Add audio effects Unity 4.3


show more Adding audio effects provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training show less
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Adding audio effects

Audio effects can shape the audio in a game as much as simply putting it in. What they allow us to do is to take the audio and make it even more positional to certain materials and situations. I'll put a Reverb Zone-in as an effect. And this way, when I put it on in the balcony between the two bridges, we'll get the idea of a little more concrete around, or a little more material reflecting the sound. To do this, I'll choose Game Object>Create other>Audio Reverb Zone. We can also put a component on an empty game object as a reverb zone if you'd like.

But I'll make the reverb zone as a standalone piece. Essentially, what it does is it makes that object, and puts the reverb zone component on, allowing me to choose how it reverberates. I'll move this one into position. Roughly on the balcony but not quite located with the others. I'll pull it up, maybe snapping it over and then moving it off that corner. This reverberation zone has a min and max distance, just like the o...

Adding audio effects
Video duration: 3m 13s 6h 49m Beginner

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Adding audio effects provides you with in-depth training on 3D + Animation. Taught by Adam Crespi as part of the Unity 4.3 Essential Training

Subjects:
3D + Animation Developer
Software:
Unity
Author:
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