From the course: Unreal Engine and Quixel Megascans: Architectural Visualization

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Adding fog to the scene

Adding fog to the scene

From the course: Unreal Engine and Quixel Megascans: Architectural Visualization

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Adding fog to the scene

- [Instructor] We are going to add some fog to the scene. The scene is already quite fine to me, but adding fog would add some more realism and beauty to the scene. Now it's completely up to you if you want to go with the fog, but I'm going to tell you how to add fog. To add fog, I will go to my Place tab and then under the Visual Effects, I have two different types of fogs. So I'm going to drag and drop the Exponential Height Fog here and also the Atmospheric Fog here. Now these are the two different types of fogs we are going to use. Since I already have set up two different fogs, so I'm going to delete these for now and show you my settings. So the first one is the Atmospheric Fog. I'm going to turn this on and you will not see much of a difference. So let's just go ahead and set up some fog. Now, if I turn this on and off, you will see slight change in the sky, as you can see. It gets slightly brighter when I…

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