Unity 4.3 Essential Training

with Adam Crespi
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Unity 4.3 Essential Training
Video duration: 0s 6h 49m Beginner

Viewers:

Interested in game making? Start in Unity—a game engine for mobile and desktop games and real-time simulations. Author Adam Crespi shows techniques used in game development with Unity and introduces the basics of scripting and game functionality. First, learn how to import models and textures, organize your project and hierarchies, and add terrain, water, and foliage. Next, Adam explores how to use lighting to bring the game to life, and add rendering, particles, and interactivity. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.

Topics include:
  • Designing the game
  • Creating and transforming objects
  • Importing and configuring models and textures
  • Setting properties in the Inspector
  • Creating the terrain geometry
  • Building materials and adding shaders
  • Creating GameObjects
  • Exploring physics
  • Animating objects
  • Lighting the scene
  • Creating 2D game elements
  • Adding special effects
Subjects:
3D + Animation Developer
Software:
Unity
Author:

Welcome

- [Voiceover] Hi, I'm Adam Crespi and welcome to Unity 4.3 Essential Training. In this course, we'll look at building a small game in Unity 4.3. I'll start by showing you how to bring in assets and textures and organize your project and see in hierarchy. Then I'll show you how to place models in and use the new tootie Sprite Editor. We'll see how to create lights in the game and bring the game to life with color and shadow. We'll create particles and add interactivity and animation to our game. we'll be covering all these features plus plenty of other tools and techniques.

Now let's get started with Unity 4.3 Essential Training.

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