In this video, see how Dynamic Link allows you to make changes to your Character Animator file which automatically updates your linked After Effects or Premiere Pro files.
- The best way to work with a Character Animator project file in either After Effects or Premiere Pro is to dynamically link from Character Animator to After Effects or Premiere Pro. (uptempo music) In the process of dynamically linking your project from Character Animator to either After Effects, Premiere Pro is virtually the same. So, let's take a look at the process using After Effects. So in this project of Character Animator, I've got two scenes.
I've got this one here, Changes, that we'll cover in another video, and I have this one, Export. Okay, both live. Everything is automatically saved and I want to bring these into After Effects. And, the great thing about dynamically linking means that any changes I make into Character Animator automatically apply to the projects and scenes in my other programs. So, let's minimize this partially.
I still want to be able to see it. So here in the background, you can see I've got After Effects. So, the easiest way to dynamically link is I'm going to grab, let's grab the Changes scene. I'm literally going to drag it into After Effects and let go in the Project Window. And, there it is. I'll open this up a little bit and you'll see it says Adobe Dynamic Link, so you know exactly what it is. So, I can literally drag that over New Composition, and I now have a composition that's working exactly with what I have open in Character Animator.
Now, there is another way to do it. I'm going to undo what we just did there. Another way I can do it is I can right-click in my Project Folder, and go to Import, File, or I can go to File, Import, File. Both do the same thing. This is my CH project file. This is where the two scenes are that I have in Character Animator. I'm going to select that, and then, I'm going to click Import. Now, another window's going to come up. That's how smart this software is. It's going to ask me which scene I want to dynamically link.
Export or Changes, these are the two scenes I showed you that are in Character Animator. I'm going to select Changes, click OK, and there it is. Again, it's linked dynamically. And as before, all I do is drag it in and I can create or add it to any other composition in After Effects. The other thing that's really cool is you do not need to have Character Animator open while you're working with a dynamically linked file in either After Effects or Premiere Pro. They're completely independent.
So, dynamically linking really is the best way to work between projects, as it will only save time when you have to make those inevitable changes. And, those changes are what we're going to talk about in our next video. (uptempo music)
- Creating a list of production needs
- How the varied styles of animation impact production
- Creating usable digital puppets
- Working with drawn characters, objects, and CG characters
- Adding value to the look of your production
- Exploring various audio recording options
- Organizing files for production, backup, and transport
- Using animation cycles
- Building and editing a scene
- Troubleshooting issues
- Tricks for enhancing your production
- Post-production and delivery
Skill Level Beginner
2. Puppet Production Issues
3. Add Production Value
Next steps1m 13s
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.