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Audition CS6 Essential Training
John Hersey

Audition CS6 Essential Training

with Garrick Chow

 


Audition CS6 Essential Training demonstrates all of the major features of Adobe Audition and prepares sound editors to start enhancing and correcting audio—whether it's music, dialogue, or other sound effects. Author and musician Garrick Chow begins by covering how to import, record, and manage media files, from extracting audio and importing video, to creating a new multitrack session from scratch. The course then dives deep into editing, repairing, and cleaning up audio files, using the Waveform and Multitrack Editors, and the Spectral Frequency Display. It also covers how to use built-in effects, how to mix both stereo and surround audio tracks, and how to work with video projects from Premiere Pro.
Topics include:
  • Setting up the interface
  • Setting up inputs and outputs
  • Importing audio and video
  • Understanding audio terminology, such as frequency and amplitude
  • Adjusting clips in the Waveform Editor
  • Cleaning and repairing audio
  • Applying effects
  • Working with tracks in the Multitrack Editor and Mixer panel
  • Editing the soundtrack of video
  • Performing surround mixing

show more

author
Garrick Chow
subject
Audio, Audio for Video
software
Audition CS6
level
Beginner
duration
4h 40m
released
May 06, 2012

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Adobe Audition
What is Audition?
00:00Adobe Audition is an application used by audio and video professionals to
00:04record, edit, mix, and restore audio compositions.
00:09Audio and video professionals use Audition for visually fixing audio problems
00:13like noise and clicks using healing tools, mixing multiple tracks of dialog,
00:18music, and sound effects, enhancing the quality of audio by utilizing built-in
00:23audio effects, and also adjusting multiple audio clips simultaneously by using
00:32Batch Processing Commands.
00:34Audition gives you full control of your audio compositions and allows you to
00:38create crisp, dynamic compositions like this.
00:41(music playing)
00:49In addition to its editing functionality, Audition also
00:52integrates with Adobe Premiere Pro, which allows you to easily edit audio within
00:56your video projects.
00:58In short, Adobe Audition provides you with a set of tools that will allow you to
01:02make your audio and video projects sound their best.
Collapse this transcript
Introduction
Welcome
00:04Hi! I'm Garrick Chow, and welcome Audition CS6 Essential Training.
00:08In this course, we're going to look at all the most important things you need to
00:11know to effectively use Adobe's professional level digital audio workstation.
00:15I'll show you how to perform common editing tasks like adjusting amplitude,
00:20adding fades, and trimming your clips.
00:22I'll take a look at Audition Specialized Tools for cleaning and repairing audio
00:26to remove unwanted sounds you might have not thought possible to remove.
00:31We'll see how to work with the multitrack editor to combine multiple audio
00:34files into a single mix, and we'll take a look at how to work with video
00:39projects, including how to import videos from Adobe Premiere Pro into
00:45Audition and back.
00:47All of this as well as plenty of other topics will be covered as we explore the
00:51ins and outs of Adobe Audition CS6.
Collapse this transcript
Using the exercise files
00:00If you have a Premium subscription to the lynda.com Online Training Library,
00:04or if you're watching this course on a disk, you have access to the sample
00:07audio and video files I use throughout this course, and you can use these
00:10files to work along with me.
00:12I've organized the files into folders for each chapter.
00:15My recommendation is to create a copy of each chapter's files before you start
00:19working along with that chapter.
00:20That way you'll always have fresh, unaltered versions of the files to work with
00:24in case you want to start over at any point.
00:26On Macs you can hold down the Option key while dragging a folder to a location
00:29like your desktop to create a copy of that file.
00:34Alternately, you can right-click a folder or a file, choose to Copy it, and then
00:39right-click in the folder you want to copy that item to and choose Paste Item.
00:44You can do the same things in Windows by right-clicking a folder, choosing Copy,
00:49and then right-clicking and pasting it to create your copy.
00:54Now if you don't have access to the exercise files, you can work along with
00:57your own audio and video files, and you should still be able to follow along with no problem.
Collapse this transcript
1. Getting Set Up in Audition CS6
Understanding the Audition interface
00:00Let's begin with a tour around the Audition CS6 interface.
00:03This is going to be a brief overview to get us oriented.
00:06We'll be getting much more in-depth of all these areas in later movies.
00:09So basically, Audition is a single window that's divided into several panels.
00:13By default, some panels are displayed and others are hidden, and you can open,
00:17close, and rearrange the panels however you like and that will usually be
00:20dictated by the type of work you're doing.
00:23As with other Adobe products, there are a handful of pre-designed layouts you can
00:26start with by clicking the Workspace menu here at the top of the window.
00:29I currently have the default workspace selected, but each selection opens
00:33a different set of panels and arranges them differently as well.
00:35For example, if I were working on the audio for a video project, I might select
00:40edit Audio to Video.
00:42Notice that opens among other panels the Video panel, and that puts it in the
00:46top left here, so I can monitor the video playback as I'm working.
00:50Or if I choose Mastering and Analysis, that opens the Frequency Analysis panel
00:55over here on the right and the Properties panel here on the left.
00:59Again, we'll get into the specifics of various panels as we go along, but for
01:02now just bear in mind that the Workspace menu is here and it can often be a
01:05good starting point.
01:06Once you have a workspace chosen, you're free to open and arrange any of the
01:10other panels however you like.
01:11For example, maybe I use this Diagnostics panel a lot, and I want it over here
01:16on the right group with the Frequency Analysis panel.
01:18So now I've grouped these two together.
01:20And you probably notice that when you drag a panel over another panel you get
01:24different areas that highlight.
01:25Dragging over the center of the panel means you want to dock these panels together.
01:28So if I drag this down to the center of this panel group, it gets docked in that one.
01:33You can also drag the panel to the top, bottom, or sides of any other panel group,
01:38and that indicates that you want the panel to be on its own instead of group
01:41with the other panels.
01:42Now I don't have a lot of screen space to work with here, but you can see that
01:44the Diagnostics panel is now on its own over here.
01:47So if I place my cursor between them, I can adjust the width of both of panels.
01:50Now you can also drag a panel to the very top or bottom of the Audition window
01:55if you wanted to take up the entire width of the window.
01:58So there it is at the top, and there it is at the bottom.
02:02And you can even hold down Command on a Mac, or Ctrl on Windows, and drag any
02:06panel to make it a Floating panel.
02:09This panel will now float above the Audition window.
02:12Now because of this freedom to move panels around, you can see how easy it can
02:15be to really make a mess of things.
02:17If you return to the Workspace menu and select one of the defaults here, the
02:22panels will be rearranged into the order for that workspace.
02:25But notice if I go back to the Mastering and Analysis panel layout, it's still
02:29using the last configuration I dragged everything into.
02:31To put everything here back into its original position you have to choose Reset,
02:35in this case Mastering and Analysis from the Workspace menu, and then click Yes
02:40to confirm you want to do that.
02:43Now if and when you land on an arrangement of panels that you find really
02:45useful--maybe in my case something like this--you can save that arrangement so
02:51you can always call it up again later.
02:53Let's go to the Workspace menu again and choose New Workspace.
02:57Then name your workspace.
02:59I'll just call it My Workspace and click OK.
03:04And now I have a new custom workspace available.
03:06So I were to switch to another one, I could select My Workspace to switch back.
03:11Now whichever preset or custom workspace you come up with you will most likely
03:15always be working with a few common panels.
03:17I want to switch back to the default workspace because it uses many of these
03:21common panels so we can talk through them.
03:22Let's start with the Files panel.
03:24This is where you find the files you have imported into Audition during
03:27the current session.
03:28It's a way to quickly access the files that you have brought in but only while
03:31Audition has been opened.
03:33After you quit Audition, the Files panel will be empty again when you reopen Audition.
03:37We'll get into this more later, but the Files panel is just for selecting which
03:40one of your currently open files you want to work with.
03:42Now don't confuse that with the Media Browser, which is a panel that lets you
03:45browse for and open files anywhere on your computer.
03:48For instance, I might go into my Macintosh Hard Drive, my Users Folder, my
03:53Home folder, and my Desktop, and here I can find a file that I have sitting on my desktop.
03:58Any files that you open through the Media Browser--
04:00I'm just going to double-click it-- those files get added to the Files panel.
04:04We'll talk more about different ways to import content into an upcoming movie,
04:07but this is just the one of the ways.
04:08The Effects Rack is where you add and combine Effects Filters to your tracks.
04:12We'll have in entire chapter on Effects a little later.
04:16Another commonly used panel is the Levels panel, which you'll use to monitor
04:19your file's volume level, and next to that is the Selection/View panel where
04:23you can keep your eye on your file's duration or the duration of any selection
04:26you currently have.
04:27I am just going to make this a little bit taller so you can actually see those items.
04:30There we go! So you can see looking at this here, I can see that this file is 46 seconds long.
04:36In addition to all the panels, you also find playback controls here and various
04:40tools at the top of the screen.
04:42Now the area of the workspace where you'll be spending the majority of your time
04:45is here in the Editor area.
04:46It actually can be divided into two sections, but right now I am just looking at
04:50one of those sections, and that's called the Waveform Display.
04:52There is also the Spectral Frequency Display which I can view by dragging
04:56the bottom border up.
04:58So the waveform Display depicts your audio as amplitude measured in dB or
05:03decibels here on the right.
05:05Basically, it shows your audio file in terms of how loud or soft its volume is
05:08throughout the file.
05:09The Spectral Display down here shows the exact same file, but displays it
05:13in terms of frequency.
05:14So higher frequencies appear higher in this graph and lower frequencies
05:17appear lower.
05:18The higher the amplitude or volume the brighter the spot.
05:22So louder portions of the file look brighter and quieter portions looks darker.
05:25Both of these ways of looking at your audio files are incredibly useful and
05:29we'll be seeing a lot of both of them in action.
05:31Again, you can adjust the size of the two panels by dragging the border
05:34between them up and down.
05:36You can hide one or the other by dragging the bar completely at the top.
05:39So you're just seeing the Spectral Frequency Display or completely down so
05:42you're just looking at the Waveform Editor.
05:45The scale going across the top of the screen depicts time, and it applies for
05:49both the waveform and the Spectral views.
05:51The playhead which you see here shows you where you are currently in the file
05:56and using this you can drag that around to specific locations.
05:59You can also drag your mouse over the time code down here in the lower left-hand
06:02corner to go to a specific point.
06:05Generally, any yellow underline display can be dragged over to adjust.
06:09You can also click the time to type in any specific time code.
06:13Now if your mouse has a scroll wheel, you can use it to zoom in and out of the displays.
06:18And that works for both the Waveform Editor and the Spectral Frequency Display.
06:23And you often have to do this to get a better look at certain sections of your file.
06:27You can also use the zoom buttons down here if you don't have a scroll wheel.
06:30The first two buttons let you zoom in and out of the Amplitude waveform, and the
06:35next two buttons are for zooming in and out of both displays, and that lets you
06:39see smaller increments of time.
06:42The Navigator Area at the top of the editor shows you the entire waveform of the file.
06:47Notice this area that highlights the part of the file you're currently looking at.
06:50You can drag this area around to look at other areas of the file, and you can
06:55also drag its left and right handles in and out to zoom in and out of
06:57specific parts of your file.
07:00This is useful when you want to take a really close look at a particular section.
07:04You can then drag the Navigator around to look at other areas.
07:08To zoom all the way back out, click the Zoom Out All button down here or the same
07:12button is actually found here next of the Navigator as well.
07:15The other buttons here are for zooming to in and out points, and we'll talk about
07:18that a little bit later.
07:19And this last button here is for zooming into a selection.
07:22You make selections by dragging to select that portion of your file.
07:26You can then click Zoom to Selection to zoom in on that selection.
07:31Now so far we've been looking at the way form editor which is for editing
07:34single tracks of audio.
07:35But Audition also supports multitrack editing, meaning you can work with
07:38multiple audio track simultaneously.
07:40I'm going to click Multitrack over here to switch over to the multitrack editor.
07:45Now Audition is asking me to create a New Multitrack Session since I don't
07:48currently have one open.
07:49I'm just going to accept the default settings here and click OK, and now I'm
07:54looking at a multitrack session.
07:55Because I have the file open I see it listed here.
07:58I've named in Untitled Session 1, which is the default name.
08:00So that's listed here in the Files panel, and what I see here are individual tracks.
08:05You can drag files into them so I can actually grab this interview file I was
08:08working with, drag that on to a track.
08:10Now Audition is telling me the sample rate here is different.
08:12We'll get into that a little bit more later. I'm just going to click OK.
08:16And you can see now the waveform for that track shows up here.
08:19Audition actually created a copy of that file, and this is one I'm looking at
08:22here to conform to the specifications for this particular multitrack session.
08:26Now each track has its own set of identical controls, and we'll get to them later.
08:30We still have the time display and the Navigator across the top of the window
08:32here, but there's no Spectral display in multitrack view.
08:36That's only for editing individual tracks.
08:38We'll see how easy it is to work between the two main editing views.
08:42So there you have an overview of the Audition interface.
08:44Again, we'll be getting into much more detail in all of these areas as we
08:47continue through this course.
Collapse this transcript
Setting up input and output
00:00Now let's take a look Audition's audio hardware settings to make sure you get
00:03sound into and out of it.
00:05Now Audition receives and sends audio from whichever you have selected
00:08under your Preferences.
00:10This could be your computer sound card, or it could be an external audio input
00:13device that connects via USB, or it could be any number of specialized audio
00:17input devices that are available.
00:19You can see these settings on the Mac by going to Audition > Preferences > Audio Hardware.
00:24On Windows you'll go to Edit > Preferences > Audio Hardware.
00:27Now I'd say in many cases you won't have to make any changes to these settings
00:30here, and you'll be able to record right away since Audition defaults to your
00:33system's audio input/output settings.
00:35Well, let's take a look at what we have here.
00:37The Audio Hardware Preferences look a little different on Mac and PC,
00:40so I'm going to be showing you both, but on both systems the first item you see
00:43here is Device Class.
00:45The Mac uses Core Audio, which is OS X's built-in set of audio services, and
00:49that's the only option I have in this case.
00:51Let's switch over to Windows.
00:54And again, on Windows we go to Edit > Preferences > Audio Hardware, and for the
01:01Device Class, Windows uses ASIO and MME drivers.
01:05Now in my case, I only have the MME driver for this PC, but if you have the
01:09choice of ASIO--which stands for Audio Stream Input/Output--be sure to choose that one.
01:13It's a much superior driver that lets Audition have direct access to your sound
01:17card, which in turn allows for much lower latency.
01:19Meaning you'll have less delay between your input and output.
01:22Core Audio allows for the same thing on the Mac side.
01:25Now depending on what you have chosen under Device Class, you may see different
01:29settings below it than what you see here.
01:31In some cases the default input and output settings may be set from here, but in
01:36other cases, like if you're using an ASIO sound card, you may just have a
01:39Settings button here which will open up your devices user interface.
01:42But since I have MME selected here on my PC, I can use my Default Input and
01:46Default Output menus here.
01:49Now I'm currently using VMware to show you Windows, which is a Virtual Windows
01:52Platform for the Mac which is why I am seeing this here.
01:54But you'll see something similar.
01:56You'll see a Line In, or you might see a Microphone In option here as well, or
01:59you may see any USB device you have connected to your computer.
02:03Now with the MME driver and Core Audio on the Mac, you can also choose your
02:06Master Clock settings.
02:08And this is for when you may have other digital hardware connected to
02:11your system that you need to make sure stay synchronized with your computer's hardware.
02:15In this case, I can choose either the Input or the Output.
02:17Basically, you're choosing which device all the other devices are going to sync to.
02:20I'll just leave mine set how it is. Now with the MME driver
02:24the next setting you'll find is the Latency menu.
02:26Probably you will often hear about when discussing digital audio recording is
02:29this concept of Latency.
02:31Latency is a slight or sometimes significant delay between input and output.
02:35For example, you might be recording a guitarist, but because of Latency, you
02:39hear what he's playing several milliseconds after he actually plays it, which
02:43can be annoying and also make it difficult to get a good performance.
02:46Ideally, you want as little Latency as possible, and a lot of that has to do
02:49with your sound card and the speed of your system.
02:52If you're experiencing Latency while recording, you can come in here and try to
02:55reduce it using this menu here.
02:57The lower the number you can select, the better, but if you lower it too much
03:00for your system to handle, you'll start hearing clicks or audio dropouts.
03:04So it will most likely take some experimentation to find the right Latency
03:07settings for your particular system.
03:09Now on the Mac side of things--or if on Windows you're using an ASIO system--
03:13instead of Latency you'll have I/O Buffer Size menu, but it essentially
03:17represents the same thing.
03:18If you're experiencing Latency on the Mac or in ASIO system, you can the I/O
03:22Buffer here to the lowest possible setting that doesn't result in clicking or audio dropouts.
03:27Again, you'll have to experiment. Then you have the Sample Rate menu.
03:31We'll talk more about sample rate a little bit later.
03:33I'm just going to leave this the way it is for now.
03:36And lastly, I mentioned that you may have a Settings button if you're using
03:39a Mac or an ASIO driver, and clicking it opens the User Interface for that particular device.
03:44In this case, it opens the Audio MIDI Setup utility on my Mac where I can adjust
03:48other settings and configurations if necessary.
03:51Okay, so those are the Audio Hardware Settings in Audition Preferences.
03:55Again, you might not have to change anything in here, but if you do need to make
03:58an adjustment, like specify the device your microphone is plugged into or route
04:02your output to a different set of speakers, connect to your computer, now you know where to do it.
Collapse this transcript
Setting essential preferences
00:00Audition pretty much works right out of the box.
00:03As soon this has been installed, you can just start using it.
00:05But as you get more familiar with it and figure out how it falls into your own
00:08workflows, you might want to go into its Preferences and adjust some of them to
00:12better suit the way you use Audition.
00:14Now, I touch more on specific Preference Settings throughout this course, but in
00:18this movie I'd like to take a look at some of the Preferences you might be aware
00:21of right off the bat.
00:22I just have this "interviewmono.wav" file open for this example.
00:26It really doesn't matter what file you're using.
00:27So as we've seen, to get to the Preferences on the Mac, you go to Audition > Preferences,
00:33on Windows it will be Edit > Preferences, and like other Adobe products, you can
00:36see the Preferences are organized into different categories that you can jump to
00:39right from this menu.
