From the course: Unreal Engine and Quixel Megascans: Architectural Visualization
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Adding directional light
From the course: Unreal Engine and Quixel Megascans: Architectural Visualization
Adding directional light
- [Narrator] After adding the sky and the skylight, the scene is lit, but everything is quite flat, and there are no shadows. So to improve the visuals, we need to add the directional light, which will serve as the sun for us. So I'm going to drag and drop a directional light in my scene, and immediately, you'll see a huge difference. So, we have some really nice shadows everywhere, and the front of this structure is lit very nice, so everything is very soft and beautiful. But still, there are a couple of changes I want to do to this light. The first one would be, I want these shadows to be slightly longer on this side. So I'm going to rotate this light in this direction, and probably something like this. And also, I want to slightly rise the front of this light. So basically these shadows are not very strong and they are not to the bottom. In fact, they should be up till somewhere here. So, this is probably something…
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