Create 2D colliders Unity 4.3


show more Creating 2D colliders provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Creating 2D colliders

The new 2D tools in Unity have a new 2D set of physics components available. I'll put some colliders on my cars to start, and we'll see that they're much like their counterparts in 3D. I'll start out by looking at the bottom cars. I'll select them, and, with their sprite selected, I'm going to put on a box collider. It's the simplest kind of collider available and to do this I'll chose Component>Physics 2D. And we can see in here in the colliders that they're standard kind of colliders. Circle colliders instead of spheres.

Box 2D colliders instead of 3D boxes. Edge colliders and polygon colliders. There's also a collection of joints to use such as springs and hinges in 2D. I'll put on to these bottom cars a box collider, so that cars generally stack up and bounce on top of this, rather than colliding with each one uniquely. Next, I'll look at some of my other cars and put colliders on them. I'll choose the three cars and they'll get a box as w...

Creating 2D colliders
Video duration: 3m 12s 6h 49m Beginner

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Creating 2D colliders provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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