00:40I'm just going to select General, which opens the Preferences window.
00:44As you can see, it's easy to get to the other Preferences from here as well.
00:48Again, with most of these Settings, you're going to be fine leaving things the
00:51way they are by default.
00:52But let's take a look at a few of them now.
00:54Here in the General category, one option you might want to adjust is the
00:57Zoom Factor Time.
00:59This controls how much you zoom in to a file when using either the scroll wheel
01:02on your mouse, if your mouse has one, or the zoom buttons that you see here.
01:06For example, if I drag this to a large number, say 80%, and I Click OK, notice
01:13when I Click the Zoom In button, it zooms way in.
01:16Look at the Navigator up here.
01:20And each time I Click, it zooms in that much again.
01:23The same goes if I use the scroll wheel on my mouse.
01:25You can see I'm zooming in and out very quickly there.
01:27Let's go back to Preferences.
01:32And I'll just set it back to about 10%.
01:35So now, when I zoom in you can see it's doing so a lot less drastically.
01:39I would say your Zoom options really depends on how you like to work or the
01:42job you're working on.
01:43If it calls for you to works for very precisely with small sections of audio,
01:47you might want to be able to zoom in very quickly, or you might want to dial it
01:50back if you don't need extreme zooming.
01:51Let's go back to Preferences, and I'll leave mine set to 10%.
01:56Another option worth mentioning here in the General category is the Reset All
01:59Warnings Dialog button.
02:01As you use Audition, from time to time you'll get messages that pop up that warn
02:04you of the effects at certain Settings or provide you with information about an
02:07action you're performing.
02:08You will usually have a chance to tick a box that says something like
02:11"Don't Show this Message Again."
02:13If later you change your mind, or you want to review what a Warning Box said,
02:16you can come in here and click Reset All Warning Dialogs.
02:18You'll then see all the default warning messages start appearing again when
02:21you trigger them.
02:22All right, let's go to the Appearance Category next.
02:27Here you can select different color schemes for the Audition interface.
02:30Under the Color Section here, you can see the current default color scheme.
02:34waveforms are this greenish color on the black background.
02:37When you make a selection, those selections are highlighted in white, the
02:40playhead is red, and so on and so on.
02:44You're free to click on any of these individual colors and change them to any
02:47other color you might like.
02:51This might be useful if you have color blindness issues or just don't like
02:54the default scheme.
02:55I'm just going to cancel that.
02:57You can also select preset schemes from this menu.
03:03And as you can see, any changes you make in here are applied right away.
03:07This Brightness slider affects the brightness of the entire interface.
03:12I'll set that back to 25%.
03:15And the Use Gradients Checkbox is returning the subtle gradient effect that you
03:19see in Menus and Panels.
03:20I don't know if you can see that there's a slight gradient in this menu
03:22here, but if I check this on and off, you should be able to see it.
03:26You can also change what's happening in the work area here too.
03:31Now, if you come up with the color scheme that works for you, you can Click the
03:33Save button here to save it as a preset.
03:36I'm just going to skip that for now and set that back to default.
03:40Okay, moving on. Let's look at the Audio Channel Mapping section.
03:43This is where you specify which device channels your audio inputs and
03:46outputs are sent through.
03:47What you see here is going to vary greatly, depending on which and how many
03:51audio input devices you have connected to your computer.
03:53For example, if you have an audio device that supports 5.1 surround sound,
03:57you can map your outputs to the left, right, center, rear, left and right in subwoofers.
04:02So right now, I'm seeing the default left and right channel audio being input
04:06through my default Built-in Lines.
04:08The Audio Channel Mapping Preferences are tied into the Audio Hardware
04:12Preferences, and we looked at those Settings in the previous movie.
04:14Let's turn to Media & Disk Cache.
04:17When you work with audio files in Audition, it creates temporary versions of
04:21the files, so you can work on them without damaging or altering your original
04:24file until you're safe.
04:25Here you'll see the default location that stores these files.
04:29There's generally no need to change this location unless you have a second hard
04:32drive connected to your computer.
04:34In that case, it's a good idea to change that temporary folder to a location
04:37other than the drive your computer's operating system stored on.
04:40Working with audio requires a lot of hard drive access, and you probably don't
04:44want to abuse the hard drive that makes your computer run if you can avoid it.
04:47If you have an external or extra drive connected, you just Click the Browse
04:50button, find your drive, and you will probably want to create a
04:54folder--something like Audition Temp files--and choose that.
05:00That can take a lot of stress off your main hard drive.
05:04And if you have a third drive, you can select a second temporary folder as well,
05:07but it's not really necessary.
05:09And the last Preference I want to look at here is Playback.
05:12The default Setting here at the top is Auto-Scroll During Playback and
05:15Recording, and you can see that's checked.
05:17I'm going to close Preferences for a moment.
05:20And now I'm seeing a message telling me the changes to the disk cache won't take
05:23effect until the next time Audition is restarted.
05:24That's fine. I'll just Click Okay.
05:27Now, I'm going to zoom in using my mouse here.
05:28I'm just going to zoom in at the section of audio here, and I'm going to start
05:33it playing by using the spacebar on my keyboard.
05:35You'll notice that when the playhead reaches the far right of this area, the
05:39view is going to jump to the next section of the waveform and the playhead will
05:42continue to move across the screen.
05:45(male speaker: Well, we have one farm in Ojai, where we've been since 1998, and that is,
05:52really, an urban farm.)
05:54So this way, you always see the waveform of the selection
05:56you're currently hearing.
05:57Let's go back to Preferences > Playback, and if for some reason you don't
06:03want the playback to scroll like that, you can just uncheck this box, and
06:07when you play your file...
06:08(male speaker: We are in the city limits-- the last property in city limits--and we're...)
06:14...you can see that the waveform stays exactly where it is.
06:17You can actually see where the playhead is up here in the Navigator.
06:20(male speaker: And we're about one minute from a giant shopping center.)
06:23But my view here stays the same. I'm going to leave that checked though.
06:29Now, there's also the option to center auto scrolling in both the waveform and Multitrack Editors.
06:34What this means is that instead of jumping to each section of the waveform, the
06:37waveform will scroll smoothly and the playhead stays in one location.
06:41So, for example.
06:43(male speaker: --the city limits-- the last property in city limits--)
06:46You can see once the playhead reaches the center there, it stays
06:48in one place and the waveform moves.
06:50(male speaker: --about one minute from a giant shopping center.)
06:52Some people find that easier to follow than seeing the screen
06:54jump each time the playhead reaches the right-hand side.
06:57I'm going to leave the default Settings there, though.
07:00Now, there's also the option here to return playhead to start position on stop,
07:04and all this does is return the playhead back to where it was when you first hit play.
07:08So, for example, if you started playing 10 seconds into your file and played it
07:11up to 45 seconds, when you stop playback the playhead will then jump back to
07:15the 10-second mark.
07:17This can be useful if you're focused on working on a specific section and need
07:20to keep playing it from the same place.
07:22But I find, in most cases, it's more of an annoyance for the playhead to jump back.
07:26I prefer it to stay where it was when I stopped playback.
07:28So I'm going to leave that unchecked.
07:29I'm just going to close this.
07:31But there's actually a shortcut to that option anyway.
07:34If you're working on Audition and you need to play it to come back to where it
07:36started from as you work, you can right-click the Play button here and choose
07:41Return Playhead to Start Position on Stop.
07:44So now, if I play a bit of my file.
07:46(male speaker: --and you would never even know that it was here.
07:48Once you're out on the farm, you just feel like you're in some rural--)
07:52When I stop, it jumps the playhead back to where it started from.
07:54I just need to remember to turn that off when I don't need it.
07:58So those are just some of the Preferences you might find useful to be aware of.
08:01Again, we'll be getting into details with other Preferences throughout this
08:04course, but you will also find that many of them are self-explanatory if you
08:07take some time to explore the different categories on your own.
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2. Importing and Managing Media
Importing audio files
00:00Let's take a look at how to get an existing file into Audition so you can work with it.
00:04As you're about to see, there are many, many ways to do this.
00:07So to start, as with almost all applications, you can go to the file menu and
00:11choose Open from here and then navigate to wherever the file is stored on your
00:15computer to open it.
00:16If you're on the keyboard shortcuts, there's also Command+O or Ctrl+O on Windows.
00:20And again, that's pretty standard across most applications.
00:22Let's cancel that for a moment.
00:25You could do the same thing from the Files panel by Clicking the Folder
00:27button right here.
00:29Again, you can see that opens the Open File window.
00:33But in fact, you don't even have to Click the Folder button, just double-click
00:36in an empty area of the Files panel, and then you can look for your file.
00:41And, by the way, here's the Enable menu, and here you can see all the file
00:45formats that Audition accepts.
00:46As you can see, it's quite a few.
00:47I'm just going to keep All Supported Media selected.
00:51And I'll navigate that out to my Desktop here, and I'm going to choose this
00:54"interview mono" file.
00:57That opens the file in Audition.
00:58You can see that it now appears here in the Files panel, and it's also open in
01:01the Editor panel now.
01:03So, now I can see it's a waveform, and if I wanted to I could see it's a
01:05Spectral Frequency Display. And I'm free to play the file.
01:11(male speaker: Well, we have one farm in Ojai--)
01:14Now, yet another way to bring a file into Audition is to simply drag it in.
01:18If you have a file sitting on your Desktop or some open Folder, just make sure
01:21you can see the Audition window and the file at the same time and then drag the
01:26file into the Editor panel, if you want to start working on it right away--or
01:29just drag it into the Files panel just to import it without opening it.
01:34And you probably noticed just now that Audition generated these PKF files, and
01:38I'll talk about what those are a little bit later.
01:40So again, drag a file into the editor area if you want to work on it right away.
01:43Drag it in to the Files panel to bring it into Audition but not open it right away.
01:47If you have a bunch of files you're going to be working with, you could drag
01:49them all into the Files panel at once and then open each one as you need to.
01:53So the Files panel shows you all the files that are currently opened in Audition.
01:56To work with any particular file, you can just double-click it.
01:58So if I wanted to work on the stereo version of this file now, I could just double-click that.
02:02I can tell it's stereo because I see two waveforms here.
02:05You can also switch between open documents using this menu here at the top of the Editor.
02:08I have two files open, and they're both listed here right now.
02:12And this might be more useful if you have lots of files open.
02:14It's a little easier to choose a file from a menu like this than it is to
02:18scroll up and down in the Files panel.
02:19Now, I think it's important to point out here that I haven't imported files
02:23into Audition or made copies of them that Audition is storing in a special
02:26Folder or anything like that.
02:28The version of the files I'm working on are the exact same files that are
02:30sitting out on my Desktop.
02:32So if I make any changes to the files and then Save, I'm going to be saving
02:35over the originals.
02:36So in some cases, there might be a good idea to make a copy of a file before you
02:39start working on it, just so you have a backup in case you ever want to or need
02:42to revert back to the original.
02:43And we'll be talking about how to make non-destructive edits to your files in
02:47this course, but if it's a particularly important file, it's still always a good
02:50idea to have a backup copy of the original.
02:52I also want to emphasize that the files panel just shows you what you currently
02:56have open in Audition.
02:57It's not a library of assets that you can draw from.
03:00If I quit Audition right now, and I will, and then I reopen it, notice the
03:07Files panel is now empty.
03:08It's kind of like closing most Word Processors while you have a saved document open.
03:12When you reopen the Word Processor, you also have to reopen the document if you
03:15want to continue working on it.
03:17Now, if I made changes to the files and I haven't save them, I would have been
03:20prompted to do so before Audition quit.
03:22I'm just going to go ahead and drag these two files back in by selecting them
03:26and putting them in the Files panel.
03:30So when you quit Audition, it closes your open files.
03:33You can also manually close the files by selecting them and then Clicking
03:36the Trash Can button.
03:37Now, I kind of don't like that this is a Trash icon because you're not
03:40really trashing the file.
03:41It's still sitting out here on my Desktop, as you can see.
03:45All you're doing when you Click the Trash Can Icon is you're closing that file in Audition.
03:48The file itself is still completely safe where it was originally.
03:51And if I wanted to, I can go back out and drag it back in.
03:58Now, I want to address something that can be a bit confusing about bringing
04:00files into Audition.
04:01We know that we can choose File > Open to get to this window to browse for
04:05and open the file.
04:08Notice we also have File > Import file, but it's pretty much exactly the same as
04:15the Open File window.
04:17Similarly in the Files panel, we have the Open file button as well as the
04:21Import file button.
04:22But the fact of the matter is that there really is very little difference
04:25between these two options.
04:26The only difference between them is that choosing Open will open the file in the
04:29Editor panel so you can immediately start working on it, while import places the
04:33file in the Files panel but doesn't open it in the Editor.
04:36It's kind of how like dragging the file into the Files panel doesn't open it in
04:39the Editor either, but that's pretty much it.
04:41That's the only difference.
04:42So if you're working on one file and then remember that you need to work on
04:45another file afterwards, you might want to use the import command to place the
04:48second file into the Files panel to remind yourself to get it to later.
04:51But if you're working on one file and want to immediately switch to working on a
04:54second file, use the open command and it will immediately open in the Editor.
04:58That's the only difference between the two.
05:00Okay, something else I want to point out about the Files panel is the bottom of
05:03the panel where we have these three buttons.
05:05These are used to preview the files.
05:07If you have a lot of files, this could be convenient because that lets you
05:10listen to them without having to open them.
05:11Just select the file and Click the play button to preview it.
05:16(male speaker: Well, we have one farm in Ojai, where we've been since 1998--)
05:22The middle button here is the Loop button, which plays the
05:25selected file on a continuous loop.
05:27That might be useful if you have a short clip and you're trying to listen for a
05:30specific part or point in the audio.
05:32And the third button is the Auto-Play button.
05:35When you activate this button, it makes it so simply Clicking any file immediately plays it.
05:41(male speaker: Well, we have one farm in Ojai--)
05:44This way you don't have to select the file and then Click the play button.
05:47This can make searching through a stack of files for a specific piece much faster.
05:50I'm just going to disable that for now.
05:52You probably will be going to turn off Auto Play most of the time, though,
05:55since that can be nuisance to have an audio file immediately play anytime you Click it.
05:59Lastly, I want to point out that anytime you have a file open, you can see that
06:02its main properties appear down here at the bottom of the window.
06:05You can see that the file is 48 kilohertz, 16-bit stereo, it's 8 & 1/2 megabytes
06:10in size and about 46 seconds in duration.
06:12Over here I can see how much free space I have in my current hard drive.
06:16You can see some additional properties by opening the Properties panel.
06:18If you don't see it, you can go to Window Properties.
06:21It's usually tucked away here in this default layout.
06:24So some additional information here I can see is the format.
06:27It's a WAV file in 16-bit.
06:29I can see the path to exactly where it's located and so on.
06:33Okay, so that's the rundown of how to get an existing file into Audition and how
06:36to open it and check out its properties.
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Extracting audio from a CD
00:00In this movie, I'll show you how to extract audio from an audio CD, because
00:04there may be times when you want to grab a song or some other track like a sound
00:07effect that's stored on the CD.
00:09And I'm talking here about audio CDs that are played in standard CD players, not
00:13a data CD containing music files like MP3 or the like.
00:16If you have a data CD containing audio files, you can just copy those files
00:19directly off the disc onto your computer and then open them on Audition.
00:23So to extract audio from an audio CD, make sure the CD is in your computer's
00:26optical drive and then choose File > Extract Audio from CD.
00:31This then displays all the tracks on the CD, and they're all checked by default.
00:35Note also that if you have more than one optical drive connected to your
00:37computer, you can select among them from this menu here.
00:40So if you don't see your tracks, you may want to check another drive.
00:43I only have the one in this case.
00:45Below that is how fast you want your drive to rip the CD contents, and you can
00:48choose whichever speeds your drive is capable of.
00:51Generally, though, if the audio quality is of critical importance, you should
00:55probably select 1x, which gives you the best chance of getting the best rip of
00:59the audio, because that's going to do it in real time.
01:01But if you're in a hurry, or you just need to rip a couple of songs, your
01:03tracks from the CD to turn into MP3s or something, you can most likely stick
01:07with the maximum speed.
01:08If you have a live Internet connection, Audition will also go online to the CD
01:11database servers and try to identify the CD.
01:14So in this case, it's correctly identified the artists, album, genre, and the
01:18year of release for this particular CD--and also list of track names down
01:22here as well.
01:24And that can make it much easier to identify the songs if you're only looking to
01:27grab a couple of the tracks.
01:29You can also Click the Play button next to any one of these tracks to make sure
01:32it's the one you want to play. (music playing)
01:40Then just decide which tracks you want. Any checked tracks will be extracted.
01:46You can Toggle All the checks on and off, so if you only want one or two tracks,
01:49you don't have to spend your time unchecking everything else.
01:51So I can say Toggle All and then just Click the three that I want.
01:55Incidentally, you can sort the tracks by Clicking the headers of the columns
01:58here, which might be useful if you have a CD with hundreds of sound effects and
02:01you're trying to find tracks that are only around, say, 10 seconds of length.
02:04In that case, you can Click the Duration Heading, and Clicking any header the
02:08second time will reverse the order.
02:11I'll just go back to Sorting by Track.
02:13So once you have selected the songs you want to extract, you can Click Okay, and
02:18Audition tells me it's extracting the audio from my CD.
02:20I chose the maximum speed, so in this case, it's only going to take a couple of
02:23seconds for the songs I selected.
02:25You can actually see the progress of each track up here.
02:29So there's the first song, let's bring in the next song now.
02:33In the meantime, I can actually start playing the track if I want to listen.
02:38(music playing)
02:46I'll expand the Files panel so I can see all of my tracks as they're coming in.
02:50And now my selected tracks have been added to my Files panel.
02:53As always, I can double-click on any one to open it in the Files panel to play it.
02:56(music playing)
03:02Or if you recall, we could turn on Auto-Play if I just wanted to
03:05sample some of these quickly. (music playing)
03:14I'll just turn that back off.
03:16Now, at this point, the extracted files only exist in a Temporary Folder
03:19created by Audition.
03:21If you want to keep the files on your computer, you have to save them.
03:24I can tell they need to be saved because each one has an asterisk next to its name.
03:27You can either select them individually and choose file Save or just choose Save
03:34All, and I'll just Browse to save this to my Desktop.
03:43I can choose the format--I'll just keep them as a WAV, and I'll just keep all
03:45the other settings here as they are.
