3D + Animation Tutorials

Build 3D models, design virtual worlds, and create animations with our expert-led tutorials. In these courses, you'll learn about character creation, walk cycles, 3D modeling and texturing, and keyframe animation, and build skills with popular visual effects applications like Maya, 3ds Max, After Effects, and more.

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Bring your ideas to life with 3D and Animation

Animate characters, build virtual worlds, create video games, and much more. Learn 3D and animation from experts who help make difficult concepts easy.

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28 3D + Animation courses · 956 video tutorials
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  • view course page for CINEMA 4D R17 Essential Training

    Learn CINEMA 4D R17. From polygonal and spline modeling to lighting, rendering, and shading, this series of CINEMA 4D tutorials will get you up to speed quickly so that you can make great looking 3D graphics and animations with ease.

    6h 23m
    Beginner
     

  • view course page for V-Ray 3.0 for 3ds Max Essential Training

    Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering.

    5h 0m
    Intermediate
     

  • view course page for Advanced Materials in Maya

    Learn to combine basic materials to create advanced material networks and use mental ray subsurface scattering (SSS) materials in Maya.

    2h 25m
    Advanced
     

  • view course page for Substance Designer: Painted Metal

    A start-to-finish project that results in a fully procedural "painted metal" material in Substance Designer.

    1h 5m
    Intermediate
     

  • view course page for Getting Started with CINEMA 4D R17

  • view course page for Logo Animation and Compositing with CINEMA 4D and After Effects

  • view course page for 3ds Max for Design Visualization

    Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.

    4h 21m
    Beginner
     

  • view course page for David Lesperance, Digital Environment Design

    CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.

    11m 1s
    Appropriate for all
     

  • view course page for Creating Cityscapes in Maya

    Learn to design, model, and render a detailed cityscape with Illustrator and Maya.

    3h 2m
    Intermediate
     

  • view course page for Creating Cityscapes in 3ds Max

    Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.

    3h 22m
    Intermediate
     

  • view course page for Rendering Exteriors in 3ds Max

    Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.

    3h 43m
    Intermediate
     

  • view course page for Rendering Exteriors in Maya

    Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.

    4h 5m
    Intermediate
     

  • view course page for Rendering Interiors in 3ds Max

    Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.

    3h 21m
    Advanced
     

  • view course page for Rendering Interiors in Maya

    Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.

    3h 21m
    Intermediate
     

  • view course page for Dan Roarty's Realistic 3D Portraits: Start to Finish

  • view course page for Modeling a Female Android in ZBrush

    Learn how to model a female android that bridges the divide between man (or woman) and machine with ZBrush's powerful modeling and sculpting tools.

    4h 10m
    Intermediate
     

  • view course page for Materials and Lighting in Unity

    Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.

    2h 21m
    Intermediate
     

  • view course page for GMUNK's 3D-Rendered Geometric Art Series: Start to Finish

  • view course page for MODO 701 Essential Training

    MODO 701 Essential Training

    with Ellery Connell

    Get introduced to MODO 701 and learn how to create 3D models, textures, lights, and renders.

    5h 22m
    Beginner
     

  • view course page for CINEMA 4D R15 New Features

    Reviews the most exciting new features in C4D R15, including rendering improvements, kerning controls, beveling, and changes to the sculpting engine.

    1h 41m
    Intermediate
     

  • view course page for Studio Lighting in CINEMA 4D

  • view course page for Learning V-Ray for Maya: A Professional Reference Guide

  • view course page for Light and Texture for Product Visualization in MODO

  • view course page for Level Design Basics in Unity

    Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.

    3h 9m
    Intermediate
     

  • view course page for Production Rendering Techniques in CINEMA 4D

  • view course page for Rendering Using Cycles in Blender

  • view course page for Maya Essentials 6: Lights and Rendering

  • view course page for Lighting and Rendering with mental ray in Maya

“All of the instructors you have for graphics/3D/animation are great! Many of them remind me of the wonderful professors I have at my college, just a LOT more mobile!” —Michael M.
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