Arcs and smooth motion


show more Arcs and smooth motion provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation show less
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Arcs and smooth motion

The concept of arcs is another animation principle you need to be aware of when animating. Now, arcs basically means that natural motion follows in arc. Anything that moves through nature typically moves along a curved arc of some sort. Very rarely do things move in straight lines through nature. Usually straight lines are caused by mechanical action rather than natural action. Now, what causes an arc is one of two things.

The first is in-balance forces. So if we get a force coming from one direction and a force coming from another direction, the sum of those two forces will typically pull an object in a curved path. The second reason things move in an arc is because we can have pendulum motion which is that an object is pinned in one direction or another and it has to follow an arc because it's moving much like a pendulum. Let's go back to our standard bouncing ball, which is one example of something that moves in a straight line.

If the ball is falling straight down, it will te...

Arcs and smooth motion
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Arcs and smooth motion provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation

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3D + Animation
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