Creating Product Shots in Maya
With Aaron F. Ross
Liked by 177 users
Duration: 4h 6m
Skill level: Intermediate
Released: 5/15/2014
Course details
Creating virtual product shots reduces the need for photography. But those shots need to be accurately shaded, lighted, and rendered to seem realistic. That's when you turn to Maya. Its toolset for materials and lighting is almost limitless. In this course, you'll learn to shade, light, and render a product shot in Maya. Aaron F. Ross is your guide through the entire production workflow, starting with a prebuilt CAD model. Aaron uses mental ray's mia_material_x shader, constructs several different lighting setups, renders to separate passes, and color corrects in Adobe After Effects. Let Maya's power help you present product renderings in their best light.
Want to learn how to create the same effect with 3ds Max? Check out Creating Product Shots in 3ds Max.
Want to learn how to create the same effect with 3ds Max? Check out Creating Product Shots in 3ds Max.
Skills you’ll gain
Earn a sharable certificate
Share what you’ve learned, and be a standout professional in your desired industry with a certificate showcasing your knowledge gained from the course.
LinkedIn Learning
Certificate of Completion
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Showcase on your LinkedIn profile under “Licenses and Certificate” section
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Download or print out as PDF to share with others
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Share as image online to demonstrate your skill
Meet the instructor
Contents
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone