Set the project Unity 4.3


show more Setting the project provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Setting the project

Unity works in a project structure. If you worked in 3DS max or maya for example, this is a familiar work flow. We have a master folder, in which we will have sub folders that will bring out assets, strips and animations into. It allows us to keep everything for our game Contained. And to move it around if we need, or transfer it between computers. I'll start out by launching Unity, and then create a new project to work in. In the Unity Project Wizard, we have options for opening a project, and browsing to a directory if we need.

We can also create a new project. And this allows us to custom configure what we'd like to have in our game. In the create new project tab, we can set a project location, bring in packages of ready made components we'll use. And set up defaults for our game. I'll start out by bringing in a couple of packages. These are things that we use commonly, and rather than recreate the wheel, we have ready-made pieces. We can modify them if we need, but most often we'...

Setting the project
Video duration: 4m 9s 6h 49m Beginner

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Setting the project provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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