Create the terrain geometry Unity 4.3


show more Creating the terrain geometry provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Creating the terrain geometry

Terrain in a game is its own special animal to make. The reason for this is that there's, well, a lot of it. That quite possibly, even in a small game like this, we can deal in a square kilometer or two of earth. It's very reasonable in a game, depending on the size and expansiveness of the world, as well as how fast the player can move, that we'll deal in several square miles of terrain. If we're dealing in a game such as a train simulator, for example, it's quite possible we need hundreds of miles of terrain.

However, depending on how fast you go, you can adjust the level of detail you need and also depending on how high you are. If you're playing a plane sim game, for example, you may be dealing in pretty much flat terrain with just a few large mountains, and we don't need nearly the detail that our slow walking game in the gallery does. We'll start out by creating some terrain here in Unity. It's a native Unity object, and it subdivides as we brush in features lik...

Creating the terrain geometry
Video duration: 3m 29s 6h 49m Beginner

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Creating the terrain geometry provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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