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mocha 3 Essential Training
Illustration by John Hersey

mocha 3 Essential Training

with Ben Brownlee

Video: Welcome

Hello and welcome to Mocha Essential Training. So thanks for choosing to join me in this course, let's go get started.
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  1. 2m 28s
    1. Welcome
      47s
    2. Using the exercise files
      1m 41s
  2. 48m 18s
    1. Creating the first project
      2m 34s
    2. Creating the first track
      4m 47s
    3. Planar tracking tricks
      7m 6s
    4. Checking and fixing the track
      10m 24s
    5. Timeline tricks: In and out points on projects and layers
      2m 16s
    6. Tracking objects that move offscreen with unlink tracking
      4m 49s
    7. Creating a fast rotospline
      6m 28s
    8. Using the data in After Effects
      9m 54s
  3. 12m 44s
    1. Introducing the different versions of mocha
      1m 57s
    2. Core modules: Clip
      1m 42s
    3. Core modules: Track
      1m 27s
    4. Core modules: AdjustTrack
      1m 39s
    5. Lens Distortion (mocha AE & mocha Pro only)
      1m 18s
    6. 3D Camera Solver (mocha AE & mocha Pro only)
      1m 41s
    7. Additional features included with mocha Pro
      3m 0s
  4. 41m 5s
    1. Launching mocha through After Effects
      6m 58s
    2. Setting up preferences: Output settings
      6m 39s
    3. Setting up preferences: System settings
      3m 45s
    4. Setting up preferences: Clip and Logging settings
      4m 55s
    5. Starting a new project
      5m 37s
    6. Preparing for tracking in the Clip module
      7m 32s
    7. Organizing rotosplines with layer controls
      5m 39s
  5. 1h 10m
    1. Why use planar tracking?
      8m 0s
    2. Choosing the right place to track
      6m 41s
    3. What the planar tracker does not track
      2m 15s
    4. Setting the right tracking parameters
      9m 10s
    5. Tracking luminosity vs. color channels
      3m 10s
    6. What is the Surface?
      6m 43s
    7. Tracking scale
      7m 12s
    8. Working with track mattes to track complex shapes
      10m 23s
    9. Tracking rotation
      10m 24s
    10. When to use Shear or Perspective
      6m 57s
  6. 42m 0s
    1. What to do first when things go wrong
      6m 26s
    2. When to use the AdjustTrack module
      2m 15s
    3. Using the AdjustTrack module
      9m 49s
    4. What to do when objects go offscreen
      6m 16s
    5. Using the viewer helpers
      4m 59s
    6. The difference between visible layers and active layers
      4m 27s
    7. Dealing with issues with interlaced footage
      7m 48s
  7. 37m 30s
    1. Picking the correct Corner Pin export
      9m 15s
    2. Exporting transform data for match moving
      8m 50s
    3. Exporting transform data for stabilization
      5m 58s
    4. Troubleshooting "bad" tracking data
      7m 23s
    5. Finishing touches and adding motion blur
      6m 4s
  8. 12m 21s
    1. Using Motion Corner Pin data
      7m 58s
    2. Exporting Motion transform data
      4m 23s
  9. 22m 19s
    1. Exporting mocha data to Final Cut Pro 7
      12m 44s
    2. How to work around the limitations of Final Cut Pro 7's animation properties
      9m 35s
  10. 17m 14s
    1. Using mocha motion tracking with BCC Corner Pin
      9m 15s
    2. Using mocha transform data with BCC Lens Flare 3D
      7m 59s
  11. 44m 20s
    1. Introduction to rotosplines
      2m 31s
    2. Setting up your layout for rotoscoping
      4m 28s
    3. When to use X-splines
      4m 33s
    4. When to use Bezier splines
      6m 26s
    5. Bezier spline point types: Corners, Linear, and Smooth
      2m 3s
    6. Connecting shapes to tracking data
      5m 50s
    7. Simplifying roto work with planar tracking
      11m 2s
    8. When to use multiple splines on a single layer
      4m 33s
    9. Checking rotosplines with the Matte view
      2m 54s
  12. 1h 2m
    1. Breaking down the task
      2m 10s
    2. Creating the main track and offset tracking
      6m 6s
    3. Using track mattes for difficult tracks
      5m 36s
    4. Breaking down complex shapes
      6m 50s
    5. Connecting and organizing rotosplines
      4m 38s
    6. Mixing shape types on a layer
      5m 25s
    7. Animation and keyframe controls
      10m 18s
    8. Using the Join Layers tool
      6m 24s
    9. Getting it right with Edge Properties
      8m 54s
    10. Taming the power of the Überkey
      5m 51s
  13. 50m 16s
    1. Bringing shapes into After Effects
      7m 41s
    2. Handling complex mask shapes
      11m 6s
    3. Handling complex motion blur
      5m 53s
    4. Rendering shape data (mocha Pro only)
      6m 30s
    5. Tracking in a different color space
      9m 38s
    6. When to use Align Surface
      9m 28s
  14. 34m 6s
    1. Why it is important to correct for lens distortion
      5m 36s
    2. Setting up the distortion model
      7m 44s
    3. Using a grid
      6m 1s
    4. Using the undistorted data in mocha
      3m 34s
    5. How to use the distortion data in After Effects
      11m 11s
  15. 52m 29s
    1. When should you use mocha's Camera Solver?
      1m 43s
    2. Identifying the type of camera movement
      6m 3s
    3. Picking the right surfaces: Pan and Tilt
      12m 45s
    4. Picking the right surfaces: Zoom
      6m 7s
    5. Picking the right surfaces: Parallax camera
      7m 59s
    6. Exporting and checking the 3D camera data in After Effects
      11m 41s
    7. Troubleshooting and limitations of the Camera Solver
      6m 11s
  16. 1m 13s
    1. Next steps
      1m 13s

