Understanding overlap and follow-through


show more Understanding overlap and follow-through provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation show less
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Understanding overlap and follow-through

Overlap and follow-through is another very important animation principle. Now, what this means is that not everything moves at once. In other words, things take a while to get moving, which is slow in and slow out, but also when you have systems of objects, in other words a character with many joints, that not all of those joints will move at the same time. You may get part of your character moving before another part of your character.

Now, this is really just based on Newton's laws of motions again, which is objects at rest tend to stay at rest and when they tend to stay at rest it creates what's called drag which means things will drag behind other objects. And on the opposite side, objects that are moving will tend to stay moving so they won't follow through. So let's see how this works. Here I have a simple ball on a string and I'm going to create a force at the top of the string that's pulling it to the right and then on the opposite side I'm going to cr...

Understanding overlap and follow-through
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Understanding overlap and follow-through provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation

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3D + Animation
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