03:47Click Okay.
03:48Each one is already going be saved to the Desktop, so I just have to do this for each one.
03:54And if I just Hide Audition for a moment, I see they've been saved to my Desktop.
03:58And with them saved, I can now open them in Audition again at any time.
04:02So that's how to extract the audio from CDs.
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Importing video files
00:00As you may you already be aware of, Audition can also import video clips in
00:03addition to audio clips.
00:05Now it can't actually edit video, but it can often be useful to be able to see
00:09the video portion of the clip you're working on, especially if you're doing
00:12sound design for the video.
00:13You'll be trying to synch up music or sound effects or fixing bad audio.
00:17So let's see how this works.
00:18I'm going to Click the Open button on the Files panel and navigate to a
00:22movie out of my desktop.
00:24Notice that it now displays the video and audio track as separate entities
00:27in the Files panel.
00:28And the audio file has an asterisk next to it, indicating that it hasn't been saved.
00:32Now if I try to Double-Click the video track, I get a message telling me that
00:36Audition can't edit it because it's only a video track, but it also said that I
00:40can view the video by inserting it into a Multitrack session.
00:43So let's create a Multitrack Session to see how this works.
00:45I'll choose File > New > Multitrack Session.
00:48I could also use the keyboard shortcut of Command+N, or Ctrl+N on Windows.
00:51I'm not really going to concern myself for settings here right now.
00:55I'll just call it "video" and I'll Click Okay.
00:59So we've already seen this before, but this is what a Multitrack session looks like.
01:03By default, I have six tracks to work with.
01:05Notice that I also have a video.scsx file in the Files panel now.
01:11That's a Multitrack session file, which is the file that keeps track of all the
01:14changes that I make in the session.
01:15I'm going to select both the audio and video by holding Shift, so I can Click
01:18them both and I'm going to drag them onto where it says track one.
01:21Notice that puts the audio in track one, and it creates a video reference track up here.
01:26The Video Reference had no settings, just as the same implies.
01:30It's just there as a reference so I can see the video that goes along with the audio.
01:33And remember, we have different workspaces that we can work with here, so if I
01:36wanted to see the video a little bit better, I might switch to the Edit Audio
01:39to Video Workspace.
01:40So I'll tap my spacebar to play a little, and you can see the video here
01:45playing in the Video panel.
01:46Now, there's no audio right now, but you can see that it comes up a couple
01:49seconds into the track.
01:55(male speaker: My name is BD Dautch, and I have Earthtrine farm, where we've been since 1998.)
02:03So at this point, I can start whatever work I need to do on the audio.
02:06Again, I can't edit the video in any way. It's just there as a reference.
02:09And when I'm done with my changes, I can only export the audio which will then
02:12have to be rejoined with my video in whichever video application I'm using.
02:15Now we do have an entire chapter on working with audio and video coming up,
02:18so we'll talk a lot more about this a little bit later.
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Recording audio
00:00You most likely want to always be working with pre-existing audio files or
00:03importing files you created in other applications into Audition.
00:07Depending on the type of work you do, you may frequently create your audio
00:10files in Audition itself.
00:11Audition is a great tool for direct recording, whether you're doing voiceovers,
00:15performing music, or just about any other project that requires you to get audio
00:18into Audition from a live source.
00:21Now, Audition receives audio from whichever device you have selected under
00:24Preferences, which as you may recall, we looked at in the first chapter.
00:27Just as a quick review, go to Audition > Preferences--or if you're on Windows,
00:31Edit > Preferences--and choose Audio Hardware.
00:34And again, this is where you choose your Device Class and your default Input
00:37and Output Devices.
00:39So maybe you have a USB Microphone that you want to record with, in which case
00:43you'd select it from default Input menu.
00:45Or maybe you have a guitar connected to a mixer which is plugged into your
00:48computer sound card, in which case you'd select your sound card's line in.
00:52Whatever the case, just make sure you select the device you want to record with
00:54from the default Input menu.
00:56If you don't see the default Input and Output Menus, you're probably working
00:59with an ASIO device on Windows, in which case you'll see a Settings button which
01:02will open your User Preferences to your sound card which then will be able to
01:05use the selector Input Device.
01:07For this example, I'm going to stick with my built-in line input.
01:09The microphone I'm currently speaking to you with is connected to a mixer that's
01:13outputting audio into Mac's Line-in.
01:15So I will just Click Okay to close Preferences. And the actual recording part is pretty simple.
01:19I could either choose File > New > Audio file to create a New Single Track
01:23file, or I can just Click the Record button down here at the bottom of the
01:27Editor, which does the same thing, and it's just going to prompt me to give my recording a name.
01:33Let's call this "First Recording."
01:35I'm going to leave the rest of these settings at their default, the Sample Rate,
01:37Channels, and the Bit Depth.
01:39We'll be talking about these settings more in the next chapter on Terminology.
01:43So I'll Click OK, and now it's actually recording as I'm speaking.
01:47I just press the spacebar to stop it.
01:49Now in this case, I wasn't ready to start recording, but let's hear what we have anyway.
01:54(video playing)
01:56Click OK, and now it's actually recording as I'm speaking.
02:00So you can see it immediately captured what was coming through my microphone.
02:04If I don't what any of that, I can just choose Edit > Select > Select All, or
02:09I press Command+A or Ctrl+A, and just hit the Delete key on my keyboard to
02:12delete it.
02:13Now that I'm actually ready to record, I can get my Mouse button over the Record
02:16button, and when I'm ready, I'll Click it and speak.
02:20(male speaker: Adobe Audition CS6 is a fantastic tool for complete audio recording and editing projects.)
02:28And I just pressed the Stop button when I was ready to stop
02:30recording, and that's pretty much how you make a recording in Audition.
02:33It's really that simple.
02:35Again, to listen to my recording, I can just bring my playhead back to the beginning.
02:38I'm just going to Click somewhere in here to deselect, and then I'll
02:41press the spacebar to Play.
02:43(male speaker: Adobe Audition CS6 is a fantastic tool for complete audio recording and editing projects.)
02:48Now if you want to add to your recording, you can either place
02:50the playhead at the end, or wherever you want, to start recording again and then
02:54just Click Record Again.
02:55You can also do what's called Punching In, which is when you let your file play
02:58back and then press the Record button at the moment where you want to jump in
03:01and add the recording.
03:03You'll often see this done when recording music, maybe the guitarist was playing a
03:06solo and didn't quite get the last half of the solo correct.
03:10You can roll the recording back, start playing it back so the guitarist can play
03:13along with it, and at the moment you want to start rerecording again, you just
03:15hit the Record button.
03:16And hopefully it will sound like one continuous guitar solo.
03:19But, for example, I will just add a little to the end of the recording, and I do
03:22it live by rolling this back, and when the playhead reaches the end, I'll press
03:26Record to continue adding to this recoding.
03:29(male speaker: Adobe Audition CS6 is a fantastic tool for complete audio recording and editing projects.)
03:35It's also extremely useful to clean up noise and other unwanted sounds from your audio files.
03:41So you can see there, it selected the part I just added.
03:43It recorded over what was originally there, which is basically just emptiness.
03:47But now I have what seems like one continuous take.
03:51(male speaker: Adobe Audition CS6 is a fantastic tool for complete audio recording and editing projects.
03:57It's also extremely useful to clean up noise and other unwanted sounds from your audio files.)
04:03And you will probably find it useful to learn the keyboard
04:05commands for playing, stopping, and recording.
04:07As you have probably heard me using it, the spacebar starts and stops playback,
04:11and you can start and stop recording with Shift+space.
04:13Let me just see that command pop-up here, and you'll find that much easier and
04:16faster to work with these commands instead of Clicking the buttons down here in
04:19the Playback controls.
04:20And notice, I have these Asterisk next to my recording's name in the files
04:23panel, which again, indicates to me that I haven't saved this file yet.
04:26So if I'm happy with this recording I made, I want to make sure I choose Save.
04:31Asking me to save it into a location.
04:33I'm going to leave all these settings the way they are and just Click OK.
04:36Now there are definitely some things we could do to tidy up this recording, like
04:39maybe trimming the beginning and the end, maybe getting rid of some of this gap
04:43in the middle, and maybe even running it through some effects.
04:46But we'll take a look at how you do those sorts of things later in the chapter
04:48on working in the Editor.
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Creating a multitrack session
00:00Previously in this chapter, I showed you how to create a simple single track
00:03audio recording in Audition.
00:05And if you recall, it's a simple matter of choosing File > New > Audio file.
00:10That gives you the new audio file window here.
00:12I am just going to call this "PSA part 1." I'll leave the default settings, Click Okay,
00:18and then a simple matter of Clicking the Record button and making my
00:21recording. "The following is a public service announcement."
00:26And there's my recording.
00:27I'll save it, and I'll browse out to my desktop, I'll create a new Folder,
00:34just call it PSA, save it in there, leave everything else the way it is, and Click Okay.
00:41So that's how we create a simple single track recording.
00:44Now Audition also lets you create Multitrack Sessions, which as its name
00:47indicates, is a session that lets you create multiple simultaneous tracks which
00:51you can then mix together.
00:53To create a Multitrack Session, choose File > New > Multitrack Session, enter
00:59a name, and we'll call this "PSA multi."
01:03And again, I'm going to create a different Folder on my desktop.
01:05Let's call it "PSA multi" and choose to save it in there.
01:12Now if I wanted to, I could choose from several templates that have been
01:15designed so I could work on different types of projects, but I'm going to keep
01:19None Selected for now.
01:21And again, I'm just going to keep the default sample rate and bit depth here.
01:25So now I'm looking at my multitrack session.
01:27By default, Audition generates six individual tracks.
01:31You can see it in there, and plus we have a master track here at the bottom.
01:34But you can always add additional tracks or take away unnecessary ones.
01:37Notice my session has now appeared in the file Browser with the extension of
01:41SCSX, which is Audition's native file format.
01:44Remember, you can switch back and forth between any open files--whether it's a
01:48session or an individual file--either by double-clicking on here on the files
01:51panel or by using the menu up here.
01:55I'll stay on my Multitrack Session, and now it's simply just a matter of
01:59adding my tracks.
02:00You can bring in pre-recorded tracks simply by opening them in Audition and
02:03drag them into a track.
02:04For example, I can drag in that PSA part 1 recording I made.
02:06Just drag it on top of track one, and there it is.
02:10You can also record live on any track that you choose.
02:12The major difference here is that since you have multiple tracks available, you
02:15have to let Audition know which track you want to record onto by Clicking this R
02:19button in the track you want to record on.
02:21That's the Record Enable button.
02:23Notice each track has an identical set of controls, so this interface really
02:26isn't as complicated looking as it may initially seem.
02:28Also, notice the Record button at the bottom of the window is currently grayed out.
02:32I can't Click Record right now because I haven't yet told Audition which track
02:36I want to record on.
02:37So I'm going to Enable Recoding on track two, and that gives me the
02:40Record button down below.
02:42You can see my voice moving the meters here.
02:45So once I'm ready to record, I can just Click Record and start talking.
02:51"The following is a public service announcement.
02:52Remember to leave your desk and walk around for a few minutes at least twice a day."
02:57And there's my second track.
02:58Now in a Multitrack Session, each track plays simultaneously.
03:03And I deliberately overlap in there so you can hear that.
03:05(male speaker: The following is a public service announcement.
03:07Remember to leave your desk and walk around for a few minutes at least twice a day.)
03:11But because this is a Multitrack Session, I can easily move this track over a
03:15little bit if I want to have little bit more of a pause.
03:18(male speaker: --service announcement.
03:20Remember to leave your desk and walk around for a few minutes at least twice a day.)
03:24And I'll Save the session.
03:26Now an important thing to note here is that multitracks session files--the SCSX
03:30files here--are really just containers for multiple individual audio files.
03:34The session file itself contains no audio.
03:37Instead, the session file is for keeping track of the individual files that are
03:40being used, how loud they are, when they play, what effects that have been
03:44applied to them, and so on.
03:45So if I hide the Audition for a moment and look at it on my desktop--here's the
03:49Folder called "PSA multi" that I just recorded my session into--actually created
03:53a Folder in there for me.
03:54Here is the SCSX file.
03:55Notice there it's only 95 kilobytes.
03:57It's a very small file.
03:58Inside "PSA multi_Recorded" is the actual audio file I recorded.
04:02Notice that it says, "Track2_001," meaning this appears on track two, and it
04:07was the first take.
04:08Notice that's 2.6 megabytes, so that's significantly larger.
04:11That's the bulk of the track right there.
04:12Also found in here is the PKF file-- also called the Peak file that Audition
04:16generated--and it keeps track of how audio files are displayed on screen.
04:20It's just a helper file that makes your sessions open fast the next time
04:23you open them, and they're especially useful if you have a large
04:25Multitrack Session.
04:26But some people find it annoying or destructing to have a PKF for every
04:30single track they create.
04:31And you can actually safely delete that file, and you won't lose any data, but
04:36Audition will generate it again the next time you work on your session.
04:38Now if you really prefer not to have the Peak file generated, then go back to
04:42Audition preferences--remember, it's Edit > Preferences on Windows--and then go
04:46to the Media and Disk Cache area.
04:48And here you can uncheck Saved Peak files.
04:51Again, this is totally up to you, and it really doesn't have any bearing on the
04:54recordings themselves.
04:55It just makes multitracks sessions open faster, especially when you have a
04:58lot of tracks.
04:59And the PKF file takes up very little space, so I'm going to leave that option checked.
05:05Now another thing I want to point out.
05:07I'm going to turn off the Record Enable on the tracks so I don't
05:09accidently record on that.
05:10Another thing I want to point out is that the only WAV file in my Multi-session
05:14Folder is the one I recorded in the Multi-session.
05:16The file that I dragged in--track one here--it doesn't appear here in my
05:23Multi-session Folder.
05:25It's still wherever I stored it on my computer, which in this case is in this
05:28Folder, right there.
05:30And really that's fine.
05:30And Audition can keep track of that file, but in general, it's a good idea to
05:34keep all of your session's related files together in one Folder, so you might
05:37want to get into the habit of copying all of your files into one location along
05:40with your session file before you really get deep into your session.
05:43I'll show you in a later chapter how to save your sessions so all of its
05:45relative files are placed together into a Folder, and that's useful in case you
05:48want to move your entire session to another computer or just want to make sure
05:51everything is in the same place.
05:52For now, I'm just going to leave everything where it is.
05:56Lastly, I want to mention that if you have a mouse with the scroll wheel,
05:59scrolling in the Multitrack Session might be a little confusing at first.
06:03Be aware that if you want to scroll through your tracks--meaning you want to
06:05see all the different tracks--make sure your mouse cursor is somewhere over the
06:09area where the track's waveforms appears.
06:12So notice, I can scroll with my mouse's scroll wheel, and you can tell by the
06:15scroll bar over here that I'm scrolling up and down.
06:17So I'm doing that with my mouse wheel.
06:20If you put your mouse over the Track Control Area, you'll instead increase and
06:23decrease the display height of the tracks themselves.
06:29See, I'm doing this over track five.
06:32Track five just got smaller along with all the other tracks.
06:37But whichever track my mouse is over when I enlarge it, that's the one
06:39that stays on screen.
06:40And this can definitely be useful, especially when you're working with a lot of
06:44tracks and you might want to compress them all just to take a look at your
06:47tracks overall, or you might want to zoom into a particular track.
06:50We'll be seeing later that you can display all kinds of other information within
06:53this track, and you might need space this large.
06:55But I just wanted to make sure you're aware of these different behaviors if you
06:58have a mouse with the scroll wheel.
06:59Okay. So that's how to create and record into a basic Multitrack Session.
07:03We'll be getting deeper in the multitrack sessions in its own chapter later on.
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3. Important Audio Terminology
Understanding frequency
00:00Before we get into really using Audition, I want to make sure we have a
00:03basic understanding of a handful of terms that are important in order to
00:06work with Audition usefully.
00:08I want to start by talking about Frequency.
00:10When a sound is created, it travels through a medium.
00:13Normally for us, that medium is air, and it travels by changes in air pressure
00:17in the form of waves.
00:18When those waves hit your eardrums, your brain interprets them as sounds, and
00:22the timing of these of waveforms are what we refer to as Frequency.
00:26Frequency is measured in Hertz, or Hz.
00:29Hertz is also referred to as cycles per second.
00:32The more cycles per second, the higher pitch the sound will be.
00:35The fewer cycles per second, the lower the sound pitches.
00:37For example, the lowest C on a piano registers around 32 Hertz.
00:42Well, the highest note on the piano comes in about 4186 Hertz, or 4.186 Kilohertz.
00:49We generally start using Kilohertz when talking about the higher ranges of frequencies.
00:53It's generally accepted that the range of human hearing is from a low of about
00:5620 Hertz to a high of about 20,000 Hertz, or 20 Kilohertz.
01:00Sound higher than 20 Kilohertz can sometimes be heard by younger people, but as
01:05a rule you start to lose that upper range of hearing as you get older.
01:08So what does this have to do with Audition?
01:10Well, regardless of what application you're using, it's important to
01:13understand what frequency is.
01:15As you go along, you'll start to get a sense of at what frequency range
01:17certain sounds fall into.
01:19This becomes important when you start working with equipment like Graphic Equalizers.
01:23If you know at what frequencies the human voice usually falls between, you'll
01:26be able to enhance or subdue those portions of the recordings without affecting
01:30the rest of the recording.
01:31And you'll be able to use tools like the Spectral Frequency Display in Audition
01:34to identify unwanted sounds and remove them.
01:37So understanding the frequency of sound plays a major role when working with any
01:41audio editing application.
01:42But that's only one half of the equation.
01:44Sounds are not just measured by their frequencies but also by their amplitude.
01:48And we'll talk about amplitude next.
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Understanding amplitude
00:00Previously, we talked about frequency, which determines the pitch of the sound you're hearing.
00:04The other important part of measuring a sound is its amplitude.
00:07In technical terms, amplitude is a level of change in the oscillation of
00:11atmospheric pressure caused by sound waves.
00:13In simpler terms, amplitude refers to the loudness of the sound.
00:17The higher the amplitude the more powerful it is, so the more air it's pushing
00:20around and the louder it sounds.
00:22Quieter sounds are not as powerful, so they push less air around.
00:25So together, frequency and amplitude give you the pitch and loudness of
00:29the sound wave.
