Apply Motion Blur to 3D Animation in Unity 4.3


show more Applying motion blur provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Applying motion blur

Motion blur requires some judicious use, but in the right place can really enhance the look of a game. What motion blur does is to simulate the effect we see, well, originally in film, where the motion of an object was too fast to be captured in one frame of film and that object blurred across multiple frames. It's prevalent now, even in digital cameras, and digital cinematography, where we simply can't see fast enough, to catch an object still in one frame at one time. Without motion blur, things tend to look very crisp, especially as they're moving.

And actually blurring them out, degrading their quality, believe it or not, helps enhance the look. It makes things more believable and enhances the feeling of speed. So if you're making a driving or racing game, for example motion blur is probably high on your list. I'll add on motion blur to test out how it looks here in my scene. It may give me a little extra blur as I'm whipping around my gallery. And I'll see if that real...

Applying motion blur
Video duration: 5m 46s 6h 49m Beginner

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Applying motion blur provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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