Animating a run: Upper body


show more Animating a run: Upper body provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation show less
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Animating a run: Upper body

Once you have the foundation of the character animated, in other words, the hips and the feet, you can move onto the upper body. So let's go ahead and see where we are at. We've got this nice little run cycle, but of course as you can see the body really is kind of dead. So let's go ahead and start working with that. Well, the first thing I want to work with is basically the transition between the lower and upper body, and that's the line where the shirt intersects the pants. So that we can see it a little bit better, I am going to go ahead and turn off this arm so we can see this line.

What's going to happen? Now we have talked about this in the walk cycle. Now let's go ahead and go over it again. What's going to happen here is that as the character moves, this shape actually will change because right now it's kind of down and it's kind of like this concave line here. And what this means is that right foot is down and back. But when the right foot is up and...

Animating a run: Upper body
Video duration: 5m 50s 5h 50m Advanced

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Animating a run: Upper body provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the 2D Character Animation

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3D + Animation
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