From the course: Unity 3D 2019 Essential Training

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Area and emissive lighting

Area and emissive lighting - Unity Tutorial

From the course: Unity 3D 2019 Essential Training

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Area and emissive lighting

- [Instructor] Now let's explore two other types of lights you can use in your scene, the area light and using the emissive setting in materials to simulate a light from an object. So let's start with emissive. So if you click on the TV set inside of the scene here what you're going to see is the two materials that we have for the TV. The first one is the side and the other one is the front where you can see the image on the screen. So let's change that with an actual image that we have inside of our textures. If you look into the resources inside of the exercise files and then click on model and then house you're going to find a cover for TV. So drag and drop this particular image into your materials here and then you should have this image that's available to you. So once you click back on to the TV select the material number 37. And what we'll do we'll use the emission to emit light from the image that we'll place…

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