From the course: Substance Designer for Architectural Visualization

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Blending the pattern colors

Blending the pattern colors - Substance Designer Tutorial

From the course: Substance Designer for Architectural Visualization

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Blending the pattern colors

What I'll do now that I've formed this is reduce the size of the originals. is reduce the size of the originals. I'll take it down to input divided by 16. This way it comes out at 128 square, nice and small. Remember this is a micro pattern, so although it was good to see it initially, now we just need the idea of it really to show because it's so tiny. That means that first blend is 128 square. And then this tile generator will come down to input divided by two. So we're using two 128s eventually blending So we're using two 128s eventually blending into a 1024 square tile, and it still looks good. Now I'll take this tile generator and tile it. Make sure to deselect... And pipe it into the pattern input one, changing the pattern to image input and the X and Y to, we'll try six by six. Now I've got basically my weave going. Now I've got basically my weave going. It's getting a little fuzzy in there, but it should still work in…

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