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iMovie 11 Essential Training
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Creating a new project


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iMovie 11 Essential Training

with Garrick Chow

Video: Creating a new project

In this chapter, we're going to look at editing our clips together to create our movie project. And if you've been following along up to this point, you've pretty much seen the basics already. Assembling a movie in iMovie pretty much consists of two basic concepts. First, select the clip you want to use in the Event Browser, and second, drag that clip into the Project area, and third, repeat until you're done. Now there are other intermediate steps involving fine-tuning your selections and rearranging your clips, and you can add some extras with titles and transitions and music, but the basic process is, select the clip and drag it in.
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  1. 1m 44s
    1. Welcome
      45s
    2. Using the exercise files
      59s
  2. 1m 6s
    1. Making sure you have the latest version of iMovie
      1m 6s
  3. 19m 13s
    1. Types of connections
      1m 58s
    2. Importing from a tape-based camera
      5m 40s
    3. Importing from a memory-based camera
      4m 8s
    4. Importing from a digital still camera
      3m 31s
    5. Importing from other sources
      2m 24s
    6. Capturing live action
      1m 32s
  4. 11m 55s
    1. Interface overview
      2m 8s
    2. The Event Library and Event Browser
      4m 9s
    3. Selecting and adding clips to a project
      3m 3s
    4. The toolbar
      2m 35s
  5. 23m 53s
    1. Organizing events
      4m 28s
    2. Rating clips
      3m 26s
    3. Advanced rating tools
      2m 34s
    4. Tagging with keywords
      5m 6s
    5. Automatically finding people in your clips
      2m 15s
    6. Moving events to a different hard drive
      2m 15s
    7. Deleting unwanted clips from your hard drive
      3m 49s
  6. 26m 40s
    1. Creating a new project
      2m 36s
    2. Adding clips to the project
      5m 46s
    3. Trimming and slip edits
      3m 40s
    4. Fine-tuning clips
      2m 6s
    5. Splitting clips
      3m 0s
    6. Cropping and rotating
      5m 11s
    7. The advanced Edit tool
      2m 14s
    8. Using a traditional timeline
      2m 7s
  7. 51m 55s
    1. Creating and adjusting still clips
      3m 22s
    2. Incorporating photos
      5m 48s
    3. Adjusting color
      5m 51s
    4. Using transitions
      9m 5s
    5. Adding titles
      4m 1s
    6. Using one-step effects
      2m 14s
    7. Stabilizing video
      5m 7s
    8. Using green screen effects
      7m 0s
    9. Creating movie trailers
      9m 27s
  8. 36m 21s
    1. Adjusting audio levels and position
      6m 8s
    2. Adding music and sound effects
      7m 15s
    3. Adding background music
      6m 48s
    4. Adding a voiceover
      5m 4s
    5. Extracting audio from other clips
      2m 58s
    6. Editing to the beat
      8m 8s
  9. 35m 11s
    1. Exporting to iTunes
      4m 58s
    2. Exporting to the Media Browser
      3m 37s
    3. Sharing to iDVD
      51s
    4. Publishing to a MobileMe web gallery
      4m 26s
    5. Publishing to YouTube, Vimeo, and iReport
      4m 39s
    6. Publishing to Facebook
      2m 49s
    7. Exporting QuickTime movies
      2m 29s
    8. Exporting a project for Final Cut
      2m 26s
    9. Changing published projects
      57s
    10. Finalizing your project
      2m 5s
    11. Moving a project to another Mac
      5m 54s
  10. 41s
    1. Goodbye
      41s

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iMovie 11 Essential Training
3h 28m Beginner Feb 03, 2011

Viewers: in countries Watching now:

In iMovie 11 Essential Training, author Garrick Chow illustrates the process of creating high-quality video using iMovie 11. The course covers the entire post-production process, from importing audio, video, and still images to adding effects, creating trailers, and sharing your finished projects on social networks. Also included are tutorials on adjusting audio levels, automatically identifying clips that include faces, and using green screen effects. Exercise files accompany the course.

Topics include:
  • Importing footage and stills
  • Organizing and locating clips using ratings and keyword tags
  • Cropping, trimming, splitting, and fine-tuning clips
  • Inserting transitions between clips
  • Applying One-Step effects
  • Stabilizing shaky footage
  • Adding background music and voiceovers
  • Synchronizing footage to specific points of an audio track
  • Publishing content to YouTube, Vimeo, and Facebook
  • Exporting movies and projects
Subjects:
Video Video Editing Computer Skills (Mac)
Software:
iMovie
Author:
Garrick Chow

Creating a new project

In this chapter, we're going to look at editing our clips together to create our movie project. And if you've been following along up to this point, you've pretty much seen the basics already. Assembling a movie in iMovie pretty much consists of two basic concepts. First, select the clip you want to use in the Event Browser, and second, drag that clip into the Project area, and third, repeat until you're done. Now there are other intermediate steps involving fine-tuning your selections and rearranging your clips, and you can add some extras with titles and transitions and music, but the basic process is, select the clip and drag it in.

And everything starts with a new iMovie project. The project is where you assemble your clips into your final movie. So let's start from the very beginning, a very good place to start, and create a new project. Now, I already created a project called Surfing previously, but I'll just go to my Project Library, select the project, and I'm going to press Command+Delete on my keyboard to move it to my system trash. You can also right-click or Ctrl+Click on projects and choose Move to Trash. Okay, so let's create a new project from scratch. We go to File > New Project.

You basically have two decisions to make here: what your project is going to be called and what aspect ratio it's going to be in. Try to name your project with a short but descriptive name, but don't sweat it too much because you can always change the name as much as you like at anytime. I am going to call this project Surfing Ventura. Now as far as the aspect ratio goes, you want to pick the one that best matches the footage you're going to be using. If you shot your footage with an HD camera in widescreen mode, you would choose Widescreen. If you shot it with a digital still camera that doesn't shoot widescreen, you are probably going to be choosing Standard (4:3), which is the same ratio as non-widescreen TVs.

However, do bear in mind that the aspect ratio you're choosing here is for how you want your project to be outputted. So you could certainly choose Standard and import widescreen footage and adjust its size to make it fit, if that's what your project requires. In any case, you can change the ratio later on just by bringing up its properties, but do try to pick the one that best matches your footage if you can, or else you are going to spend a lot of time cropping and fitting your footage later. Now the surfing footage we're going to be using is widescreen, so I'm choosing that. Now I also know that the majority of the footage will be using was shot at 24 frames per second, so I'm going to choose a Frame Rate of 24 frames per second.

Generally though, unless you've purposely change the settings on your camera, your footage will most likely be at 30 frames per second, if you're in North America. If you're in Europe, you'll probably have 25 frames per second. I'm going to go with no theme for this example. I'll talk more about themes and the Movie Trailers feature later. So with all these settings the way they are, I'm going to click Create, and now we have a new empty project to start dragging our clips into, and we'll start building this project in the next movie.

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