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Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
Introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.
Guides you through the fundamentals of Flash animation, beginning with a tour of the tools and interface.
Discover how to import layered files and paths from Illustrator into After Effects, animate flat vector artwork in both 2D and 3D space, and output your animations.
“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.
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