00:30In Audition, you'll probably spend most of your time working here with
00:32the Waveform Editor.
00:34We have an entire chapter coming up in which I'll go into detail, but basically
00:37the Waveform Editor displays your audio file as a waveform where time is
00:41measured on the horizontal axis and amplitude is measured on the vertical axis.
00:46The height of the peaks you see here tell you how loud the sound is at any given time.
00:50Amplitude is measured in decibels, or dB.
00:52And you can see the scale here over on the right.
00:54If I use my mouse, I can actually scroll in to see more increments.
00:59But basically, no sound is represented by this negative infinite symbol.
01:04And that's represented by the horizontal line that runs through the Waveform Editor.
01:08Any deviations from the center line, whether it's the peaks above or below the
01:12line, represent sound.
01:14So throughout this course, when I'm referring to as sound's amplitude, you'll
01:17know that I'm speaking about its loudness or volume.
01:20Now this has been a very brief discussion of frequency and amplitude.
01:23If you'd like a much more in-depth explanation, I highly suggest you check out
01:26the course called Foundations of Audio:
01:28EQ and Filters by Brian Lee White, which you'll find on the lynda.com
01:31Online Training Library.
01:32You'll find an early chapter in that course called Understanding Frequency
01:36and Amplitude, which will increase your understanding of these two important concepts.
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Understanding sample rate
00:00When talking about digital audio, another important term to understand is sample rate.
00:04Sound is a continuous entity or wave.
00:07When we capture audio digitally--which is what we're doing when we record into a
00:10computer--we're not really capturing every single moment of the sound.
00:14What we're doing is capturing samples of the sound.
00:16Just as a video camera doesn't capture every single moment of motion,
00:19it captures frames.
00:21But it captures enough frames per second--generally 24 to 30 frames per
00:24second--that when those images are played in sequence, we have the illusion of motion.
00:29So, when you digitally recorded a sound, the frames in this case are called samples.
00:34The more Samples you can collect per second, the more accurate the sound will
00:37sound when you play it back.
00:39The speed at which these samples are collected is called sample rate.
00:42For example, the standard sample rate of a standard music CD is 44,100 hertz,
00:47or 44.1 Kilohertz.
00:50That means that for every second of music, what you're really hearing is
00:5244,100 samples of the music, which is acceptable to the majority of people in
00:57terms of sound fidelity.
00:59When you create a new recording in Audition-- I'll choose File > New > Audio file--
01:05one of the choices you make here is Sample Rate.
01:07You can see there is an incredibly wide range of choices here.
01:10But generally, you're probably going to stick with the 44.1 or 48 Kilohertz.
01:14The accepted rule is that you need a sample rate that's at least double the
01:17highest frequency you're going to capture.
01:1844.1 is considered the minimum you should go with since human hearing tops out
01:23around 20 Kilohertz.
01:24So 44.1 Kilohertz gives you a nice buffer.
01:27Again, music CDs have a standard sample rate of 44.1.
01:30But you'll find that when you're working with videos, those generally have audio
01:33recorded at 48 Kilohertz.
01:35So if you're going to be working with video, you should go with 48 Kilohertz as a rule.
01:38But if you have the hard drive space to spare, many people recommend going as
01:41high as 96 Kilohertz.
01:43Now beyond that point is probably not worth sacrificing additional hard drive space.
01:47You're not going to hear the difference between 96 Kilohertz and 192 Kilohertz.
01:52You also want to keep the final destination of your recording in mind.
01:55There are different schools of thought on whether it's worth recording at 48
01:58Kilohertz if you're going to be burning your recording to a CD, at which point
02:01will drop to 44.1 Kilohertz.
02:04Some people say it's better to have a higher sample rate to work with while
02:07others point out that the difference is only 8% between 48 and 44.1.
02:10And it might not be worth your time to convert your file to 44.1 at that point.
02:14Now, some engineers are starting to record at 88.2 Kilohertz, which is exactly
02:19twice the sample rate of 44.1 so they can exactly cut their sample rate in half
02:23when they reduce the sample rate for CDs.
02:25It's really something you're going to have to determine for yourself.
02:27But another factor in the recording quality of your project that you'll need to
02:30consider is Bit Depth.
02:32And we'll talk about that next.
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Understanding bit depth
00:00Okay. So, when you're creating a new recording in Audition--again I'll choose File > New > Audio file.
00:06In addition to the sample rate--which we previously covered--you also need to
00:09select the bit depth of your recording.
00:11Notice we can choose from 8, 16, 24, or 32 float.
00:16The bit depth determines the dynamic range of your audio file.
00:19The more bits, the wider the range of volume you can have within each sample
00:22of your recording.
00:23Think back to the previous movie on sample rate.
00:25We likened the sample rate to a camera that takes thousands of images of
00:29a sound per second.
00:30For example, a sample rate of 44.1 Kilohertz takes 44,100 samples per second.
00:36The amount of information stored in each one of those samples is determined
00:39by the bit depth.
00:41So, for example, a low bit depth like 8-bit resolution only allows for a dynamic
00:45range of 48 dB within a sample.
00:48That's not enough to accurately capture the dynamic range of most sounds.
00:51A 16-bit resolution, which is how most music CDs are encoded, allows for 96 dBs
00:56of dynamic range.
00:5724 gives you 144 dB range, and 32 is the best at 192 decibels of dynamic range.
01:05So, the higher your bit depth, the more information or dynamic range you have to work with.
01:09Higher bit depths also result in larger files, though.
01:12But unless you're working on an old computer with very little hard drive space
01:15to spare, you should always work at the highest bit depth possible, which is
01:1832 float in this case.
01:20When you're done, you can always convert your file to a lower bit depth if you
01:23want to decrease the file size, or for example, burn a CD for which you'll have
01:27to drop your bit depth down to 16-bit.
01:29Now the reason it's labeled 32 float is because this isn't true 32-bit recording.
01:3432-bit float is actually a 24-bit resolution recording with an additional 8 bits
01:38for headroom and dynamic range.
01:40And currently there aren't any 32-bit soundcards or input/output devices for computers.
01:45The highest quality devices are still 24-bit, and Audition uses 32-bit float to
01:49get the optimum sound quality and dynamic range out of your 24-bit hardware.
01:53The bottom line, use 32-bit float for your recordings to get the best dynamic range.
01:58You can always convert it down later, but you'll never be able to get more
02:01quality out of a recording that was recorded at a lower bit rate.
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4. Working in the Waveform Editor
Understanding the Waveform Editor interface
00:00In this chapter, we're going to be looking at some of the most common tasks
00:03you'll be performing when it comes to editing your audio files.
00:06Now we've already touched on some of the basics of the Waveform Editor, but
00:09let's review and really familiarize ourselves with it before we move on.
00:12I've opened the file, maya_intro_raw from the Exercise Files folder, but it's
00:16mainly just serving as a placeholder.
00:18If you want to work along with me and you don't have access to the exercise
00:21files, you can open any other audio file on your own.
00:23And in this chapter we're going to be working primarily with the Waveform Editor.
00:27So if you currently have the Spectral Display open, you can just close that for now.
00:31Remember, you can just toggle this button here.
00:34You can use this little arrowhead here, or you can just drag the Separator
00:38bar all the way down.
00:40So for now, we're just going to keep that completely hidden and focus on
00:43the Waveform Editor.
00:44And by the way, I'm working from the default workspace, which you can pull up
00:47from the Workspace menu up here.
00:48So the Waveform Editor shows us waveforms, these visual representations of audio
00:53displayed as peaks and troughs.
00:56By default, when you open an audio file, Audition displays the waveform for
00:59the entire file.
01:01I can tell because the selector in the navigator area at the top here covers the
01:04entire width of the waveform.
01:05Remember, dragging a handle in on either side zooms in on the portion of the
01:10waveform still covered by this navigator selector.
01:13Down here I can see the duration of the entire file.
01:15It's about 1 minute 38 seconds, and that's also reflected up here in the
01:19timeline above the waveforms.
01:21Depending on the kind of project you are working on, you can change the
01:24display in this area by right-clicking on it and selecting a different scale
01:28from Time display.
01:29For example, if I were recording music, I might select Bars and Beats.
01:33So now the timescale represents the bars or the measures within my song.
01:37And that will make it much easier for me to see which beat any particular part
01:40of the waveform appears.
01:41You'll notice that not only changes the timescale but also the grid behind the waveform.
01:45So, it's much easier to see where the different waveforms line up.
01:48But for now, I'm going to switch this back to the Decimal setting to go back
01:52to the Time display.
01:54So the Time display appears at top and tells you, in this case, how far into
01:57your audio file you are based on where the playhead is.
02:00If I click on the Timescale, I just jumped the play head to that location.
02:04Now along the right side of the editor, you have the Amplitude display.
02:08As we previously discussed, amplitude amounts to the volume or loudness of your audio.
02:14There are two displays here because this is a stereo file with both a left
02:17and right channel.
02:18If this were a mono file, we would only see one waveform and we'd only have one
02:22amplitude scale here on the right.
02:24So, amplitude is measured in decibels or dB.
02:27The negative infinity symbol in the middle of the scale represents absolute
02:30silence and the scale goes out in both directions.
02:34The further away the waveform gets from the center, the more amplitude
02:37or loudness it has.
02:38And it's easy to tell just by looking at the waveform where the loudest and
02:41quietest points of your recording are.
02:43For example, at the very beginning of the waveform, I see a very tiny little
02:47waveform then followed by what appears to be a straight line right before the
02:50speaker actually starts speaking.
02:51Let's play a few seconds at the beginning and listen.
02:53Again, I'm using my spacebar to start and stop the playback.
02:59(male speaker: Hi, I'm George Maestri, and wel--)
03:02So, that's just like a little, tiny throat clearing there, or a little click.
03:07After a while, you may even begin to be able to tell what kind of sounds are in
03:10your file just by looking at the waveform.
03:12For example, since I know this is a recording of someone speaking, this little
03:16waveform spike right here--and I'm just clicking to highlight there--
03:20that tells me that this is probably an unwanted sound since it's quieter than
03:23the rest of the waveform, and it's so short.
03:25I'll just play and you can listen to that. (audio playing)
03:29So yeah, that was a throat clearing.
03:32These are the sort of things you'll soon start to recognize after you have been
03:35working with waveforms for a while. Okay, so back to the Decibel scale.
03:39Like the timescale at the top of the screen, you can also right-click over and
03:43choose a different scale, for example, Percentages.
03:46You can see that change to the scale here.
03:49But you'll probably find the decibels are going to be the most common and useful.
03:52So, I'm going to switch that back. Notice the L and R buttons here as well.
03:56These tell you which is the left channel and which is the right.
03:59Clicking either one mutes that channel.
04:00I'll click Play and mute and unmute the channels, and you should be able to hear
04:04the difference, especially if you're wearing headphones.
04:07(male speaker: --tools, as well as how to use those tools to create your own rig.
04:12We're gonna start off with a basic introduction of rigging theory, and then we're gonna dive--)
04:17So that might be useful if you're trying to isolate a sound or
04:20hear something that might be contained only on the right or left channel.
04:23Most of the time, you'll probably keep both channels unmuted though.
04:26Now, depending on how loud or quiet your recording is, you may find it necessary
04:30or helpful to be able to increase or decrease the Decibel scale.
04:34You can use the Zoom buttons down here that have vertical arrows next to them to
04:37zoom in and zoom out.
04:39Notice the scale is changing along with the zoom size of the waveform.
04:44But if you have a mouse with a scroll wheel, you'll probably find it more
04:46convenient to just place the mouse anywhere over the Decibel scale than
04:50scrolling it out that way.
04:51Again, this can be useful if, for example, I had a pretty quiet file and I
04:56needed to see the waveform a little more clearly so I could zoom in on it--or if
04:59the file is really loud I could zoom out.
05:03Similarly, you can zoom in time, either by clicking the Zoom Tools with the
05:07horizontal arrows on them.
05:09You can see by the navigator up here, I am basically zooming in that portion of
05:12the waveform that's currently covered up.
05:14Or again, you can use your scroll wheel by placing your mouse over the
05:17portion of the waveform you want to zoom into and then using the scroll wheel to zoom in.
05:20So, for example, here I'm going to zoom in on that little cough at the end.
05:24I can even grab the Selection bar here in the navigator to move slightly left
05:28or right if I want to be more precise about where that waveform is placed in
05:30the display down here.
05:32Now when it comes to zooming in, you can zoom all the way down into the
05:35sample level.
05:36That's what we're seeing here is each actual sample represented by these
05:42square dots.
05:44You'll very rarely have to work at this level of magnification.
05:46I'm going to click the Zoom Out to Full button to reset my display.
05:50Okay. So, that's a general overview of the Waveform Editor.
05:54Now there are some specific tools we didn't cover here, like the Fade In and
05:56Fade Out tools, or the Heads-up display, but we'll be covering those in detail
06:01in the upcoming movies.
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Making selections
00:00In order to do the majority of the most common types of edits you'll be
00:03making in Audition, you'll first have to select a portion of the audio file
00:06that you want to edit.
00:07Much like in a word-processing application where you click and drag across
00:10the letters, words or paragraphs you want to edit, you make selections in
00:13Audition simply by clicking and dragging across the portion of the waveform
00:16you want to change.
00:17Now, I should say that this requires you to have the Time Selection tool
00:20selected, but as you can see, it's the only tool available when working in
00:23the Waveform Editor.
00:25If you have the Spectral Frequency Display open, or if you're working in a
00:28multitrack session, you'll have access to some of these other tools.
00:30When I'm just looking at the waveform, I have one default tool.
00:33So you can drag in either direction, you can drag left to right or right to left.
00:38Notice in the Stereo file that both the right and left channels are selected
00:41simultaneously and identically.
00:43That's the default behavior you want in most cases, but if you ever want the
00:46edit to only affect one channel, first make your selection and then mute the
00:50channel you don't want to affect.
00:51For example, I've made my selection here, I'll mute the left channel, and then
00:55I'll press Delete on my keyboard.
00:56Notice I've only removed the audio in the selection on the right channel.
01:00The audio here in the left channel, it's still there.
01:03I'm just going to undo that.
01:06To deselect anything you have selected, simply click anywhere in the waveform,
01:08whether it's in the selection or outside the selection.
01:11Another way to make a selection is to click to place the playhead where you want
01:14the selection to begin.
01:16Then hold Shift and click in the waveform where you want the selection to end.
01:19Everything in between those two points gets selected.
01:22I sometimes find it easier to do that than to click and drag the selection,
01:25especially if I'm zoomed in, and I need to make a long selection.
01:28For example, I'll just zoom in a bit here, and I'll click to place to playhead
01:33where I want my selection to begin, and then I'll use the navigator to scroll to
01:36the right, and then I'll Shift-click where I want the selection to end.
01:39And you can do this front to back or back to front.
01:43It doesn't really matter in which direction you make your selection.
01:46Now, while I'm zoomed in here, I'll mention that another way to make a selection
01:48is to double-click in the Waveform Editor.
01:51That selects everything that's currently visible within the editor.
01:54Notice in the navigator that everything in here is selected.
01:55I can actually move this out of the way, and you can see that that area is the
01:58only area that was selected.
01:59Now, if you want to select the entire waveform, just triple-click.
02:02Now you can see the entire waveform is selected.
02:05Now, another way to make a selection is with Markers.
02:08Markers are used when you want to note a certain point in the recording that you
02:11may need to review or edit or just get back to it at some point.
02:15You can add Markers by opening the Markers panel.
02:17If you don't see it, you can go to the Window menu and choose Markers from here.
02:21And here, you just click the Marker button each time you want to note a point
02:23on your waveform.
02:25So you can see that clicking it puts this marker or one marker here.
02:28I'll get this playhead out of the way, but it places it right where the playhead was.
02:31It also places this dotted line through the waveform so I can see precisely
02:35where it falls, and I can see the details here in the Marker panel.
02:38Now, you can also use a shortcut of pressing M on your keyboard to add another marker.
02:43I prefer this method because then it's very easy to add a marker as you're reviewing your audio.
02:47Every time you hear something you want to check out later during playback, just press M.
02:51(male speaker: --tools. Then we're gonna put all those tools together to create a basic rig
02:56for your character. Then we're gonna get a little bit more advanced and--)
03:02So each time I press M, I add another marker there.
03:05You can also use your markers to make selections.
03:07For example, you might want to use markers to highlight an area you want to remove.
03:11Just select the marker in the Markers panel that represents the beginning or
03:13ending of the selection you want to make, then hold Shift and select the other marker.
03:17That makes the Merge selected markers button available, and clicking it
03:20connects the two markers.
03:22Then just double-click the merged marker and everything within it will become selected.
03:26And to clear markers, you can select them and just click the Trash icon.
03:31Now, there's one last but very important thing that I want to show you about selections.
03:34Let's say I wanted to select a phrase in my recording in order to delete it
03:37or edit in some way.
03:38I'm just going to make a rough selection, something like that.
03:41Now, oftentimes, especially when you're deleting part of a waveform, you're
03:44going to end up hearing a click where the edit occurred.
03:47To see why this happens, I'm going to zoom way into the beginning of my selection.
03:50Now, you can do this by clicking the Zoom In at In Point button down here,
03:54and that keeps the beginning of my selection centered in the Waveform Editor
03:57as I zoom in.
03:58Alternately, I can use my mouse's scroll wheel by keeping the mouse pointer
04:01directly over the area I want to zoom into. And I'm zooming way in here.
04:09Now, as I mentioned earlier, the center line here, this red line
04:12represents absolute silence.
04:15Generally, anytime you're making an edit, you want your selection to start
04:18and end where the waveform is crossing that red line rather than above it or below it.
04:22And you can see that my selection right now is hitting this waveform where
04:25it's above the red line.
04:27It's better to do it where it's crossing the red line because that's the
04:29moment of silence.
04:30In making your edit there, it should eliminate any clicking or other unwanted
04:33sounds you may hear if you were to make your edit where the waveform is above or
04:36below the center line.
04:37Now, I could hold my Shift key to try to add or remove a bit of the selection
04:42and get it closer to the center line, but Audition can do this for you much more precisely.
04:46Now, the point at which the waveform crosses that center line is called the Zero Crossing.
04:52Under the Edit menu, you'll find Zero Crossing, and the options here are fairly self-explanatory.
04:57You can either move both the start and the end points, adjust the entire
05:01selection inward or outward, or you can move just the start and end points
05:04either inward or outward.
