Learn Pose-to-Pose 2D Animation: Blocking


show more Pose-to-pose animation: Blocking provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation show less
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Pose-to-pose animation: Blocking

Now that you understand how to make great poses, let's go ahead and animate a character from one pose to the other. Now, this is called pose-to-pose animation. It's probably one of the most common ways to animate a character. You block out your poses and then you do the in-betweens. So here I have blocked out two poses. On frame 0, I have this pose and on frame 12 I have this pose. So if we actually just played it, you can see that the computer is just animating the in-between and it really doesn't look all that realistic.

The character's foot is sliding; he's not really shifting his weight. There's no overlapping and follow through and it just kind of doesn't look right. So the first thing I want to do is get his weight shifting properly. Now, if you notice here I've got this foot just kind of sliding and that really doesn't work. Because here you can see he has his weight all on that right foot. Then when he shifts to this pose, his weight is on his lef...

Pose-to-pose animation: Blocking
Video duration: 4m 32s 5h 50m Advanced

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Pose-to-pose animation: Blocking provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation

Subject:
3D + Animation
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