Adjust particle systems Unity 4.3


show more Adjusting particle systems provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Adjusting particle systems

Once we've made our particle system, we have nearly infinite ways to customize it, and make it look exactly like we want. What I'll do with these cattails is to put a new material on, cattail puffs. And then get them configured to stream little white puffs out across the lake from the edge. I'll start out by making a new material. Clicking on the Materials folder, right clicking, and creating a new material. I'll name this new material, cattail puffs, and then change the shader over to particles. Once it's named, I'll drop down under the Shaders, and choose Particles and Additives Soft.

There's different particle shaders available. And what we can see in here is that they're largely geared to be blending together. This is so that we can make particles that are very transparent and blend together and still maintain transparency like smoke. We can also use things like multiply for them to get very darker if we need say, black smoke. And these also accommodate things like sp...

Adjusting particle systems
Video duration: 9m 14s 6h 49m Beginner

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Adjusting particle systems provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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