05:06You might have to experiment with which one of these works best.
05:09But I'll select Adjust Selection Inward to move both ends of my selection to the
05:13nearest Zero Crossing, and that will very slightly shorten my selection.
05:17But as you can see now, the selection is right on that intersection point.
05:21Even if I zoom way in, you can see it's right there where it crosses the center point.
05:28So that's really how all your selections should be made.
05:30Now, for the sake of brevity, you won't see me doing this every time I make a
05:33selection here in these tutorials, but when you're working on your own work and
05:36when it's important, you want to make sure that you understand the center
05:38crossing concept and use it.
05:40And that's why it's important to learn the keyboard shortcuts for setting the zero point.
05:43I'm going to zoom all the way back out here.
05:44So when you know the keyboard shortcuts, you can make your selection.
05:47In this case, I'll hit Shift+I to automatically set both my start and end points
05:52to the Zero Crossing.
05:53Now, it's imperceptible at this level of zoom, but Audition has made the change.
05:57So remember, that's found under Edit > Zero Crossings, and again, try to learn
06:00the keyboard commands here.
06:01Okay, so just bear that in mind as you make your selections in Audition.
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Adjusting the clip amplitude
00:00You've probably noticed this tool that's sort of hanging out near the top of
00:03the Waveform Editor.
00:04This is the Amplitude Adjustment tool, and it allows you to increase or decrease
00:08the loudness of a selection you have made.
00:10Now, in some cases, you may want to increase or decrease the volume of the
00:12entire clip, in which case, simply click anywhere over the graph or dial or text
00:17here and drag left or right.
00:19And while you're dragging, you get a real-time representation of how much you're
00:22increasing or decreasing the amplitude as the waveform grows and shrinks.
00:25So maybe I want to increase the amplitude to about 4 dB.
00:29So there's 4.2 dB right there.
00:31I release and Audition takes a moment to make my change, and there it is.
00:35Now, you might have noticed that when I released my mouse, the Amplitude
00:38setting went back to 0 dB.
00:40It does this in case I want to make further adjustments, and that way I can know
00:43how much I'm increasing or decreasing the amplitude from the current level.
00:48As with all yellow underlined text, I can click on that number, and I can type in a value.
00:52So if I wanted to take this back down to its original level, I could type -4.2 dB,
00:58press Return, and there it is.
01:01Now, as I mentioned, the Amplitude tool works for whatever you have selected.
01:04If you don't have anything selected, it adjusts the entire clip, but if you only
01:07want to increase or decrease the volume of a certain section, first make your
01:10selection and then change the amplitude.
01:14And as you can see, only the contents within that selection are then changing.
01:19I'm just going to undo that.
01:21Also notice how the tool stays centered within my selection as I'm making it.
01:24It's just dropping to wherever I'm making my selection.
01:27That can be useful if you're making a bunch of selections and you don't want to
01:30have to keep moving your mouse back to the center of the screen.
01:34Now, there's a Pin icon right here.
01:37Just drag it over here, for example.
01:39If I click that pin, I'm pinning this Amplitude Adjustment tool to its current
01:42location, which is what you can do when you don't want it to move.
01:45So now, as I make my selections, it stays in one place.
01:48And you're also free to drag this tool around anywhere else within the editor
01:52that's convenient to you.
01:53And as long as the pin is selected there, it'll stay pinned to whatever
01:56location you drag it to.
01:57If you unpin it, it'll start jumping to your selection again.
02:02Now, when it comes to adjusting amplitude, you should always keep an eye on the
02:04level meter down here.
02:06As a general rule, don't increase your volume to the point where these two
02:09indicators at the end here turn red. Just to give you an example...
02:13(male speaker: --for a character. After that, we'll take a look at inverse kinematics and
02:17the various inverse kinematics tools as well--)
02:20This indicates that your level has clipped, and you probably
02:23heard a little bit of distortion that appeared when I drag the levels too high.
02:26The reason these stay red is because you might not always notice of a portion of
02:29your recording has clipped. It might just be a split second.
02:32So when you do glance down here, you'll know that something was too loud at some point.
02:36You can go back through and try to find the problem.
02:38You can turn these red lights off again just by clicking them, and I'm just
02:41going to undo my last change here.
02:43All right, so that's the Amplitude Adjustment tool for increasing or decreasing
02:46the volume of selections you make in your waveform.
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Fading clips
00:00There will definitely be times when you won't want your audio clips to begin and
00:03end abruptly, but instead gradually fade in and out.
00:06In either ones of the Waveform Editor, you'll see these two boxes.
00:09I've got one right here and one right here.
00:12These are the Fade Controls, and they're very simple to use.
00:14Now, for this example I've opened the file called interview_BD.wav, and this is
00:19a clip from an outdoor interview.
00:21Let's listen to the first few seconds.
00:23(male speaker: Well, we have one farm in Ojai, where we've been since--)
00:28Now you should have heard that the sound stopped pretty abruptly there.
00:31Because this was recorded outdoors, we're hearing a lot of ambient background
00:34noises at the beginning, and it's kind of a harsh way to begin the clip.
00:37So what I'll do is click this Fade In icon and drag it to the right.
00:41Notice this drags out a line. This indicates the speed of the fade.
00:47By dragging more or less horizontally to the right, I'm creating a very even fade in.
00:50So the clip will start from silence and then fade up into full volume.
00:53And you want to place the top end of the yellow line right at the point where
00:57you want the clip to be at full volume, basically right where the dialog starts there.
01:01Now let's listen.
01:05(male speaker: Well, we have one farm in--)
01:07So right away that's sounding a little better to my ears.
01:10You can still hear that background noise, but now it fades in so it's not as jarring.
01:14I'm just going to undo that.
01:17Now, you can actually adjust the timing of the fade by dragging your mouse up or
01:20down while dragging to the right.
01:21I'm going to zoom in a bit on the waveform here.
01:23So I'm going to drag the fader to the right but also slightly down.
01:28Notice the curve that's put in the fader line.
01:31You can also see what it's doing to the waveform itself.
01:33As I drag to the right, you can see it's affecting that waveform in real time there.
01:37But by dragging it down this way, I'm going to have a longer period of silence
01:43at the beginning and then the volume is going to swoop up to full volume right
01:45before the interviewee starts talking.
01:47So again, I'm going to place the end of this right before he starts talking.
01:52And let's see what that sounds like.
01:56(male speaker: Well, we have one farm--)
01:58And that sounds much better to me. Now you can also go the other way.
02:01I'm going to do that fade in.
02:04If you want a really fast fade in, you can drag up as you drag to the right.
02:07That puts the opposite type of curve in there. So that barely gives you a fade at all.
02:11And it might be appropriate for some scenarios where you don't have a lot of
02:13dead space to play with at the beginning of your clip.
02:15But for this example, I like it the other way.
02:17So I'm going to drag that back down, and that might fade back in like that.
02:23And you can do the same thing at the end of the clip.
02:25Let's listen first.
02:28(male speaker: --in very close proximity to the rest of our life, and that our other--)
02:34Okay, so here at the end, we have a bit of what he was
02:36continuing to say, but I want this clip to end right before that, basically,
02:40right where this waveform is.
02:41But if I drag the Fade Out box straight across to that point, you can still
02:45kind of hear, and you can even see that I'm still going to hear what's going on at the end there.
02:50(male speaker: --the rest of our life, and that our other--)
02:52So it kind of fades out, which might be an effect that we want
02:55to go for, but in this case, I want it out of there completely.
02:57So I'm going to undo by hitting Command +Z, or on PC Ctrl+Z. Now, yes, I could
03:03just select this and delete it, but just for this example, I'm going to drag my
03:07Fade box over to the left and down.
03:11And I'm just keeping an eye on that waveform as I shrink it.
03:14I basically want it gone. And there's my fade.
03:19(male speaker: --to the rest of our life.)
03:22So we don't hear any of that original audio anymore.
03:24Now if you find yourself doing these sorts of curved fades more frequently than
03:28you do a straight linear fade, you can go to Audition > Preferences, or Edit >
03:32Preferences on Windows, and under the General section, here you can choose
03:36Cosine, or S-curve, under the Default Fade Curve Type.
03:42So as you can see, when I drag in-- let's go to the beginning here--you can
03:46see the curve has more of this S-shape to it even though I'm just dragging horizontally.
03:49So that just gives me, again, a little bit more silence at the beginning, and
03:52then it swoops up to full volume.
03:54Now you can still drag up and down to increase or decrease the fade speed,
03:58you just might not have to do it as much vertically with the S-curve as your default.
04:02Okay, and that's how to fade clips in and out.
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Normalizing
00:00Let's talk for a bit about Amplitude and how loud your audio file should be.
00:04As a general rule, you want the loudest points of your audio file to just about
00:07reach the 0 dB mark on the Amplitude scale.
00:10I'm just going to zoom out a little bit so you can see it.
00:12We have 0 dB right there, and again it's above and below since the scale goes
00:16both ways of the center line here.
00:180 dB is considered to be the optimal level for digital audio, and ideally, you
00:23should record your audio so that it's at this level.
00:25But you're always going to have some recordings that are a little quieter and
00:28could stand to be a little louder.
00:29For example, I have this interview_BD.wav file still open, and I can see that
00:33its loudest point is probably right around here.
00:35There's another spike over here.
00:37And that goes to about the -4, -5 dB level there, but those were the loudest
00:43points of the entire file.
00:45The spikes in the rest of the file are all between round -10 dB to -8 dB or so.
00:50So in this movie, I'm going to show you the process of normalizing your audio,
00:53which is the process of raising the amplitude of your audio file so that its
00:57loudest points reach 0 dB or as close as 0 dB as you want to get.
01:01Many people prefer to take their audio to -0.1 because remember, anything over 0
01:05dB runs the risk of clipping or distorting your audio.
01:08Now technically, normalizing isn't just for increasing volume.
01:11If you have a really loud file that goes over 0 dB, you can also normalize it to
01:15bring its loudest points below 0 dB.
01:17But normalizing tends to be used most frequently for increasing the level of audio.
01:21Plus, if you have a file that's over 0 dB, it's probably clipped and distorted
01:25to places, and normalizing can't fix that kind of digital audio noise.
01:29So, probably the quickest way to normalize a file is to go to the Favorites
01:32menu, and here you'll find a lot of commonly applied effects, including
01:36Normalize to -0.1 dB and Normalize to -3 dB.
01:42Since I want to make my file as loud as possible without clipping, I'll take it -0.1 dB.
01:46But first, let's listen to the beginning of the file.
01:49Keep an eye on the level meter down here.
01:54(male speaker: Well, we have one farm in Ojai, where we've been since 1998,
02:00and that is, really, an urban farm.)
02:04So you can see I still have a decent amount of breathing room
02:06once we get past the opening part of the recording here.
02:08So I'm going to select Favorites > Normalize to -0.1 dB.
02:14Audition takes a second to process it, and just like that, we have now increased
02:17the overall volume of the entire file so that its loudest point reaches -0.1 dB.
02:22Let's listen and watch the meter again.
02:26(male speaker: Well, we have one farm in Ojai, where we've been since 1998, and that is--)
02:32So you should be able to hear and see the difference in this case.
02:35We came right up to just under 0 dB.
02:39Now, since normalization raises the entire overall level equally, there should
02:42be no relative difference in volume within the track.
02:45No single section is any louder or quieter than any other section than it was before normalization.
02:50So that's a really quick way to normalize.
02:52Now, one issue here is that as I pointed out a moment ago, the spike here is
02:56about 3 or 4 dB louder than the rest of the recording.
02:59But because it's the loudest point-- actually this is probably the loudest point
03:03here--Audition uses that as a reference, and took it to the -0.1 dB level.
03:09The rest of the track is still peaking at about the -3 dB level.
03:13So overall, this file could still be a little bit louder.
03:15I'm going to undo my normalization for a moment.
03:18So one way I can normalize my file so that the majority of it can be a little
03:21bit louder is to manually reduce the amplitude of these larger spikes.
03:25I'm just going to zoom in on this one here, and I'm just going to try to select
03:29the portion of the waveform that's loudest.
03:32I'll zoom in a little bit more.
03:34And I'm going to reduce the selection by maybe about 3 dB.
03:38Now, this is going to be imperceptible since it happened so fast, but I've now
03:43effectively reduced the loudest portion of my recording, which means that when I
03:46normalize, I'll be able to increase the overall recordings level more.
03:49If I play this, you shouldn't hear any difference at this point.
03:52(male speaker: So that's the best--) You see how quickly that goes by.
03:54That's just the word so. (male speaker: So that's the best of--)
03:57So that. Now, there is another portion of the recording that's a little bit louder, and
04:01that's at the very beginning. So we can see this here.
04:04And again, let's do a quick selection and just reduce it down.
04:08And I can even do this visually just to make sure it matches about the size of
04:11the rest of the waveforms around it. And again, we shouldn't hear a difference.
04:15(male speaker: Well, we have one farm--)
04:18So now, I want to select Favorites > Normalize to -0.1 dB.
04:23You can see that the overall file now looks much larger.
04:25It gave me more breathing room, and now my file is able to get louder.
04:30(male speaker: Well, we have one farm in Ojai, where we've been since 1998, and that is--)
04:37But nowhere is this getting any louder than -0.1 dB.
04:41So that's normalizing.
04:42Now, if you want to normalize to a level other than -0.1 or -3 dB, you can go to
04:47the Effects menu and choose Amplitude and Compression and Normalize.
04:52Here, just select dB and then drag the number to the level you want to normalize to.
04:56So if I wanted to normalize to, say, -2 dB or 2.5 dB, I could do that.
05:01I'm just going to cancel out of this for now.
05:04Now, you can accomplish what we've done here with Compression, and we'll talk
05:07about that in a later chapter, but if you're just looking to quickly increase
05:10the overall level of your file, it doesn't get much faster than just going to
05:13the Favorites menu and choosing Normalize to -0.1 dB.
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Copying, cutting, and pasting
00:00Like just about every other content creation program out there, Audition gives
00:04you the ability to select content and then either copy or cut it, both of which
00:08place the selection into your clipboard, and then you can paste the selection
00:11into a different part of your file or into a completely different file.
00:14For this example, I'm using the song Breakdown Mode, which you'll find in your
00:17Exercise Files folder, but any audio file will do.
00:19Let's listen to the first few seconds.
00:22(music playing)
00:39All right. So maybe I really like that opening beat, and I want to use it as a sample in
00:42another track I'm working on.
00:43I'm going to zoom in to the beginning just by dragging the Navigator Selector
00:48here, and let me just give this a quick listen.
00:51(music playing)
00:54So it's a pretty repetitive drum part here, and I'm just going
00:57to select the very first beat, that's the first bass drum kick there, followed
01:04by a snare, followed by another bass drum hit here.
01:07I am just going to try to select just that.
01:10Now, I'm going to turn on the Loop Feature here, so it will loop my selection
01:13over and over again, so I can make sure I got a clean selection here.
01:16(music playing)
01:21Works for me! Turn that off there. So that sounds pretty good.
01:24When you have a selection made, it's a simple matter to copy it by choosing
01:28Edit > Copy or by pressing the universal keyboard command of Command+C on the Mac,
01:32or Ctrl+C on Windows.
01:34That copies the selection to your clipboard.
01:37Now, I'm free to paste this selection into another part of my file, or into a
01:40completely different file.
01:42Just to illustrate this, I'll scroll over to about 2 minutes into the song, and
01:47I've got a bit of a breakdown coming up here. Let's give it a listen.
01:49(music playing)
01:52Of course, I need to deselect my selection there.
01:54I am also just going to keep playing my selection.
01:55So I'll do that again. (music playing)
02:09So maybe I want to insert my copied selection in here to further
02:12break down the song before the guitar comes back in, and I think that point is
02:15right around the 2 minute 10-second mark.
02:18Then I'm going to start to zoom in and listen there again.
02:20(music playing)
02:27So yeah, right about there. (music playing)
02:32So, I'm going to place my playhead where I want to paste my
02:35selection into, and then I'll either choose Edit > Paste or use Command or
02:39Ctrl+V. I paste my selection in.
02:42Now realistically, I wouldn't be doing this with a single track MP3 if I was
02:45trying to do professional work.
02:46I'd be working with the original multi- track file and using beat markers to make
02:50sure everything was really lined up precisely.
02:52But I'm just using this to illustrate how copy and paste can work.
02:54Let's give this a listen.
02:55Of course, I need to click off to deselect, so I don't just play the selection.
03:00(music playing)
03:07So it was very brief there, but I was able to add that slightly
03:10broken down part there where we just hear the drums again.
03:13So now I've copied a part from the beginning of my track and pasted it into the
03:16middle, and this is really a pretty easy concept to understand if you understand
03:19copying and pasting from Word Processing.
03:21I am just going to hit Undo and paste it in again, just so I have it selected again.
03:28Now, of course, you can also cut selections from your file.
03:30If you want to remove it from its current location, you can press Command or
03:33Ctrl+X or choose Edit > Cut. I'll use the keyboard command.
03:38This is similar to copying because cutting also copies your selection to your clipboard.
03:41But unlike copy, cutting removes a selection from the file.
03:45But if I wanted to, I could open another file now or create a new one and paste
03:48my cut selection into it.
03:49Now, even though copy, cutting, and pasting work just like they do in any other
03:54application, Audition does offer a bit of a bonus.
03:57If you look under the Edit menu, you'll see we have the option to Set Current
04:01Clipboard and that reveals that we in fact have five different clipboards to
04:04choose from in Audition.
04:05Normally, in most applications when you copy something, it stays in your
04:09computer's clipboard and you can paste that into as many files as you like until
04:12you copy something else, at which point your original selection is overwritten
04:15by the new item you have copied to the clipboard.
04:17But when you're working with audio, it can be convenient to have more than one
04:20clipping saved at a time.
04:22Maybe you're working in radio, and you have a station ID you need to append to
04:25the end of every recording as well as some theme music that you need to add at
04:28the beginning of every recording.
04:29What you can do is select one of your items.
04:32I'll just select a couple of random seconds here, and you can choose Edit > Copy
04:36just like normal to move the selection to your clipboard.
04:40Then select the next bit of audio you want to have copied, choose Edit > Set
04:45Current Clipboard, pick a different clipboard--in this case, Clipboard 2.
04:49Now, when I choose Copy, you can see that Clipboard 2 is no longer empty.
04:54I have now copied something to it.
04:56You just continue through your project, selecting what you want to copy.
