Easy-to-follow video tutorials help you learn software, creative, and business skills.Become a member

Setting up a render project

From: MODO 501 Essential Training

Video: Setting up a render project

If you've ever done any research about some of the render settings in modo, it can get very confusing. And you, like me, might want to say, just how can I make a better render? Well, let's do that in this video. Without getting into all the math about pixel evaluation and contrast, let me just show you how you can set things up. So we have got a scene here called RenderMe that you can load up from the exercise files, and I've got the Antialiasing set to 1. That is the base sample. The Refinement Shading Rate is set to 2 pixels, and the Refinement Threshold is set to 80%.

Setting up a render project

If you've ever done any research about some of the render settings in modo, it can get very confusing. And you, like me, might want to say, just how can I make a better render? Well, let's do that in this video. Without getting into all the math about pixel evaluation and contrast, let me just show you how you can set things up. So we have got a scene here called RenderMe that you can load up from the exercise files, and I've got the Antialiasing set to 1. That is the base sample. The Refinement Shading Rate is set to 2 pixels, and the Refinement Threshold is set to 80%.

These are not defaults. It's actually set in such a way that we get a crummy render. And even though the lighting looks great, you can see here that all these edges are very chunky. I mean, it looks like it was grabbed off a video screen or something. All right! So that's a poor render. Never deliver that to your client. So I am going to close that. Let's take the Antialiasing up to 128 and leave everything else alone. What we are going to do is work our way through to make cleaner renders. Now when these pixels are being generated, the system is actually calculating the space in between each one of them. And as such, it's cleaning them up, smoothing them out, using this Antialiasing filter.

The Shading Rate and then the Refinement Threshold can be changed to make this even cleaner, and this is what's going to help create less noisy renders. So for instance, we had this. We can see the chunkiness here with the Antialiasing set to 1. But then when we set the Antialiasing up to 128, you can see how much cleaner that is, and even back here. And while it's not a big deal sometimes on a still image, it's huge deal when your animation is moving. So something to keep in mind, because that will all just flutter around back there, and the same thing goes with the noise down here.

So what we can do then is take the Refinement Shading Rate all the way down to 0.1, and that's going to give us a much cleaner render when it comes to these areas indirect lit by the light, which would be some of these shadows down here under the tire, which we'll see in a second, as well as some of the color in the paint--you will see a much cleaner render. And then lastly, the Refinement Threshold, this is essentially the contrast of these shading rates in between the pixels, and not contrast in terms of darker or lighter, as you would think, you know a high-contrast image, but how it calculates the shading in between all the pixels that are evaluated.

So the default is 10%, and very much like the Shading Rate, if you bring this down, you will end up getting even finer detail in your render. And you'll see, of course, a little bit slower render too, because it's calculating more. There is no set recipe for setting up a render. The biggest recipe you need, however, is your resolution, decent antialiasing-- number one--and then maybe bring your Shading Rate down. Everything else can kind of fall into place. You can change the quality of your lights, depending on if it's an area light perhaps, or the environmental lighting.

You can increase the bounces, so that it's calculating more and creating a richer image. But sometimes you have something very simple and it actually doesn't need those settings and take that extra time for rendering. Now after 2 minutes and 46 seconds, which might seem like a long time--it's really not-- we have global illumination. We have glass. We have transparency, reflections, soft shadows. All of this is rendering in a matter of couple of minutes, so it's really pretty amazing. However, it did take significantly longer once we set this Refinement Threshold down as well as the Shading Rate down, but the result is look how much cleaner the paint is, look how much cleaner the shadows are, and how much more accurate all the lighting is.

That is because we set those values. So when you're setting up a render and when you're setting up the Antialiasing there is a good balance between setting up too much, which might be overkill and take up too much time, and of course not setting enough. That's going to be a matter of trial and error for you when you're setting up your renders. So 8 right here on our little Render window, this buffer, that's our top-quality render. It is more of a medium-quality render. And take a look down here in the bumper. See the difference with that Shading Rate? So that's the Refinement Threshold not brought down, and that's the Refinement Threshold brought down to 1.0.

If we go back to 6, we have a change of Shading Rate, and you can see all the noise up here in the side of the paint, And if we go down to five, well, that's before we even set any antialiasing and we get all this chunkiness. So we went from this to this. I'll do it again. There is 5, even the door, all the panels and everything else, to that. So something to keep in mind, and if you do forget what all of these values mean, just remember Antialiasing up and all these other values down. That's it. It's a really good way to remember how to set up a nice clean render.