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Watch the Online Video Course mocha 3 Essential Training
9h 11m Beginner Nov 27, 2013

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Imagineer Systems mocha is the Swiss army knife of the compositing and VFX world. Using its planar tracker, you can get great motion tracking data from very complex footage, even tracking through motion blur. The results can be used to drive lots of different effects, from match moving and image stabilization to corner pins for screen replacement or background enhancements. Learn to motion track your own footage with mocha, and use its rotoscoping tools to create complex masks and roto splines, in this course with Ben Brownlee. Ben also provides an upfront quick start guide for VFX designers that just need a quick refresher, and walks through Correct Lens Distortion and Camera Solver, advanced modules in mocha AE and mocha Pro. Regardless of your skill level, these tutorials will prepare you to confidently use mocha to solve different motion tracking challenges.

This course was created and produced by Ben Brownlee. We are honored to host this content in our library.

Topics include:
  • Setting up preferences
  • Understanding the planar tracker
  • Creating your first project and first track
  • Tracking rotation
  • Tracking objects that move off-screen
  • Using the Shear and Perspective tools
  • Exporting tracking data to After Effects, Motion, or Final Cut Pro
  • Creating a fast rotospline
  • Creating complex mask shapes efficiently
  • Correcting for lens distortion in your footage
  • Generating a 3D camera solve
Subjects:
Video Compositing Visual Effects
Software:
mocha
Author:
Ben Brownlee

Welcome

Hello and welcome to Mocha Essential Training. My name's Ben Brownley from Curious Turtle, and over the next few hours, we're going to be looking at Mocha and seeing what it has to offer us. Now, in terms of motion tracking that we're going to use for doing corner pins and match moving. But also for shape creation and helping to create some quite complex roto spines and vert scope shapes really, really quickly.

If you're working with Mocha Pro or the stand alone version Mocha AE, we're also going to be looking at some of the more advanced modules for those. Including getting a 3D camera solve and the impact that lens distortion is going to have on our shots. So thanks for choosing to join me in this course, let's go get started.

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