Paint grass, shrubs, and 3D geometry Unity 4.3


show more Painting grass, shrubs, and 3D geometry provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Painting grass, shrubs, and 3D geometry

Grasses and other shrubs, detail meshes, are an important part of terrain along with the trees. What they let us do is ground those trees. Right now I've got, well, trees in a barren landscape and I could use to flesh it out, especially down by the edge of the pond. So, it really looks lush and natural. I'll bring in some grass assets and then start to paint them in, much like I painted in the trees. What I'll do is go into my Standard Assets. Right-click and choose import package.

And I'll pick Terrain Assets. These are some standard terrain assets that ship with Unity. You could always make your own grasses and I'd highly encourage that. This way, you can have your own custom made pieces that really match your world. We can also customize and randomize these somewhat in the editor, allowing us to add variation across a field of like grass. What I'll do is to uncheck all the items here. I'm going to avoid the palms and avoid some of the rock and cliff because I've alread...

Painting grass, shrubs, and 3D geometry
Video duration: 9m 38s 6h 49m Beginner

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Painting grass, shrubs, and 3D geometry provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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