From the course: 2D Animation: Tips and Tricks

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Cheating transforms

Cheating transforms

From the course: 2D Animation: Tips and Tricks

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Cheating transforms

- [Instructor] One thing that might frighten you, especially if you're maybe newer to animation or even if you're working in a system that's rig-based, something in Flash, Harmony, or even a CGI system. Maybe you get a scene where a figure has to go from one pose into a very different pose as we have here. Maybe you're given a scene where you have this A, B, C, and D sequence of keys, and you might wonder, "How on Earth am I going to frankenstein this character "from one of these into the other "in a way that's believable?" So let me show you one trick that might, at least in some instances, help. First of all, let's show you the finished scene. So in this scene, there's an earthquake and the character is bouncing around his chair and he ends up flat on the floor. So it's snappy, certainly. It's definitely snappy, but I think the transition from one of these into the other is fairly acceptable. So let's look at how this was done. So this is the start position when he's sitting in the…

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