Animating a walk: The feet


show more Animating a walk: The feet provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation show less
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Animating a walk: The feet

Now that I have this first pose, this extended pose, set up, I can start animating the walk. Now, when I animate the walk, I am going to start with the feet and then just move up the body. I'm going to do the feet, then the hips, then the legs, and then the rest of the body. But before I can do any of this, I need to know some timing information. I need to know how long does it take the character to make one complete step. But before I start animating anything, I need to know the timing of the walk.

In other words, I need to know how long it takes the character to take one step. Now this will vary depending upon the character. Some characters will be long and slow and lumbering and they'll take a lot of time to take a step. Some characters will be fast, small, tiny, quick and they all step a lot more quickly. But for the average character, it's generally about 2 steps per second, which means that the character will take a right and a left step within a second. So for 24 frames...

Animating a walk: The feet
Video duration: 9m 4s 5h 50m Advanced

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Animating a walk: The feet provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation

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3D + Animation
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