Join Dermot O' Connor for an in-depth discussion in this video Drag, part of Animating in 2D: Hair and Clothing.
- [Man] Let's take a look at a couple of the most important…principles used when animating clothing or fabric.…Two of the most important are the use of strong shapes,…such as S and C curves as well as the use of reversal,…or transitioning from one orientation to another.…As you can see here, moving from a right facing C shape…into a left facing one of vise versa or…from a right facing S curve into a left facing S curve.…If we move through these series of frames, one by one,…you can see how we transition from a C curve into an S curve…and from that S curve into a reverse C curve…and from that into another S curve to complete the cycle.…
When animated, we get a classic tail…or a whip action and notice how loose it is.…This is exactly the feeling that you want…to instill in clothing as the vast majority…of clothing is lose and flexible.…The most basic example of this…is with a simple graphical flag.…If we start with a downward C shape then transition…into an S curve and from that into an upward C curve…and from that into a different S curve…
- Basic to advanced hair modeling
- Moving holds
- Fabric creases for clothing