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In this course, author Dan Ablan walks through the process of understanding the MODO workflow while learning to create 3D models and animations. The course teaches fundamental tasks, such as modeling polygons and applying materials with the Shader Tree, while exploring scene building in depth through advanced lighting, camera, and animation techniques. The course also covers MODO's schematic tools and shows how to render animations for various playback media.
In the previous video, I showed you how to export an object into all kinds of different formats, but what if you have an object that has some images in one place and parts in other place? What can you do with that so that you can, number one, back it up, or perhaps you want to export it out so somebody else can work on it? Well come up to the File menu and then down at the bottom, there is something called Consolidate Scene. Now, take a look at the title of this. This file is called FireExtinguisher. I'd copied this from our previous folders and put it in this current folder for Chapter 13, but there's some images that we use, such as the label, that actually aren't located there.
So by using Consolidate Scene, it will actually pull any elements associated with the scene and put it into the current folder. So watch. As soon I do this, it changed its name to FireExtinguisher_bundled. It doesn't look like much happened, but if I jump over here to my folder, now I have in imported_images folder that modo created for me, and there is my label copied from the original location. So now I know that I can very easily go and back this up to a disk or send it to somebody else. So keep that in mind when you are doing backups.
Now initially, if you start building and organizing correct from the start, you really won't have to do that. But just in case you grab an image and you put it on your desktop and you forget that it has to go into project file, you can use Consolidate Scene to pull that into your current project folder. Lastly, after you've exported out your object, after you've consolidated a scene, perhaps you set up a unique interface that you want to save. You can go to File and then down at the bottom, do a Config Save. And what that will do, it will save your current configuration.
Then you can export it, and that's a good way to back something up, and it's called the CFG, config file. Later on, if you want to load that configuration up, just File > Config Import. So, getting your object out of modo into other types of file formats is relatively easy. Saving your scene for backup, these are all things that are part of the whole modeling in modo process. So keep those in my mind as you are working throughout any kind of project, even if it's a simple one or something complex for a client.
Also, create backups; you never know when a file might become corrupt, so it's actually really good idea to consolidate your scenes as you go and then back those up.
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