Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now

iOS Game Development with Sprite Kit

with Simon Allardice

Video: Welcome

Create 2D games with the first game engine integrated directly into the iOS SDK: Sprite Kit.
Expand all | Collapse all
  1. 2m 46s
    1. Welcome
    2. What you should know
      1m 47s
  2. 19m 8s
    1. Learning Sprite Kit
      2m 34s
    2. What is a scene?
      2m 24s
    3. Deconstructing the Sprite Kit project template
      7m 30s
    4. Constructing scenes with nodes
      3m 9s
    5. What is a sprite?
      3m 31s
  3. 42m 25s
    1. Introduction to the game
      1m 21s
    2. Setting up the project
      3m 10s
    3. Positioning and coordinate systems
      5m 25s
    4. Adding physics and gravity
      5m 18s
    5. Using physics bodies
      9m 12s
    6. Changing the physics world's gravity
      3m 38s
    7. Defining vectors
      4m 0s
    8. Applying forces and impulses
      3m 33s
    9. Working with friction, restitution, and damping
      6m 48s
  4. 14m 4s
    1. Adding the player sprite
      4m 33s
    2. Reacting to touches
      5m 48s
    3. Adding the brick sprites
      2m 10s
    4. Hiding the status bar
      1m 33s
  5. 29m 58s
    1. Detecting contacts and collisions
      3m 44s
    2. Using bitmasks in Sprite Kit
      8m 42s
    3. Defining categories
      3m 27s
    4. Assigning categories
      1m 41s
    5. Creating a contact test bitmask
      2m 57s
    6. Reacting to contacts
      3m 12s
    7. Detecting which bodies contacted
      6m 15s
  6. 25m 49s
    1. Playing sound effects with SKAction
      3m 48s
    2. Adding an invisible boundary
      6m 59s
    3. Creating and transitioning to a new scene
      7m 2s
    4. Refining the scene transition
      3m 5s
    5. Restarting the initial scene
      4m 55s
  7. 22m 53s
    1. Using particle emitters
      4m 57s
    2. Configuring and adding emitter nodes
      9m 21s
    3. Adding emitters to existing objects
      8m 35s
  8. 19m 58s
    1. Introduction to actions
      2m 32s
    2. Creating actions
      5m 10s
    3. Reversing actions
      5m 22s
    4. Sequencing, grouping, and repeating actions
      6m 54s
  9. 21m 54s
    1. Supporting landscape orientation
      8m 29s
    2. Reviewing the rendering loop
      3m 45s
    3. Using texture atlases
      4m 47s
    4. Animating with a texture atlas
      4m 53s
  10. 43s
    1. Goodbye

please wait ...
iOS Game Development with Sprite Kit
Video Duration: 0s 3h 19m Intermediate


View Course Description

Games have always been a big deal on iOS, but up to now you needed to use an external framework or library—like Cocos2D—or write your own painstaking game engine code. Now, with iOS 7, Apple has added Sprite Kit, their first-ever game engine, which is officially built into the SDK. Sprite Kit is for creating 2D games, including features for animation, particle systems, and a full physics engine.

Here, Simon Allardice shows how to create your own 2D game: building levels (aka scenes) with artwork, animation, and audio. He first explores the core concepts and vocabulary of Sprite Kit and then, by recreating examples of classic 2D games, shows how to create independent game objects with their own animations and behavior, implement collision detection, and work with physics and the powerful particle system.

Note: This course concentrates on iOS, although Sprite Kit can also be used to create games for Mac OS X.

Topics include:
  • What is a scene? What is a sprite?
  • Adding physics and gravity
  • Adding player-controlled elements with sprites
  • Reacting to contacts and collisions
  • Playing sound effects
  • Transitioning to new scenes
  • Using particle emitters
  • Creating actions
  • Supporting landscape orientation
  • Using texture atlases
iOS Xcode


Hi, I'm Simon Allardice and welcome to iOS game development with Sprite Kit. Sprite kit is brand new in iOS 7, it's the first time Apple have included a game engine built into the operating system and built into the developer tools. And we use Sprite Kit to build 2D games, or apps with game-style functionality. In this course, we'll cover just what a game engine is, and what that provides for us. We'll talk about how to architect our game into different levels, or scenes.

We'll see the best way to include game artwork from, simple shapes, to backgrounds, to animated characters. We'll explore the physics simulation in Sprite Kit. Now, we'll use the particle systems to create special effects, and we'll build gameplay logic, see how to react to collision detection, manage scoring, and work with audio effects and background music. And Sprite Kit includes a lot of new content and concepts, so I'll also talk about the best way to learn this so it sticks. All right, let's get to it.

There are currently no FAQs about iOS Game Development with Sprite Kit.






Don't show this message again
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.

Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ .

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

* Estimated file size

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.

Mark all as unwatched Cancel


You have completed iOS Game Development with Sprite Kit.

Return to your organization's learning portal to continue training, or close this page.


Upgrade to View Courses Offline


With our new Desktop App, Annual Premium Members can download courses for Internet-free viewing.

Upgrade Now

After upgrading, download Desktop App Here.

Become a Member and Create Custom Playlists

Join today and get unlimited access to the entire library of online learning video courses—and create as many playlists as you like.

Get started

Already a member?

Log in

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

You started this assessment previously and didn’t complete it.

You can pick up where you left off, or start over.

Resume Start over

Learn more, save more. Upgrade today!

Get our Annual Premium Membership at our best savings yet.

Upgrade to our Annual Premium Membership today and get even more value from your subscription:

“In a way, I feel like you are rooting for me. Like you are really invested in my experience, and want me to get as much out of these courses as possible this is the best place to start on your journey to learning new material.”— Nadine H.

Thanks for signing up.

We’ll send you a confirmation email shortly.

Sign up and receive emails about and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from

Sign up and receive emails about and our online training library:

Here’s our privacy policy with more details about how we handle your information.

submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.