Knowledge is power. In this video, learn how to hook into the Unity logging system so you can display Unity logs in your application.
- [Instructor] Now with our event management methods … The event that we're going to be listening to … This is going to pipe all the unity events … and we'll do this by creating a method called onlogmessage. … and add in this handler. … I'm going to go into clear events … and remove this handler as well. … is messages executed on the main thread. … The next one, logmessagereceived threaded, … when we're listening to the logged messages. … We're going to set the text field on the text object … equal to the output of our string builder. … Click on the debug manager … You'll see that the text debug text object is available. … the debug manager underneath the AR manager. …
- The value of mobile AR in AEC
- Setting up AR in Unity
- Configuring Unity to build for iOS
- Running your AR app on Android devices
- Working with Unity AR Remote
- Setting up your UI for an application log screen
- Aligning your assets to your AR world
- Creating the dialog UI
- Importing CAD data
Skill Level Intermediate
Unity: AR Visualization 02 Basic Interactivitywith Roger Miller2h 39m Intermediate
Unity: AR Visualization 03 Complex Interactivitywith Roger Miller2h 34m Intermediate
2. Setting Up AR in Unity
3. Publishing Your AR Experience
4. Getting Going with Unity AR Remote
5. Populating Your AR World
6. Adding Simple Interaction
7. Bonus: Importing CAD Data
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