Join George Maestri for an in-depth discussion in this video Retargeting motion data, part of Up and Running with MotionBuilder.
- Now let's go ahead and take our motion data…and apply it to this character.…Now this process is called retargeting.…So the first thing we need…is a character that has been characterized.…And this is the character that we did in the last chapter.…So let's go ahead and import some data and apply it to him.…So in fact, we're going to go ahead and do a merge.…And we're going to merge a file…called 04_02_motion.…And this will look very familiar.…
So I'm just going to leave this at defaults.…And if I play this back,…you'll see that this is the motion file…we've been working with.…So what I need to do is take this data…and apply it to this character.…Well both of these have been characterized.…In my scene here under characters…I've got my ROBOT character here,…which is the one in yellow.…And then I've got this one here called Character,…which is the one that I created previously.…So if I want the data from this to go on this,…all I have to do is select the character,…in this case ROBOT and then select the source.…
Well the source is actually going to be Character,…
- Creating hierarchies of objects in MotionBuilder
- Working with the Transport Controls
- Animating with keys
- Animating character and control rigs
- Importing and retargeting motion data
- Cycling motion data
- Finishing scenes for export
Skill Level Beginner
3ds Max 2015 Essential Trainingwith Aaron F. Ross10h 43m Beginner
1. Introduction to MotionBuilder
2. Animating in MotionBuilder
3. Setting Up and Animating Characters
4. Working with Motion Data
5. Finishing Scenes
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