04:59Set this to my Clipboard 3.
05:02Notice there are keyboard commands for this, and when I copy, now Clipboard 3 is occupied.
05:09All right! Just to see how this plays out, let's create a new audio file.
05:13Let's leave the settings as they are, and now I can paste in any of my three selections.
05:20I'll switch back to Set My Current Clipboard to Clipboard 1, and I'll choose
05:24Paste, and there's my first selection.
05:26I'm just going to click off to deselect that, then I'm going to go to the end of
05:29the track, switch to Clipboard 2.
05:34I'll use a keyboard command in this case, Command+V or Ctrl+V on Windows, paste
05:38that in, and again I'll click off to deselect, go to the very end, and set the
05:44clipboard to Clipboard 3, paste one more time.
05:49Now, this is going to sound like a big mess, but you'll definitely hear that
05:52there are three different selections that were pasted into this track.
05:55Back to the beginning, and unloop this because we probably only need to hear it
05:58once, and I'll play it. (music playing)
06:08Now one more time. (music playing)
06:17So those are definitely three separate pieces in there right now.
06:19And bear in mind that you have up to five clipboards to work with.
06:22Now, let's go back to the original song.
06:26Now, if you need to pull out a selection from one track and paste it into a
06:28brand-new track like we just did, there's actually a shortcut that's much faster
06:32than copying or cutting and pasting the selection.
06:35Just make your selection, and then under the Edit menu, choose Copy to New to
06:39keep your selection in the current file while creating a copy in a brand-new file.
06:43Notice I'm looking at a brand-new track here, Untitled 4, and it contains all
06:48the audio I had selected in the original track.
06:50This file has the same properties as that clip as well, meaning in this case
06:53that it has got a sample rate of 44.1, it's in 32-bit, and it's stereo.
06:57(music playing)
07:00So that's a really quick way to grab a selection of audio and
07:03put it into its own file.
07:05Now, Audition also has a Crop feature that lets you get rid of everything except
07:08what you have selected.
07:09So it's kind of the opposite of the Cut command. I'm just going to make a selection here.
07:14Select this first second of music, and I'm going to choose Edit > Crop or
07:20Command+T. That deletes everything but what I had selected, and all I have left is my selection.
07:25You can see it's exactly 1 second long.
07:28(music playing) That's it!
07:31So this is a useful shortcut if you just want to work with a small selection and
07:34get rid of the rest of your file. All right!
07:37So there you have the Copy, Cut, Paste, and Cropping commands in Audition.
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Undoing, redoing, and using the History panel
00:00All right! I'm going to go and open a file we've already worked with called maya_intro_raw.
00:06Now, if you have been watching the previous movies in this chapter, you've seen me
00:09use the Undo command several times.
00:11So, for example, if I zoom in a bit to the beginning, and I select this little
00:16bit of silence here and delete it, I can as with many other applications take
00:22back the last action I performed by choosing Edit > Undo.
00:25Notice that Undo is followed by the description of what I did, in this case Undo
00:28Delete Audio, so I have a clear understanding of exactly what I'm undoing.
00:32So I'll choose that and the part that I deleted is now restored.
00:37As you might expect, Audition also has a Redo command.
00:39So if I change my mind again and decide that I do want to, in fact, get rid
00:42of that selection, I can just choose Edit > Redo Delete Audio, and now it's gone again.
00:49The commands for Undo and Redo are fairly universal.
00:52It's Command or Ctrl+Z on Windows for Undo, and Shift+Command+Z or
00:56Shift+Ctrl+Z to Redo.
00:58Now, you might have noticed there's also an option here called Repeat Last Command.
01:01This is useful if you want to apply the same command to multiple selections or files.
01:06For example, I'll just select a small section of audio here, and maybe I want to
01:10increase its amplitude by about 3 db.
01:12Now maybe I want to do the same thing to another section of my audio.
01:16But instead of having to make a selection and then dragging across the Amplitude
01:19tool to precisely the same level again, I can just do my selection and then
01:23choose Edit > Repeat Last Command, and you can see that it now says Amplify--or
01:27even more efficiently, I can make a selection and press Command or Ctrl+R to
01:33keep redoing that same command.
01:35This way, I can work very quickly by keeping my right hand on my mouse and my
01:38left hand on my keyboard to apply my changes.
01:40Now, before I go any further, I'm going to apply some other effects to this file.
01:43It doesn't really matter what I do, I'm just going to come in here and maybe choose some compression.
01:47I'll just choose one of the defaults here.
01:52I'll apply that.
01:57I'll go to the Favorites menu, I'll choose Telephone Voice, and I'll normalize it, okay.
02:06Now, just in case you're curious, it sounds like this now.
02:08(male speaker: --as well as how to use those tools to create--)
02:12But it doesn't really matter what I've applied.
02:14I just want to build up a couple of changes so I can show you the History panel,
02:18and it's located down here in the default Audition workspace.
02:20Notice it gives me a top to bottom list of everything I've been doing to this
02:24file since I opened it.
02:26The most recent change here is down at the bottom, and that's the Normalize
02:29command I just applied.
02:31So, this is a good way to see all the changes I've made to a file at a glance.
02:33Notice if I press Command or Ctrl+Z on my keyboard, the little handle next to
02:39the most recent step goes back up to the previous step. I can also click any
02:43step in my history to jump back to that point.
02:45So if I wanted to revert back to the file the way it was when I first opened
02:48it, I just click Open instead of choosing Undo multiple times to go back step by step.
02:54Then I can also jump forward back to the most recent change by clicking--in this
02:57case Normalize--and instantly, it will reapply all the changes in between again.
03:02You can also remove history steps if you don't need them anymore.
03:04For instance, I can delete this Normalize command by selecting it and then
03:08clicking the Trash Can icon.
03:10I'm given this warning saying, "This can't be undone," which I'm okay with, so
03:12I'll say Yes, and it's gone.
03:14Now, you can also select steps in the middle and click the Trash as well.
03:20But notice, that deletes all the subsequent steps below it.
03:24So, you can't remove an isolated step or action from the middle.
03:27Everything that followed it will be deleted as well.
03:30Now, if for instance, I wanted to start from scratch with this file again, I can
03:33just click the menu button here and choose Clear History.
03:36That's just a quick way to get rid of everything you have done since you opened the file.
03:41Now, just so you know, the steps in your files history are saved to a temporary
03:44file on your computer, which technically gives you an unlimited amount of undos.
03:48You can apply several dozen changes and still step back through them, but that's
03:51only as long as you haven't closed your file.
03:53Once you closed a file and have presumably saved it, the history is wiped out,
03:57and you won't be able to step back through the changes when you reopen it.
04:00So that's the History panel, which you can use to undo and redo changes in your audio files.
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Generating silence
00:00Okay. This is going to be a relatively short movie on how to generate silence.
00:04You'll occasionally want to create silence in your audio files for a variety of reasons.
00:08Maybe your audio starts too abruptly for the project you're working on, and you
00:11need a couple of seconds of silence at the beginning, for example.
00:14I have the maya_intro file opened here.
00:16As you can see, it begins almost right away. (male speaker: Hi, I'm George--)
00:20I like to add a little bit more silence at the beginning.
00:23To do this, just place your playhead at the very beginning, and choose Edit > Insert > Silence.
00:31This gives me a window where the only option is to determine how much silence I want.
00:34I'll put in 5 seconds and click OK, and that's it!
00:39I now have 5 seconds of silence at the beginning of my file.
00:41I can play it for you, and you can listen to all that silence.
00:48You might also find this useful to do when you're working in a multitrack file,
00:52maybe one track needs to play for about 5 seconds before the audio from the
00:55second track kicks in.
00:56You can just add in 5 seconds of silence to the beginning of that second track.
00:59Now, you can also select a part of your file and then choose to insert silence,
01:05Edit > Insert > Silence if you want to mute that portion of the file.
01:10Making a selection first gives me the exact duration of that selection in this box.
01:14So, if I click OK, just that part of silence. I am going to Undo that.
01:19Because if you want your silence to be the exact length of your selection, you
01:22can actually do this much more quickly by choosing Effects > Silence.
01:26It does the exact same thing, but you don't have to go through that Duration dialog box.
01:30I will just undo that again.
01:32Now, inserting silence is different than simply deleting your selection, because
01:36when you delete a selection, the gap that selection previously took up is
01:40closed, and your audio file becomes shorter.
01:42I am going to undo that again.
01:43When you insert silence, the length of your entire file stays the same.
01:46You're just effectively muting that portion.
01:49Maybe you need to edit out sensitive content, or mute an offensive word, but
01:53whatever the case, that's how you generate silence into your audio files.
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5. Cleaning and Repairing Audio
Using the Spectral Frequency Display
00:00In this chapter, we're going to look at some of the tools in workflows for
00:03cleaning up and repairing audio.
00:05And to me, this is a spot where Audition really shines.
00:08It has some incredible tools for fixing several common problems that might crop up from time to time.
00:12You can remove unwanted sounds, lower background noises, and quickly perform all
00:16kinds of other repair work to your files.
00:18The majority of this work is going to be done in the Spectral Frequency Display.
00:22Up until now, we've been working primarily here in the Waveform Editor.
00:24We've seen that to view the Spectral Frequency Display, you can just click its
00:27button up here, and that splits your screen showing the waveform at the top and
00:31the Spectral Frequencies at the bottom.
00:33Using these two displays in conjunction can help you identify and
00:35isolate certain sounds.
00:37You can adjust the size of each pane by dragging the divider up and down.
00:40If you're working primarily with the Spectral Display, you might want to
00:43increase its size like so.
00:44And again, while the Waveform Editor shows you amplitude, the Spectral Display
00:48shows you the frequencies for that recording.
00:50And the brighter the area of the display, the louder that particular frequency is.
00:53The darker the spots, the quieter.
00:55Now, the lower frequencies are at the bottom of the scale and the higher ones are at the top.
00:59I'm just going to expand this all the way up so we're seeing just the
01:02Spectral Frequency Display.
01:03I'm just going to zoom in a little bit more, here we go.
01:07Now the human range of hearing is between about 20 Hertz and 20 Kilohertz, so
01:11that's approximately the range that we see here in the Spectral Display.
01:14Although because I'm using a slightly smaller monitor resolution, you can't see
01:17quite the scale here on the right-hand side, but basically, if you can see it in
01:21the Spectral Display, you should be able to hear the sound and vice-versa.
01:24Now this file is just of a male voice speaking.
01:27Let me play a little bit.
01:29(male speaker: Hi, I'm George Maestri, and welcome to Character Rigging in Maya.)
01:32So you can see the brightest portions are along the bottom of the frequency
01:35range, right around the 500 Hertz range and below, but there are frequencies in
01:39the human voice that stretch all the way into the highest frequency ranges here,
01:42but they're just not as prominent as the lower frequencies.
01:44Let's switch over to a music file.
01:46Here you can see the Spectral Field is much more filled up, because instead of a
01:50single voice, we have a bunch of instruments and singing going on.
01:53If I zoom in at the beginning here, you can tell just by looking at this display
01:58that there's a rhythmic pattern going on.
02:00So we can see some very sharp beats are going on here, and this bright
02:04spot--maybe about 7 seconds in-- indicates that another sound comes in,
02:07disappears momentarily--or at least drops out a little bit momentarily--and then the sound increases again.
02:13I'll play a few seconds here so you can listen and watch.
02:16(audio playing)
02:33So you can see here, this is where that organ starts to swell
02:36in, followed by the guitar, which just plays a few notes and then pauses, and
02:39then they come in again over here.
02:41As you get used to working with the Spectral Display, you'll be able to pick out
02:44individual sounds fairly easily, at least some of the time.
02:46And being able to see the sounds makes it so much easier to fix problems, and
02:49we'll start looking at how to do that in the next movie.
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Using the selection tools
00:00I'm working here with the file 05_02_interview_phone.
00:04Now if you look up in the toolbar area of the screen, you'll see that I have the
00:07Time Selection tool selected.
00:08And in fact, it's the only tool that's available to me right now.
00:11It's the default and only tool up there that you can use when you're working in
00:14the Waveform Editor, and that's what we use to make selections.
00:18When I view the Spectral Frequency Display, you can see that gives me access to
00:21these four other tools over here.
00:24And these are the tools that you'll work in the Spectral Display area to select
00:27and repair your audio. Let me play this file for you.
00:30(male speaker: --in 1982, and in about 1983 BD came through the back door. He's dedicated.
00:39He's--he makes you want to cry with how dedicated he is--)
00:47Okay, so you probably heard that right around the 12 to
00:4913-second mark of this interview there's a phone chime that goes off.
00:51I'll play that section again.
00:53(male speaker: He's dedicated. He's--)
00:57So it occurs while the person being interviewed is speaking, so
01:00just muting that section and replacing it with a background noise isn't really
01:03an option in this case.
01:04And if you look closely at the Spectral Display, you can actually see those chimes.
01:08I'm going to zoom in on that area a little bit.
01:10So as you can see, the chime actually has multiple tones, and they show up in
01:13three different areas of the Spectral Display.
01:15We got one line here, one here, and one here.
01:18And again, this is a stereo file so we're seeing the same thing down here.
01:21Now this grouping here is actually the second ding.
01:24The first one is a little harder to see because it occurs as a speaker is
01:26actually saying something, and it's kind of hidden in this blob right here.
01:29I'm going to play for you again. (audio playing)
01:34But in this case, because there are two dings and I can see the
01:37second one clearly, I have enough info to get the general idea of where it is
01:40and what it looks like.
01:41So in order to remove or at least reduce unwanted sounds, you have to be able
01:45to select them in the Spectral Display, and that's what these four tools up here are for.
01:49Now, if you ever use Photoshop, they probably look familiar to you.
01:52Now, while the Time Selection tool does work in the Spectral Display, you
01:56probably won't find it all that useful.
01:57It doesn't really do anything that you can't do in the Waveform Editor.
02:00Now, the next tool here is the Marquee Selection tool.
02:02It lets you select specific portion of the Spectral Display as rectangular shapes.
02:06Notice it draws in both the left and right channel.
02:10The Lasso tool is for drawing irregular shapes, and the third tool is
02:17the Paintbrush tool.
02:18I'm just going to hit Command+D on my keyboard, Ctrl+D on Windows, to deselect
02:20my current selection.
02:21Now, the Paintbrush tool is really handy for irregular selections that might
02:25need a little bit more finesse than the Lasso tool can provide.
02:27When it's selected, you can choose a Brush Size and an Opacity.
02:31And just like in Photoshop, you can use the bracket keys on your keyboard to
02:34increase or decrease the size of the brush.
02:36And as you can see, this lets you sort of paint in the area that you want to select.
02:40And the more you paint over an area, the stronger the selection and the more you can affect it.
02:43I'll just drag over here quickly, because that's just a much lighter selection there.
02:47Notice I can also move my selection, in this case, stretch it and then hit Command+D to deselect.
02:54So the Paintbrush tool is just a selection tool like the regular Marquee or Lasso tools.
02:59The fourth tool is the Spot Healing tool, and we'll be looking at that in the following movie.
03:03But your overall goal should be to select the tool that works best for selecting
03:06the sound you want to fix or remove.
03:08It's usually going to take some experimentation, and you'll sometimes find that,
03:11for example, both the Marquee tool and the Healing Brush can accomplish the same
03:14task, or you might find that a combination of tools works best.
03:17It really depends on your file and what you're trying to do.
03:20Now in this example I have these relatively straight horizontal lines that make
03:23up the unwanted sound.
03:25So the Rectangular Marquee tool is probably good for this job.
03:27I'm going to draw a box around the lowest horizontal line of both dings since
03:32they sort of blend together.
03:33I want to draw as close to the line as possible, because I only want to
03:36eliminate the unwanted sounds.
03:39Now, after you make a selection, you might want to check to make sure you
03:42selected what you intended.
03:44If you right-click on the Play button down here, you can check Play Spectral
03:47Selection Only, if it's not already selected.
03:50So if I play this area, I'll only hear what I have selected...
03:54(audio playing)
03:57And I can definitely hear that lower tone ringing in there.
04:00Now, as a side note, you can also right- click the Play button and select Return
04:03Playhead to Start Position on Stop.
04:05This is useful if you need to keep reviewing the same section and prevents you
04:08from having to keep dragging the playhead back to the beginning of the section.
04:11But alternately, you can also just loop your playback, and it'll just continue
04:14to play that selection over and over again. (audio playing)
04:20So with the selection made, I could just use the Amplitude
04:23Controls here and reduce the volume of the sound.
04:26This might be useful if you have a background noise that isn't exactly unwanted,
04:29but just might be too loud.
04:31But in this case, I want to completely eliminate the sound.
04:33So I'm just going to press the Delete key on my keyboard.
04:35I'll press Command+D or Ctrl+D to deselect.
04:38And you can see that left a blank area in the Spectral Display.
04:41Remember, the darker the area, the quieter the sounds.
04:44So a black area is pretty much silent, but this is such a narrow selection that
04:48when I play back the problem area, it's not that noticeable that something is
04:51missing because the other frequencies are still playing.
04:53(audio playing)
04:55But you should definitely be able to tell that the dinging sound
04:58has already been mitigated a bit.
05:00So let's get rid of these other two areas.
05:01Draw a box around the next line.
05:03So again, I'm looking closely as I can kind of see the first one poking out
05:06from this blob here.
05:08And I know it lines up with this one, so I'm just going to drag a box around both of those.
05:11It kind of goes all the way to here.
05:14And again, I'll press Delete, again I'll deselect, let's give that a listen.
05:19(audio playing)
05:22So now I'm only hearing these higher tones.
05:25Now these higher frequencies don't really run into each other like the lower frequencies did.
05:28I can still draw a single marquee around both of them, but I usually like to try
05:32to be as precise as possible and only eliminate what's absolutely necessary.
05:35So I'm going to draw two separate marquees here, making sure I capture the
05:38entirety of both of these. Delete and Delete.
05:46Again, I'll deselect, and let's listen. (audio playing)
05:50So how about that?
05:53The chimes have been completely removed from this recording, and I can still
05:56hear what the speaker is saying without any drops in the audio.
05:59Now, this recording actually has several problems with it.
06:01You probably heard that clicking sound in the background, which I think was a ceiling fan or something.
06:04I'll play that for a little bit. (audio playing)
06:09And you can kind of see these vertical lines that represent
06:12these clicks that we're hearing.
