From the course: 3ds Max and V-Ray: Residential Interior Materials

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Define surface roughness

Define surface roughness

From the course: 3ds Max and V-Ray: Residential Interior Materials

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Define surface roughness

- Now, when we take a look at this material, it is a little bit shiny, and if we right click on this node here, drop it on and show it as a height map, we still can't really see exactly what it is 'cause it's kind of dark and shiny. So I'm going to add in some color here so we can see this a little bit better. So I'm going to right click , add node, uniform color. And I'm just going to turn the whiteness all the way up, so that's the V in HSV. And I'm going to connect that into my color node, so now we can kind of see it in color. And so now I've got a little bit of a better contrast here that we can use. Now this is still fairly reflective, so I want to create some roughness that will make this material look a little bit more like carpet. So let's start off with another type of map, here. And in this case, I'm looking for fur. Now there are three furs out here, and I'm just going to select the first one, call it fur one. And let's scroll down here, and under scale, let's go ahead and…

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