Show transcript

This video is part of

Image for MODO 501 Essential Training
MODO 501 Essential Training

80 video lessons · 4569 viewers

Dan Ablan
Author

 
Expand all | Collapse all
  1. 2m 21s
    1. Welcome
      55s
    2. Using the exercise files
      1m 26s
  2. 42m 37s
    1. Understanding the interface
      4m 30s
    2. Understanding the workplane
      5m 7s
    3. Understanding Action Centers
      4m 12s
    4. Working with the modeling tools
      5m 10s
    5. Understanding surfaces
      7m 12s
    6. Selecting elements
      7m 33s
    7. Understanding the elements of a 3D model
      4m 3s
    8. Understanding symmetry
      4m 50s
  3. 1h 2m
    1. Building a model
      8m 56s
    2. Editing geometry
      10m 39s
    3. Controlling geometry
      10m 31s
    4. Bending geometry
      6m 42s
    5. Adding detail with edges
      5m 37s
    6. Editing polygons
      10m 27s
    7. Extending polygons
      9m 34s
  4. 42m 53s
    1. Understanding subdivisions
      3m 49s
    2. Understanding Pixar-based subdivisions
      2m 48s
    3. Creating a basic model
      7m 51s
    4. Beveling with subdivisions
      6m 6s
    5. Adding detail to models
      8m 54s
    6. Deforming and shaping objects
      7m 48s
    7. Cloning
      5m 37s
  5. 49m 32s
    1. Creating with Radial Sweep
      4m 44s
    2. Working with text
      8m 40s
    3. Understanding replicators
      7m 22s
    4. Instancing objects
      7m 0s
    5. Working with Curve Clone
      4m 36s
    6. Working with Curve Extrude
      2m 25s
    7. Modeling with Array
      8m 50s
    8. Understanding Mesh Paint
      5m 55s
  6. 1h 4m
    1. Introducing the Shader Tree
      4m 32s
    2. Exploring layer-based shading
      4m 29s
    3. Creating surfaces for polygons
      7m 41s
    4. Editing surfaces
      7m 4s
    5. Applying procedural textures
      7m 38s
    6. Applying image-mapped textures
      6m 2s
    7. Working with transparent images
      5m 48s
    8. Adding bump maps for realism
      8m 49s
    9. Enhancing surfaces with specularity and glossiness maps
      3m 25s
    10. Creating a reflective surface
      3m 27s
    11. Working in glass
      5m 28s
  7. 39m 9s
    1. Building 3D scenes
      2m 49s
    2. Working with different light types
      8m 26s
    3. Lighting a 3D scene
      12m 51s
    4. Reflecting light
      5m 23s
    5. Lighting environments for realism
      4m 18s
    6. Blending light sources
      5m 22s
  8. 21m 1s
    1. Understanding the MODO 501 camera
      5m 39s
    2. Setting up a camera
      5m 42s
    3. Placing multiple cameras
      7m 11s
    4. Animating cameras
      2m 29s
  9. 29m 58s
    1. Understanding the timeline
      7m 16s
    2. Adding and controlling keyframes
      3m 22s
    3. Fine-tuning keyframes in the Graph Editor
      6m 17s
    4. Animating nontraditional elements
      4m 31s
    5. Animating colors
      4m 39s
    6. Animating displacement maps
      3m 53s
  10. 13m 57s
    1. Working with Hair Guides
      3m 18s
    2. Creating human hair
      4m 7s
    3. Creating the hair's surface
      1m 30s
    4. Generating animal hair
      1m 48s
    5. Building enhanced hair textures
      3m 14s
  11. 26m 21s
    1. Working with the painting tools
      6m 14s
    2. Painting on multiple layers
      9m 37s
    3. Sculpting models
      5m 45s
    4. Tweaking and finishing with the sculpting tools
      4m 45s
  12. 25m 56s
    1. Working with the Schematic interface
      1m 20s
    2. Understanding channels
      4m 9s
    3. Building a channel-based animation
      5m 51s
    4. Creating a schematic network
      6m 26s
    5. Setting up inverse kinematics
      4m 29s
    6. Adding the finishing touches on schematic rigs
      3m 41s
  13. 26m 47s
    1. Understanding resolutions and rendering
      12m 43s
    2. Setting up a render project
      4m 51s
    3. Rendering to movie files vs. image sequences
      9m 13s
  14. 3m 23s
    1. Exporting an object
      1m 2s
    2. Exporting a full scene for backup
      2m 21s
  15. 2m 2s
    1. Next steps
      2m 2s

Start learning today

Get unlimited access to all courses for just $25/month.

Become a member
Sometimes @lynda teaches me how to use a program and sometimes Lynda.com changes my life forever. @JosefShutter
@lynda lynda.com is an absolute life saver when it comes to learning todays software. Definitely recommend it! #higherlearning @Michael_Caraway
@lynda The best thing online! Your database of courses is great! To the mark and very helpful. Thanks! @ru22more
Got to create something yesterday I never thought I could do. #thanks @lynda @Ngventurella
I really do love @lynda as a learning platform. Never stop learning and developing, it’s probably our greatest gift as a species! @soundslikedavid
@lynda just subscribed to lynda.com all I can say its brilliant join now trust me @ButchSamurai
@lynda is an awesome resource. The membership is priceless if you take advantage of it. @diabetic_techie
One of the best decision I made this year. Buy a 1yr subscription to @lynda @cybercaptive
guys lynda.com (@lynda) is the best. So far I’ve learned Java, principles of OO programming, and now learning about MS project @lucasmitchell
Signed back up to @lynda dot com. I’ve missed it!! Proper geeking out right now! #timetolearn #geek @JayGodbold
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

Join now "Already a member? Log in

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed MODO 501 Essential Training.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Your file was successfully uploaded.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.