Create and Transform objects Unity 4.3


show more Creating and transforming objects provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Creating and transforming objects

Once we've created our project and a scene in that project, we can start making some simple pieces and moving, rotating and scaling them around to construct our game. I've opened up my 0204 start scene by double clicking on the icon in the assets folder. And there's the first person controller I put in as well as the main camera that's created as part of that scene. Now I'll make some simple objects and look at how to move, rotate and scale. I'll begin by choosing Game Object, Create Other and Plane.

We can see here there's a collection of simple primitives, lights, some game-specific things like GUI textures, and also audio and terrain objects. A lot of times we can get by with a simple primitive in our game. Often a lot of our colliders or simple things that restrict a player for example can be made of an in game primitive and don't have to be imported over from Maya for example. We'll do our lighting here in Game and we'll also put on our graphical user interfa...

Creating and transforming objects
Video duration: 6m 48s 6h 49m Beginner

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Creating and transforming objects provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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