting
- [George] Hi, I'm George Maestri. If you want to add more character to your lights and actually make them more accurate to real-world lighting, you can use what are called IES Profiles. Now, these are standard profiles for your lights that mimic real-world lights. Now, you can use these to create accurate lighting or just to add life to the lights you have in your scene. Now, before we actually get started, let's go ahead and just take a look at this scene here. Now, I'm going to go ahead and switch it over to Lit, and you'll see that we really don't have a lot of light in this scene. So, let's go into our Lights, and we'll just create a Point Light. I'm going to left-click and drag that into the scene. As with all lights in Unreal, it's pretty consistent. There's really not much variation to this light. Now, IES Profiles can add a lot more life to that, so let's actually before we go any deeper into this, let's hop over…
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Speed up workflows with project templates8m 11s
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Create material instances4m 47s
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Using the HDRI Backdrop plugin5m 25s
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Metal flake materials for automotive7m 55s
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Manage auto exposure3m 47s
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Export from Maya to Unreal5m 17s
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Using material libraries5m 39s
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Understanding foliage materials4m 33s
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Organize and comment on materials4m 1s
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IES lighting5m 15s
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Manipulate pivots in Unreal2m 21s
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