Create lit materials Unity 4.3


show more Creating lit materials provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Creating lit materials

Materials and shaders can go a long way in helping the lighting look correct in a scene. Beyond simply colored in the right way and shining, maybe with a reflection, we have a class of materials called self-illuminating, and what these do is look like they're giving off light. This is really important when we're trying to light a space that the light fixtures look like they're on. And they add a tremendous amount of believability if the lights that appear to be on are pretty close to illuminating the room. Or, at least so we think. I've made a can light, and it's a surface mount can.

What those are, are cans that are stuck to the ceiling versus recessed into it. We're going to put these all over the gallery and we need to get the materials dialed in so that they look like they're giving off light. Whether every one of them actually has a light or not is really up to us in how we light the space, but they need to look at least softly lit. I'll go into the Meshes folder in...

Creating lit materials
Video duration: 6m 18s 6h 49m Beginner

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Creating lit materials provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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