06:14Now this is a vertical line, so maybe I can just draw a box around it as tightly
06:18as possible and try to delete that.
06:20Let's hear how that sounds. First I have to deselect.
06:22(audio playing) That was not too bad.
06:27But now there actually is one over here that's a little tougher to get.
06:31(audio playing) Actually one here too.
06:36I'll do this one first. (audio playing)
06:43Now, this one here actually occurs in this blob where we can
06:46hear the speaker's voice speaking.
06:47So if I try to delete some of that the same way, let's see how that sounds.
06:52(audio playing)
06:55So there's definitely something noticeable going on there.
06:58I probably took out too large a chunk.
06:59But what I've done here is I've taken out too many frequencies there.
07:02So in this case, deleting those frequencies didn't really do the job because
07:06I've muted some of the speaker, and it's pretty obvious.
07:08So this is an instance where the Marquee tool really isn't going to do the job for us.
07:11Fortunately, we have another tool --in this case, the Spot Healing
07:15tool--that should work. And we'll look at that next.
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Using the Spot Healing Brush
00:00In the previous movie, I showed you how to use the Selection Tools--specifically
00:03the Rectangular Marquee tool--to eliminate the sound of a cell phone dinging in
00:07the background of this interview we're listening to.
00:09If you're going to be working along with me, you can keep working on the file we
00:11used in the previous movie, or you can open 05_03_interview_clicks from the
00:16Exercise Files folder to start with this file already in progress.
00:19As you can see here, these are the areas where we eliminated the cell phone noise.
00:23But this audio file has additional problems.
00:25There's this constant clicking going on in the background, from what I believe
00:27might have been a ceiling fan. Let's listen to the section we're working on.
00:31(audio playing)
00:34And we saw in the previous movie that even though we can see the
00:37vertical lines that represent a lot of these clicks, you can't just select them
00:41and delete them all because some of them occur over the speaker, and deleting
00:44the clicks will also delete the sound of his voice at that moment.
00:46So instead, I'm going to select the Spot Healing tool.
00:50The Spot Healing tool in Audition works much like the Spot Healing tool does in Photoshop.
00:54Basically, you just paint over the blemish--or in this case, the problematic
00:57audio--and then Audition examines the surrounding frequencies and tries to use
01:00them to cover up the trouble spot.
01:02It's kind of like in Photoshop when you use the Spot Healing brush to go over a
01:05pimple on someone's face.
01:06It fixes it by examining the skin tone and the colors of the surrounding pixels
01:10and blends them over the problem area.
01:11So in this case, we have this clicking sound that occurs simultaneously with
01:14the person speaking.
01:16I can see the majority of the clicking sound right here, but a lot of it is
01:20hidden within this blob, which is the person's voice.
01:22I'm going to use my bracket keys to make my tool a little bit smaller here.
01:25And I was going to brush over that area.
01:27Audition process that for a moment, and you can see that area is now
01:32slightly darker, indicating the frequencies there are lower or have been reduced in volume.
01:36Let's take a listen. (audio playing)
01:41Still hearing a bit of a click there. (audio playing)
01:44And I think this hotspot here might actually be part of it.
01:47So let's brush over that, I am seeing a little bit here.
01:52This does involve a bit of experimentation to see what you'll have to do to reduce sounds.
01:56(audio playing) And I believe I got it.
02:02And I continue doing the same with all the other problem
02:05areas of this piece. (audio playing)
02:09So I quick double-click here, I can clearly see the clicks here.
02:12I probably should have made my brush a little bigger, but that's all right.
02:15Let's do this. Let's see how that sounds.
02:20(audio playing) So I eliminated that second click in there.
02:24Now, there's a lot of clicking going on here, so if you want to practice with
02:26this file, feel free and see if you can get rid of all the clicks you can find.
02:30The point is I was able to get rid of the clicks without affecting the way the voice sounds.
02:34So again, if you have access to the exercise files, you can go through and see
02:37if you can find and fix more of them with the Spot Healing Brush.
02:39It can be good practice to see if you can spot the entire noise in a Spectral
02:42Display, and you want to experiment with different brush sizes to see how well
02:45you can eliminate the sound.
02:47You're going to find that the Spot Healing tool works really well for some
02:49things, but not very well for others.
02:52But it can be really surprising and satisfying to find how you can fix something
02:55you thought was unfixable.
02:56Let me show you one more example.
02:57I'm going to open a file from my exercise files called Nobody Else.
03:03So rather than just one person talking, this is a complete song with a bunch of
03:07instruments and vocals all playing simultaneously.
03:09I'm going to jump to about maybe 15, 16 seconds in, and what we're listening for
03:13here is this annoying squeak that occurs every time the acoustic guitar player
03:17shifts his fingers to change chords.
03:19I'll play a few seconds and see if you can hear what I'm talking about.
03:21(audio playing)
03:54Okay, so the sound I'm talking about happened three times.
03:57The first was back here right around the 30-second mark.
03:59Let's zoom in a little bit more.
04:01See this bright spot right here.
04:04I'll go ahead and select that-- I'll get my Selection tool here.
04:07I'm just going to loop that so you can listen to it.
04:10(audio playing)
04:12So you should be able to hear that squeaking sound that's going on.
04:15Here it is in context. (audio playing)
04:18Pretty annoying, right?
04:21And once you hear that, you can't not hear every time this plays.
04:24Now, as you can see, the Spectral Display is absolutely packed with frequencies
04:27because we're listening to a band in full swing here.
04:30Which tool will be best for getting rid of that squeak?
04:31You could try the Marquee tool. Draw around and delete.
04:35Now, you might think a gaping hole like this would be obvious, but let's see.
04:39(audio playing)
04:42But it's actually not too bad.
04:45I mean, I can kind of hear it, but it's not too bad.
04:47I'm going to undo that. Well, it's kind of an irregular shape.
04:50What about the Paintbrush tool?
04:51I'm kind of going to paint over that and delete again, deselect, listen to that.
04:57(audio playing) That's actually a little bit better.
05:01But I can still hear a little bit of it. I'm going to undo again.
05:06So what about the Spot Healing Brush?
05:07Let's try a large blob around that and let's listen.
05:10(audio playing)
05:17So that works pretty well for me, and to my ears it sounds a
05:19little bit more natural than just cutting out that area altogether.
05:22Plus, in this example it's much quicker to paint over an area and have it auto
05:25heal than to draw a marquee and press delete.
05:28So if the two techniques accomplish pretty much the same goal, I'm going to
05:31go with a quicker one.
05:32This way I can roll the song and find the next instance.
05:34(audio playing)
05:39I see it coming up here.
05:42That's only a small one, so let's just paint in there.
05:47(audio playing)
05:54And one more bright spot here. (audio playing)
06:02Maybe a second time here. I still kind of see that.
06:06(audio playing)
06:11All right, that's much better for me.
06:12Now, this is really going to depend on the file you're working on and the nature
06:15of the unwanted sound.
06:16But the point is you have several tools at your disposal here, and now you should
06:19have a decent understanding of how they work.
06:21I should mention though, that these tools are really for brief unwanted sounds.
06:24If you have a long unwanted noise, maybe like a background hum or just a general
06:28room tone, you can't and shouldn't really use selection-based tools for that.
06:31We'll look at how to tackle problems like that next.
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Removing background noises
00:00We've seen how Audition can be a big help when you have an audio file
00:03with unwanted noises.
00:04Using the Spectral Display, you can quickly identify and remove or heal pops,
00:08licks, and other problematic noises.
00:11Now, as I also mentioned previously, these tools are great for relatively short sounds.
00:15But we also come across audio files that have much longer unwanted sounds that
00:18appear throughout the entire track.
00:20This could be a noise like a tape hiss or power line hum or just the natural
00:24ambient background sound of where the recording was made.
00:27For those types of situations, you can use Audition's Noise Reduction Effect.
00:30It works by examining a sample of the background noise that you select, and then
00:34it tries to remove that sound throughout the entire file.
00:36I'm going to go ahead and open a file. Let's go with the interview_BD file again.
00:42And let's just split this so we can see both the Waveform Editor and the
00:46Spectral Display, and I'll play a little bit of it.
00:50(male speaker: Well, we have one farm in Ojai, where we've been since 1998,
00:56and that is, really, an urban farm. We are in the city limits--the last
01:00property in city limits--and we're about one minute from a giant shopping center--)
01:07So this was recorded outdoors, and there's a lot of ambient noise.
01:11Now that may be something you want to keep and not completely eliminate.
01:14It depends on what you're trying to do with your file.
01:17But first, let's capture the noise print.
01:19The idea here is to select a portion of the recording that contains just the
01:22background noise and no sounds that you want to keep.
01:25You can see very clearly here in the Waveform Editor where the dialog is and is not.
01:30And in the Spectral Display--let me make this a little bigger--you can also see
01:34where our speaker is talking.
01:35It's all the bright spots along the bottom of the Spectral Display, and you can
01:39also easily see the background noise, the purplish speckles throughout that sort
01:42of fill out the entire display.
01:44So in order to capture a noise print, basically a sample of the noise we want to
01:48remove, we need to select it.
01:49I'm just going to switch back to the Waveform Editor for this.
01:53At the very beginning of this file, we have about a second and a half before our
01:56subject starts speaking.
01:57So I'm going to bring in my selector here and to select just that silence.
02:01Ideally, you want a selection that's at least half a second in length.
02:05You might want to loop your selection a few times, and I do have the loop turned
02:08on here, to make sure you're only selecting background noise.
02:10(audio playing) So I have no speaking in there right now.
02:16Once you have made your selection, go to the Effects menu, to
02:19Noise Reduction/Restoration, and you're going to want select the Capture Noise Print.
02:23Notice the keyboard command for this is Shift+P. That's a good one to remember
02:28if you do this a lot.
02:30I get this message telling me that my current selection is going to be captured
02:32and loaded as a noise print, and it's this noise print that Audition will use
02:36when I run the Noise Reduction Effect. I'll click OK.
02:39So let's do that, let's run the Noise Reduction Effect.
02:41I'll go back to Effects > Noise Reduction/ Restoration and choose Noise Reduction.
02:46Notice its keyboard command is Shift+ Command+P, on Windows Shift+Ctrl+P. Since
02:51the Capture Noise Print and the Noise Reduction Effect are used in conjunction
02:54so often, their keyboard commands are very similar.
02:58Okay, so this is the Noise Reduction window.
03:00Now, unlike when you have a windows floating above your main window in other
03:03applications, you can still control Audition even though the Noise Reduction
03:07window is floating on top.
03:08For example, if I wanted to get a different selection from my Noise Print, I can
03:11move this window over, make a selection and then click Capture Noise Print.
03:16I can even still use the Playback controls down here at the bottom.
03:18(audio playing)
03:23But I'm going to use the Noise Print that I originally captured
03:26and you can see here that it says Noise Print Currently Set Noise Print, which
03:30is the most recent Noise Print I took.
03:31So I'm going to click to deselect that so I'm not listening to just that section.
03:36Now, you can see the Effect is currently powered on, so I'm going to click Play.
03:39So let me roll this back to the beginning.
03:42You can see the playhead is back at the beginning now.
03:45So I'll click Play.
03:48(male speaker: Well, we have one farm in Ojai, where we've been since 1998--)
03:54And you should already be able to tell that the level of
03:56background noise has been reduced.
03:57While it's playing, you can toggle the effect on and off with this Power button
04:00here so you can compare the before and after.
04:03(male speaker: --and that is, really, an urban farm.
04:06We are in the city limits-- the last property in city limits--
04:10and we're about one minute from a giant shopping center,
04:15and you would never even know that it was here.)
04:17So we can definitely tell that the noise reduction is working.
04:19It does sound a little bit boxy right now, but only a little bit, and that's
04:23some of the trade-off you get when you're removing background noises.
04:25Not that you have to be content with the default settings here.
04:28You probably want to play around with the Noise Reduction and Reduce by sliders.
04:33Noise Reduction determines how much of the Noise Reduction Effect you want
04:36to apply, and Reduce by determines by how many decibels you want to reduce the noise.
04:39Notice that I moved the Noise Reduction slider to the left,
04:43the green areas in the graph up here move as well.
04:45What we're seeing here is a Noise Floor Graph.
04:48It depicts the frequency of a noise along the horizontal or X axis and the
04:52amount of noise reduction along the vertical or Y axis.
04:55Looking here on the graph I can see that the lower frequencies, the ones on the
04:58left are louder than the higher frequencies in the Noise Print Recaptured.
05:02The yellow dot shows the highest volume of noise in each frequency.
05:05The red dot shows the lowest volume in each frequency.
05:07And green shows the volume you're setting the Noise Reduction to.
05:11So at 100% Noise Reduction, all the noise we sampled is being eliminated, which
05:15is why the yellow dots are hidden behind the green.
05:17And if I drag this down all the way, that's the equivalent of No Noise Reduction at all.
05:21Again, you have to listen to your own recordings to determine how much noise you
05:24want to remove with the Noise Reduction slider and then how much you want to
05:27reduce it by with the Reduce by slider.
05:29So it's a good idea to just loop your audio, have the Loop button on here, let
05:33it play, and then play with the sliders to suit your ears.
05:36(male speaker: Once you're out on the farm, you just feel like you're in some rural area,
05:40so that's the best of both worlds for me, because I have children,
05:44they're in school in town here, there's a big community of students, parents, friends that
05:52are close by, so we get to do our farming--)
05:57So that sounds pretty good to me.
05:58Now, using this Noise Reduction slider is just a one way to adjust your Noise Filter.
06:02It can be a little bit heavy handed since it reduces the effect on
06:05all frequencies evenly.
06:07There may be cases when you want to target specific frequency ranges to reducing volume.
06:11To do so, you can click the handles in this blue line that runs across the graph
06:14and you can drag them up or down.
06:16And you can click anywhere else on the line to make additional handles to apply
06:22Noise Reduction to particular frequencies.
06:26Again, it's something you'll have to play around with on your own, and you may
06:29find different levels of success with it, depending on the files you're working on.
06:32If you mess things up too badly, you can click the Reset button here.
06:36For this one I'm just going to leave it as a flat line, and I'll make sure that
06:39I'm applying this effect to my entire file by clicking Select Entire file, and
06:43then I'll click Apply.
06:45Audition takes a few seconds to process the effect, and there it is.
06:49You can really see the areas of sounds now are more flatlined instead of the
06:53little fuzzy lines that we saw between the speaking before.
06:55Now if I look at the Spectral Display, you can see a lot of the purplish specks
06:59have been eliminated from the background here as well, indicating that a lot of
07:02the background noise has now been removed.
07:04And if I play my file, I should be able to hear that difference.
07:06(male speaker: --in very close proximity to the rest of our life, and that our other--)
07:12So that's how to reduce or remove background noise from your audio files.
Collapse this transcript
6. Using Audition's Built-in Effects
Understanding destructive vs. nondestructive effects
00:00In this chapter, we're going to be looking at some of the key effects you
00:02applied to your audio files in Audition.
00:05Basically, effects are any processes you apply that affect the sound of your audio.
00:10We've already seen one effect in action in the previous chapter when we saw how
00:13to use the Noise Reduction Effect to remove background noise.
00:16So effects can be used to clean up or fix your audio, but they can also be used
00:19to enhance it by changing its tone or pitch or to give it a different mood or
00:23feel by adding reverberation or changing its timing.
00:27There's just a ton of things you can do to your audio with Audition's effects.
00:30I'm working with the file here rob_welcome_audio.wav.
00:34And it's just the audio track from a welcome movie of another lynda.com course.
00:39Let's listen to a few seconds of it here so you can see what it currently sounds like.
00:43(male speaker: Hi, I'm Rob Garrett, and I'd like to welcome you to Cinema 4D R13 New Features.
00:48We're gonna explore some key changes to my favorite 3D animation package, Cinema 4D.
00:53This new release has brought some important updates, and I'm really excited to share them with you.)
00:57Now before we get started, it's very important for me to point
01:00out the difference between destructive and non-destructive effects.
01:03There are two ways to add effects to your files.
01:05We've previously seen that you can add effects by going to the Effects menu and
01:09from here you can select from a variety of effects to apply.
01:11For example, I'll go to Reverb and I'll choose Convolution Reverb.
01:17This is a tool that can drastically change the sound of your recording to make
01:20it sound as if it was recorded in one of several different rooms or locations.
01:24Now for the most part, all Effects windows like this has some standard elements in common.
01:27Then along the bottom, you'll find the Power button, which is used to toggle the
01:31effect on and off, so you can listen to the difference between your audio file
01:34as it is, and how it will sound once you apply the effect.
01:36Next to that is the Play button to play your file, although you can still use
01:40the playback controls down here as well as the spacebar keyboard command.
01:45And the Loop button is convenient to have here as well, especially if
01:47you're working on a short selection and wanted to play in a loop as you
01:50make your adjustments.
01:51So, for example, I might want to select just this first portion of audio here
01:56and with loop on, it will continue to play.
01:58(male speaker: Hi, I'm Rob Garrett, and I'd like to welcome you to Cinema 4D R13 New Features.
02:02We're gonna explore some key changes to my favorite 3D animation package, Cinema 4D.
02:07This new release has brought some important updates, and I'm really excited to share them with you.)
02:11(male speaker: Hi, I'm Rob Garrett--) So that's looping.
02:14And you should have already been able to hear the difference to what this
02:16sounded like before.
02:18Now, depending on what effect you're using, you're going to have a variety of
02:20tools and interface elements in the main part of the window here.
02:24In this case, I can choose from my bunch of preset rooms, and I can hear how
02:27each selection affects my recording.
02:29So I'll start playing this again, and I'll make some changes.
02:32(male speaker: --like to welcome you to Cinema 4D R13 New Features.
02:36We're gonna explore some key changes to my favorite 3D animation package, Cinema 4D.
02:41This new release has brought some important updates, and I'm really excited to share them with you.)
02:44(male speaker: Hi, I'm Rob Garrett, and I'd like to welcome you to Cinema 4D R13 New Features.)
02:50And of course, I can also manually make adjustments using these sliders here.
02:53Maybe I want to make the room size a little bit smaller.
02:55And I can hear how that sounds by clicking the Play button.
02:59(male speaker: We're gonna explore some key changes to my favorite 3D animation package, Cinema 4D.)
03:02And I can adjust some other sliders.
03:04(male speaker: This new release has brought some important updates, and I'm really excited to share them with you.)
03:09So what you're going to see in the main part of the Effects
03:11window will vary depending on what effect you have chosen.
