Add textures to a material Unity 4.3


show more Adding textures to a material provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Adding textures to a material

Textures are a giant component of materials in a game. Because we're limited in the shaders we have available. And what each platform will accommodate, we can really get some mileage and detail out of our textures we apply. Your shaders may range from a full parallax specular with a cubic reflection map, simulating materials that have bumps that stick out and a reflection. All the way down to a diffuse material, where it's just simply the main color in general light of that material. And it has to look, well, as real as possible.

It depends on the platform you're after. And so, we need to look at how to get our textures in. And what we can do with texture to make that material really pop out. I've got my scene open, and I'm going to put some textures in places that need them. I'll pick this podium first, podium 03. The podium on one of my buildings. All three podiums are fairly similar in their materials, and so change in one should change all of them. First, I'll work on the ...

Adding textures to a material
Video duration: 3m 57s 6h 49m Beginner

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Adding textures to a material provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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