Learn how to create beautiful residential interiors with custom materials built in 3ds Max, Substance Designer, and V-Ray.
- [George] Architects and designers need realistic materials to render their interior designs. A good looking image can really help sell a project. So today, I'll show you how to create realistic V-Ray materials using 3ds Max and Substance Designer. My course will cover materials such metal, wood, fabric, and more. So, let's get started with interior materials for architecture.
- Furnishing the interior with custom and third-party models
- Creating basic V-Ray materials
- Using physical materials
- Creating materials in Substance
- Setting up Substance materials in 3ds Max
- Tiling patterns
- Adding color and relief
- Importing materials into 3ds Max
- Creating bitmaps in Substance
- Creating V-Ray materials from bitmaps
Skill Level Intermediate
3ds Max and V-Ray: Residential Exterior Materialswith George Maestri2h 27m Intermediate
V-Ray Next for 3ds Max Essential Trainingwith Brian Bradley6h 13m Intermediate
3ds Max: Tips, Tricks and Techniqueswith Aaron F. Ross14h 9m Intermediate
1. Furnish the Interior
2. Basic Materials
3. Create Materials in Substance
4. Substance Workflow
5. Use Substance to Create Bitmaps
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