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Start drawing, designing, and rendering your ideas with SketchUp, the inexpensive 3D modeling toolkit used for everything from architecture to game design. George Maestri covers the fundamentals of the application, the interface, and how to model objects from scratch. Plus, learn how to texture objects and create simple animations.
All of the lessons work with both SketchUp Make, the free version of the program, and SketchUp Pro.
Now, in SketchUp, we can move objects, we can also move things within objects, in other words, the faces and edges that comprise our objects. So let me show you a little bit about that. I think first we need a little bit of definition. So let's take a look at this object here. I'm going to turn on wire frame. Now when you turn on wire frame, you see what are called the edges of the object. These are the lines that comprise the object itself, so each one of these is an edge.
If I were to turn on my hidden line, and click within those edges, you'll see that each one of these is a face. So that's an edge, that's an edge, that's a face. So basically faces are planes, and edges are lines. Now we can actually use these to manipulate the shape of our object, just by moving the edges or the faces. So, for example, if I wanted to raise the roof of this house, all I have to do is select the edge at the very top and use my move tool, and move that up along the blue axis and I can make my roof taller or shorter.
Now if we wanted to, we could also move faces so if I selected this face here, I could move that in or out. Or, if I were to say, zoom in to this staircase here. In fact, let me turn on shaded mode here so we can see this a little more clearly. So if I were to select, say, this phase, and again go into my move tool, I could move that phase this way. In other words, make my staircase wider. Again hit the select tool. Select that. Hit move. And there we go.
Now we don't have to move just one face at a time. If we wanted to, we could move multiples. So if I were to select this face and hold down the Shift key and select this one as well, I could move those out and make my staircase a little bit bigger and again do the same for this. Now if I want I can select the edges of bases at the same time. So if I wanted to I could, for example, box select this part of the model, the window, and again move that around however I want. So, as you can see, we have two basic types of sub-objects, in other words edges and faces.
And we can select and move those to manipulate the shapes of our objects. And this will become more and more important as you start modeling your own objects.
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