Animating a walk: The upper body and arms


show more Animating a walk: The upper body and arms provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation show less
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Animating a walk: The upper body and arms

So, at this point, we've got the hips, legs and feet animated. So, we have the foundation of our walk. Let me play you what we have so far. So, as you can see, we have a good basic walk but of course the upper body is completely dead. So, let's go ahead and start animating that. The next place I go when animating the body is to the arms. There's a number of ways you can animate the arms. The first one is just to use secondary motion; in other words just let the forces move the arms around.

In that case the arms are pretty much going to move like pendulums. If the character has motivation, he is doing something, you can also animate the internal forces of the arm, which is if he is holding something or if he is waving or doing really anything with his hands or arms then you're going to have to animate them a little bit differently. So, for the purposes of this walk, let's just go ahead and animate his arms as relaxed. So that would make it a classic case of secondary mot...

Animating a walk: The upper body and arms
Video duration: 3m 46s 5h 50m Advanced

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Animating a walk: The upper body and arms provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation

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3D + Animation
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