From the course: SOLIDWORKS Rendering with PhotoView 360

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Positioning the camera

Positioning the camera - SOLIDWORKS Tutorial

From the course: SOLIDWORKS Rendering with PhotoView 360

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Positioning the camera

In rendering the scene, there are two options for changing the view of the rendering. Option two is wrote with the entire scene, keep the camera stationary and often two is the moving position of the camera individually. In this movie, we'll be adjusting camera angles and positions. To get started, take a look at the location of the existing camera in the scene. To do that, let's open File. Under Exercise Files, Chapter four, 4.1, and then click on the Assembly. Open that up. So I've made a few adjustments to the model since the last time we opened it. I've added some different textures, some colors, and changed the background around a little bit, so you can see all those adjustments here under View Appearances, here's all the different materials I've added. And it's looking like it's ready for a final render. Now let's go over here to the View Scene, Lights and Camera tab, and if we come down here under Cameras, you can see we've added two cameras here, pre-set-up. So if I…

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