From the course: Unreal Engine: Lunchtime Lessons
Unlock this course with a free trial
Join today to access over 22,600 courses taught by industry experts.
Add ambient sound - Unreal Engine Tutorial
From the course: Unreal Engine: Lunchtime Lessons
Add ambient sound
- [Instructor] Hi, I'm George Maestri. Today we're going to take a look at ambient sound and audio. We're going to bring in a sound effect and then also control the volume based upon how close you are to the effect. So we're going to start off with this particular scene, which has no audio in it, and the audio we're going to use is in the Audio subfolder. I have an audio file called Water, and if we hover over that and play it, (running water) you'll see that it's basically just a water sound effect. And we have a water feature on this building, so we're going to place the audio effect there. In order to bring audio into Unreal, you need to add ambient sound. So if we want to, we can just type in the word ambient, and we should find ambient sounds. We can left-click and drag that into the scene. And if we zoom in here, you'll see it looks kind of like a little bit of a speaker there. And so what we want to do is just place that in the scene. And in fact, I'm going to place it over…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
(Locked)
Animated water material5m 27s
-
(Locked)
Use vertex painting for groundcover6m
-
(Locked)
Set up geometry for vertex painting3m 34s
-
(Locked)
Optimize textures with channel packing5m 2s
-
(Locked)
Color grading scenes using LUTs5m 52s
-
(Locked)
Add ambient sound4m 33s
-
(Locked)
Consistent light exposure via Datasmith3m 30s
-
(Locked)
Use the Datasmith Attributes Modifier in 3ds Max3m 36s
-
(Locked)
Import real-world terrain into Unreal5m 12s
-
(Locked)
Use parameters to adjust materials3m 29s
-
(Locked)
Light linking using Lighting Channels3m 54s
-
(Locked)
Create a gobo using Light Functions3m 39s
-
(Locked)
-
-
-
-