In this video, see every step to produce a YouTube Live event with Character Animator.
- Have you seen the gamers who stream their game play to YouTube? Some of them now use an animated avatar on the screen describing their game play. Well, here's how to set that up. (upbeat music) In order to stream your character over your live game play you need to have a couple of things, one: your new tech NDI plugin and Wirecast. The new tech NDI plugin we covered in an earlier video as we did how to download and set up Wirecast.
So check out those earlier videos for more details. So to get started we'll get our character animator. I want to use my Bob character here, and let's set up to send him over to Wirecast. So we're going to go to edit preferences, go to live output, and I want to make sure that enable mercury transmit is selected. By default it is not. So you'll make sure that's turned on, make sure that newtech NDI output is turned on, that will allow your system to send the signal including the alpha channel over your local network.
I'm going to click on okay. So in Wirecast I'm going to bring in my different sources. So I'm going to click on the plus capture devices. Here's my adobe character animator, the NDI plugin works beautifully with the adobe products. Here's my character. Let me just make sure that he's running live as I'm working. Yep, there he is in Wirecast, that window off to the side. I want to use my Bob character here as an avatar, so let's shrink him down, I'll just move this all in the window.
Maybe not quite that small, I'll bring him up just a little bit. I'm going to place him here in the corner, make him a little larger. Alright that's a good place for my avatar. I'm going to add another layer, I'm going to add a background layer in here. So on the background layer here, I'm not a gamer so I don't have real time gaming video that I'm going to put in so I'm going to use a still image and fake it to show you but it works the same way. You would just select whatever camera or gaming source you want as your lower layer.
It might look something just like this. Here we go. So now I have my avatar, and I can turn off my avatar down here in Wirecast just by clicking on what they call clear layer. So this is just like a switcher in any broadcast studio. I have full control over what I'm seeing and what I'm not live as we're going. So before we start with our output to YouTube we need to make sure that we don't have a virtual camera set up. So if I go to virtual camera out, it says start so I haven't started one yet.
If there was one running, I would have to hit stop. So we don't have any problems there. So let's go to output settings, and I'll get an option here for what my destination is. I'm going to go down and select Youtube, click okay. So we'll name this Gamer Test. Destination goes to YouTube. Any number of different settings, I'm going to keep it relatively low right now in a small size because I'm also recording this and I don't want to tax my system too much.
My audio track is actually on track three so I'll select that. Then I need to authenticate. What that does is that allows me to put in my YouTube channel information and log in so Wirecast can add to my channel live. I'll select my channel and Wirecast wants to manage my account, I will allow it. And what type of event is this, live now or upcoming or completed so you can do any number of things. Let's keep live now.
I'm not going to worry about my location. So wait for a moment for the event name to pop up and you'll see a location comes up. This is the link that the system is using. Don't click okay until you see this come up, there might be a slight delay. Once it's there I'm going to click okay. My live window, I'm not seeing anything yet so I'm going to press go on this arrow. So now I'm ouputting live to my internal network. If I click on the audio here, so I have my audio channel coming out.
I'm going to mute this because I hear an echo, but you would not want to mute it when you go live. And we're still not quite broadcasting live to YouTube so I'm going to go to output, and start broadcasting and then start YouTube gamer test. And now we're broadcasting out. There will be a slight delay for it to get started and we are now live to YouTube. So let's go take a look. So here we can see on my channel on YouTube this test is going live. So I've got my animated character down in the corner and we're talking to the world on YouTube.
You now have a live production studio where you can overlay your real time animation using character animator over your video and game play and stream it live to the web. (upbeat music)
- Creating a list of production needs
- How the varied styles of animation impact production
- Creating usable digital puppets
- Working with drawn characters, objects, and CG characters
- Adding value to the look of your production
- Exploring various audio recording options
- Organizing files for production, backup, and transport
- Using animation cycles
- Building and editing a scene
- Troubleshooting issues
- Tricks for enhancing your production
- Post-production and delivery