From the course: Unreal Engine: Lunchtime Lessons

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Add ambient sound

Add ambient sound

- [Instructor] Hi, I'm George Maestri. Today we're going to take a look at ambient sound and audio. We're going to bring in a sound effect and then also control the volume based upon how close you are to the effect. So we're going to start off with this particular scene, which has no audio in it, and the audio we're going to use is in the Audio subfolder. I have an audio file called Water, and if we hover over that and play it, (running water) you'll see that it's basically just a water sound effect. And we have a water feature on this building, so we're going to place the audio effect there. In order to bring audio into Unreal, you need to add ambient sound. So if we want to, we can just type in the word ambient, and we should find ambient sounds. We can left-click and drag that into the scene. And if we zoom in here, you'll see it looks kind of like a little bit of a speaker there. And so what we want to do is just place that in the scene. And in fact, I'm going to place it over…

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