Work with Physic materials Unity 4.3


show more Working with Physic materials provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Working with Physic materials

Working with physics opens up all kinds of neat possibilities in our game because we can have things collide, knock over, move, slide, roll, and even get into hinges and joints and chains. Once we've added physics on an object, we can get further into the properties of those physic materials. And what I'll do is import in my physic material package and get some materials on these towers, so they behave a little more realistically. Now the physic materials are different from materials that are on the object.

Right now, these towers have a different material on them. I'll select one and we can see in here, it's called white plaster. I'll take a sec and tune that up before I get into a physic material. I'll click on Diffuse and change the shader over to a Bumped Specular. This way, I can get a normal map in, and I'll roll up the rigid body for now, and open up that material. It's supposed to be white, and so there's not really a color texture with it. But there is a no...

Working with Physic materials
Video duration: 5m 3s 6h 49m Beginner

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Working with Physic materials provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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