03:14At the top of the window, you'll usually find presets if they're applicable to the effect.
03:18You also have this button here that lets you save any custom settings you might
03:21have come up with as a preset.
03:23So I'll click that, and maybe I'll call this Small Damp Cave.
03:26I'll click OK and that saves my setting in the Preset menu.
03:31So you can see it's right here now.
03:33You can also click the Star icon to save this as a favorite, which places the
03:37preset in the Favorites menu. You could see it's here now.
03:42In this way, I'll now be able to instantly apply this effect without having to
03:45even open the Effects window in the future.
03:48Now, up to this point, I've just been previewing what this effect will do to my audio.
03:51If I'm happy with how things sound, I need to click the Apply button to
03:54apply the effect.
03:56Now, if I currently have a selection like this, the effect will only be applied
03:59to the portion of the audio that's selected.
04:00So if I want to apply these settings to the entire file, I just need to click in
04:04the waveform to deselect.
04:06And now when I click Apply, my entire file is affected.
04:09Notice this particular effect made the waveform smaller, so it actually reduced
04:13the amplitude of my overall file.
04:16And now, when I play I should be able to hear the effect of the effect.
04:20(male speaker: Hi, I'm Rob Garrett, and I'd like to welcome you to Cinema 4D--)
04:23Now what I mean when I talk about destructive effects is
04:26that applying effects from the Effects menu like I just did physically changes my file.
04:31As we can see, the waveform is now different and reflects the reverberation
04:34sounds that I've added to it.
04:36If I wanted to alter the effect I applied, I would have Undo this and then
04:40choose the effect again with different settings.
04:43But if I leave the file looking like this and I save it, that reverb is locked
04:46in and I permanently change the file.
04:49Now that might be okay, depending on what you're doing with your file, but if
04:51you want a little more flexibility-- especially if you're going to be running
04:54your audio through multiple effects-- you want to instead use the Effects Rack.
04:57So let me undo my changes here.
04:59Take it back to the way it originally was.
05:01And the Effects Rack is located right here in the default workspace.
05:05If you don't see it, you can open it from the Effects menu by choosing
05:07Show Effects Rack. Let's make this a little bit bigger.
05:12The difference between applying effects from the Effects menu and applying them
05:15from the Effects Rack is that the Effects Rack lets you apply effects and edit
05:18or remove them at any time while you're working.
05:21Each one of these rows is space for adding effects and you can add up to 16 of them.
05:26You can of course add effects on top of other effects using the Effects menu,
05:29too, but those are cumulative.
05:31Meaning, you first add one effect, then the next effect applies to the
05:34changes the first one made, then the third effect applies to the changes the
05:37first two made, and so on.
05:39And that's how it works with the Effects Rack, too, but the Effects Rack gives
05:42you the ability to remove or alter previously applied effects without altering
05:46your file while you're working.
05:48And the order in which you apply effects matters too.
05:50In Effects Rack, you can rearrange them, so they're applied in a
05:53different order, because effects are applied in the order they're listed
05:56from top to bottom.
05:57So to add an effect, you can click the triangle next one if this rows.
06:00It can be any one of them, but I guess it make sense to start with number one and
06:03you can apply exactly the same effects as you can from the Effects menu.
06:07So again, I'll choose Reverb, Convolution Reverb and this one though looks
06:12nearly identical to the one we were looking at earlier.
06:15There isn't a play or loop button here, but again, you can just use the regular
06:18Playback buttons or the spacebar.
06:20Notice the Preset I created is saved here.
06:21And just like before, I can play the file and adjust my Effects settings.
06:26(male speaker: We're gonna explore some key changes to my favorite 3D animation package, Cinema 4D.
06:31This new release has brought some important updates, and I'm really excited to share them with you.)
06:33You can toggle the effect on and off to see how it sounds with and without the effect.
06:38(male speaker: We'll start off by looking at the interface and how it's changed from version 12.
06:42Next, we'll take a look at the render engine enhancements--)
06:45Notice though, that there's no Cancel or Apply button here.
06:48Audition is already rendering the effect live in real time.
06:51If I close this window, I still hear the effect. (male speaker: -- render engine is a huge addition--)
06:57But I haven't actually changed my file at all at this point.
07:00Notice the waveform still looks the same. It hasn't changed its appearance at all.
07:04If I change my mind about the effect I added, or I want to edit it, all I can do
07:07is double-click it to reopen its settings.
07:10(male speaker: --and it allows for very realistic camera effects like motion blur and depth of field.
07:14The character tools have been dramatically enhanced--)
07:18And just like that, the change is applied.
07:21And to apply another effect, I just move to Rack 2 and choose another effect.
07:25Maybe I'll go to Amplitude and Compression, and I'll just choose the
07:30Speech Volume Leveler.
07:32Now, I'm not going to bother making any changes right now, but again, I can hear what
07:34this effect does if I press the spacebar.
07:36(male speaker: --the new character and see motion of objects that help you create character rigs--)
07:40Maybe I'll make a slight change here.
07:42(male speaker: We'll also explore cool new shaders like subsurface scattering and important workflow
07:47enhancements like stereoscopic rendering--)
07:50But now, I've added another effect in the Effects Rack.
07:52Now, I mentioned that the order the effects appear in matters in some cases.
07:56So you should be able to hear a difference if I drag the effects to switch their places.
08:00(male speaker: There are a lot of exciting elements in this update of Cinema 4D, and I can't wait to show them to you.
08:05So let's get started with Cinema 4D R13 New Features.)
08:08Let's let this loop around again.
08:10(male speaker: Hi, I'm Rob Garrett, and I'd like to welcome you to Cinema 4D R13 New Features.
08:14We're gonna explore some key changes to my favorite 3D animation package--)
08:18So the effect in this case is subtle, but it does make a
08:20difference whether one comes before the other.
08:21This is another thing that you can't do with the Effects menu.
08:25There you're locked in to the original order in which you apply the effects.
08:29Here in the Effects Rack you can drag them into whichever order sounds best to you at any time.
08:33You can also turn the individual effects on and off just by using their Power buttons.
08:37And with the Effects Rack, you also get some additional controls.
08:40Down here, there are Input and Output Dials, so you can adjust the level of the
08:43audio going into the effect and the level coming out.
08:46And you will find that you'll sometimes need to bump up the output if you're
08:48applying effects that lower the volume of your audio.
08:50As we saw previously, when I applied the Convolution Reverb effect from the
08:53Effects menu, that made the amplitude of my waveform go down.
08:57So I very well might want to bump up the output a bit while listening to my file.
09:00(male speaker: --package, Cinema 4D. This new release has brought some important updates,
09:04and I'm really excited to share them with you. We'll start off by looking at the interface
09:08and how it's changed from version 12. Next--)
09:11There's also this Mix slider which goes from dry to wet.
09:14Dry basically means no effects are applied, and wet gives you the full effect.
09:18Again, you want to play your file, and just drag the slider until the effect sounds right to you.
09:22(male speaker: --we'll take a look at the render engine enhancements.
09:24The physical render engine is a huge addition to R13, and it allows for very realistic camera
09:29effects like motion blur and depth of field.)
09:32Now, down here in the lower right is the Process menu.
09:35And this is where you can determine whether your effects are going to affect the
09:38entire file or just the selection.
09:40If you don't have anything selected, that basically means the entire file is
09:43selected and the effects will be applied to the whole thing, or you can make
09:47a selection and then keep Selection Only applied to just affect that portion of the file.
09:51Now, when you have got your file sounding the way you want, you still have to
09:53physically apply the effect of the file.
09:56Right now, Audition is just doing some real-time rendering of what the file will
09:59sound like with the effect applied.
10:00But if I want to save my file with the effects I've selected, I have to click Apply.
10:04Notice if I try to choose File > Export > file right now, I get a message
10:10telling me that the effects in the Effects Rack won't be applied to the exported
10:13file and that I have to click Apply first.
10:17So I'll click Apply and at this point, I've now altered the actual file as you
10:21can tell by the change in the waveform's appearance.
10:23If I save a file now, it will stay like this permanently.
10:26Notice the Effects Rack is now empty.
10:29So what's the point of using the Effects Rack if it's going to be destructive
10:32just like the Effects menu?
10:34It's really about the freedom the Effects Rack gives you to experiment and
10:36move effects around to have the ability to really tweak things just right
10:40before you apply them.
10:42Ultimately, if you're not sure you want to permanently alter a file, just make a
10:45copy of it and open that copy in Audition.
10:47Alternately, remember you have the Edit menu where you can choose Copy to New,
10:52which copies your file on the fly as a new untitled document you can work on
10:55without worrying about messing up your original.
10:57You can see now I'm working on Untitled 5, and the original is still sitting here as well.
11:04I'm just going to close this one. Don't need to save it.
11:06And as always, as long as you haven't closed your file after you apply Effects,
11:09you can undo any effects you have applied by pressing Command+Z or Ctrl+Z or
11:13using your History panel to jump back to a certain point.
11:17So if I wanted to go back to the original file, I could just go back to Open.
11:20(male speaker: --New Features. We're gonna explore some key changes to my favorite--)
11:25Now, I do want to mention that you will come across some effects
11:27that are particularly CPU-intensive.
11:29For example, I'll add the effect Reverb > Full Reverb.
11:33That gives me this warning message saying that the selected effect might not be
11:36suitable for real-time playback, basically, because it might be too
11:39CPU-intensive for your computer to render on the fly.
11:42Notice that it also displays the effect in red, so you're aware of this visually.
11:45I'll click OK.
11:48But if you have a relatively recently manufactured computer, you might not have
11:50any issues at all with certain effects.
11:52I think I can play this one just fine and let Audition do its rendering on the fly.
11:56(male speaker: favorite 3D animation package, Cinema 4D. This new release--)
12:01To take a while to calculate there, but now it seems to be playing fine.
12:08Now, if you are experiencing playback issues with certain
12:10effects, you'll have to click the Apply button to actually apply them to the
12:13file so you can hear them properly.
12:14Of course, if you don't like the effect at that point, you'll have to Undo and
12:18then remove or adjust the effect, then apply it again to hear the results.
12:22But as I said, any new computer should be okay rendering at least a couple of
12:24CPU-intensive effects on the fly without having to actually apply them.
12:28Okay, so that's an overview of how to apply effects in Audition.
12:31In the rest of this chapter, we'll take a look at specific types of commonly used effects.
Collapse this transcript
Applying compression
00:00So now I'll start taking a look at some of the specific effects that come built into Audition.
00:04Probably what makes Audition so attractive as an audio editing application is
00:07the sheer number of effects that it comes with.
00:09Let's begin by talking about Compression. I'm working with the file singrealloud.wav.
00:14Let's go ahead and play this once.
00:15(music playing)
00:26So as you can hear and also see by looking at the waveform,
00:29there is a significant dynamic range between the four phrases of the performance
00:33captured in this recording.
00:34This is due to the way the singer performed the song, and there's no fault in that.
00:38You don't want to ask a singer to be less expressive, you want to capture a good performance.
00:42The problem is that the quieter parts of the recording may get lost in the mix
00:45once you start adding in other instruments.
00:47Or even if this was meant to be an A capella performance with no other
00:50accompaniment or instruments, you'd still want to do something to slightly
00:53decrease the dynamic range within the recording so the listener doesn't have to
00:57turn up the overall volume just to hear the quieter parts or turn down the
01:00volume so the louder parts aren't overbearing.
01:03Compression helps you get a consistent volume level throughout your file.
01:06Compression attenuates or reduces the loudness of the loudest portions of your
01:10recording, so there's not as much of a difference between them and the quietest portions.
01:14This allows you then to increase the overall volume or gain, so the entire file
01:18can be as loud or even louder than the loudest parts originally were.
01:20Now I don't have the ability to give you a really detailed explanation of all
01:24the aspects of compression techniques here, but I do want to show you some basic
01:28techniques so you can see what Audition is capable of.
01:30If you'd like to learn a lot more about Compression, be sure to check out the
01:33course called Foundations of Audio Compression and Dynamic Processing on the
01:37lynda.com Online Training library.
01:39Right, so let's take a look at some Compression effects.
01:42Now as we saw previously you can apply effects either from the Effects menu
01:45or the Effects rack.
01:46And we recall that the Effects rack gives you much freedom and flexibility to
01:50make changes so you should use it instead of the Effects menu.
01:53But for the purposes of this demonstration, I'm going to use the Effects menu
01:57because you'll be able to instantly see the changes I make reflected in the
01:59appearance of a waveform,
02:01whereas with the Effects rack, I'd have to click Apply each time I make a change.
02:04But when you are applying effects for your own work, you'll want to use the Effects rack.
02:08So I'm going to go to the Effects menu and choose Amplitude and Compression.
02:13And here I want to look at the Single-Band Compressor start.
02:16Now pretty much all of these effects here are Compressor effects as well, but I
02:20want to focus on the Single-Band Compressor.
02:23A Single-Band Compressor means that it's going to affect all of the frequencies
02:26equally throughout your recording.
02:27You will see in a little bit that a multi-band compressor lets you apply
02:30different compression to different frequencies but a Single-Band Compressor
02:33affects all the frequencies equally.
02:35And we have five sliders here.
02:37The first one is Threshold and it's determined by decibels.
02:40Threshold has a decibel level at which the compressor reacts or is triggered.
02:44When the amplitude of your audio rises above the Threshold, the compressor
02:48applies the compression settings basically what you have set up here under
02:51the Threshold slider.
02:52When the amplitude of your audio is below the threshold, the compressor does nothing.
02:55So looking at the waveform of my recording here, I can see that the loudest
02:59points reach a little bit over -9 dB.
03:02I can see -9 dB on the scale here, and if I follow that line over. This would
03:06probably be the loudest point right here.
03:08So a Threshold setting any higher than that would have no effect on any part my recording.
03:12A Threshold setting of say -15 dB or so would affect the louder portions but
03:17have no effect on the two softer phrases since neither of them really go over -15 dB.
03:22So the Threshold determines when the compressor actually compresses.
03:26But how much it compresses is determined by the ratio setting, which is the next slider here.
03:30The ratio determines how much any signal over the Threshold is attenuated or
03:34reduced, and it's usually expressed as a larger number over one or a ratio.
03:38Right now, the ratio is set to 1:1.
03:42The higher the ratio, the more severe the compression.
03:44A ratio of 1:1 has basically no change, a ratio of 2:1 reduces the original
03:49signal by half, a 4:1 ratio reduces the signal to a quarter of its original
03:53amplitude, and so on.
03:55Generally a setting of 2:1 to about 4:1 is common.
03:58Anything higher than that is considered extreme compression but where you set
04:02your ratio is really going to depend on your recording and what you're trying to achieve.
04:05So if I want to even out the dynamics of this recording, I want to look at the
04:08peaks of the quieter portions of the recording.
04:10And the quietest portion is definitely this phrase here on the end.
04:15And looking at the scale here it looks like they go to about -24 dB or so.
04:19So I'm going to set the Threshold to -24 dB.
04:23And now we know that anything louder than that will be affected by the compressor.
04:26That basically means the rest of the recording will be affected by the
04:28Compressor while this quietest phrase will not.
04:31For the ratio, I'm going to go a little bit more extreme since there's such a
04:34wild degree of difference between the loud and quiet parts of this recording.
04:37Let's try about 8:1.
04:40Now the Attack setting determines how quickly the compressor reacts when it
04:43detects a signal that goes above your Threshold.
04:45The release slider is for specifying how quickly the compressor lets go of that
04:48signal and returns it to its uncompressed state after it detects that the audio
04:52is no longer above the Threshold.
04:54Notice that these two are measured in milliseconds so the attack and release
04:58happened very quickly in most cases.
05:00But they can have a noticeable effect on the sound of your recording.
05:02Too long an attack time and the compressor may not attenuate the louder
05:05signals quickly enough.
05:07Too long a release time and the compressor effect might be applied to quieter
05:10sounds that don't need compression.
05:12Again, it's something you'll have to experiment with.
05:14I'm just going to leave them where they are for now.
05:15I'm also going to leave the Gain level at zero right now.
05:18Let's click Apply and see what the results of these settings look like.
05:22So now you can see the waveforms are much closer to each other in height.
05:24Let's give this a listen.
05:29(video playing)
05:40So we have a much more even dynamic range now in this recording.
05:43But as you can see, one of the obvious effects of compression is it reduces the
05:46amplitude of you recordings.
05:47That's why you have like a Gain slider to adjust the output level of your
05:50recording after compression has been applied to bring the level back up closer
05:54to where the loudest points were before compression.
05:57So first, let's note that the loudest portions of this recording are now at
06:00about let's say -18 dB.
06:04So before compression the loudest parts were around -9 dB or so.
06:07So we had about a 9 dB reduction in amplitude.
06:09I'm going to undo the Single-Band Compressor effect, and I'm going to open up
06:14the Effect again.
06:17So my previous settings are still in here, but this time I'm going to increase
06:20the up again by about 9 dB, and that's going to bring the level back up to where
06:25the loudest portions of my recording where before compression was applied.
06:27I'll click Apply.
06:30So now I have applied the compression but also increased the amplitude of
06:33the entire file.
06:34Now with the settings I've applied and at the scale you can still see a
06:37difference between the louder and quieter phrases in this recording but the
06:40difference between them isn't nearly as severe.
06:42And generally, you don't want to apply so much compression that everything in a
06:45vocal performance is exactly the same level, doing so robs your recording of
06:48all dynamic range.
06:50And let's just play this once.
06:52(video playing)
07:03Now you also shouldn't get too caught up in the numbers.
07:05Applying compression has a lot to do with just using your ears and looking at
07:08the waveform and settings as a guide.
07:09It's really about training your ears.
07:12For most basic compression tasks, you can generally start by lowering the
07:15Threshold to a level that is about 4 to 6 dBs of Gain reduction.
07:19Then use the Gain slider to raise the output to about the same level as the
07:22highest peaks before compression.
07:24But again, that's just the starting point and you can experiment from there.
07:27Let me undo that again and open the compressor one more time.
07:33You might have noticed that this compressor like many of the other effects has
07:36some presets you can choose from.
07:38One good way to learn how compression affects your audio is to select your
07:40preset and see how it changes the sliders, then click Apply and check out your waveform.
07:47If it's too much or too little after you listen to it, you can always undo it
07:53and then pick another preset.
07:57And remember, you can always play your audio while you're working on the settings.
08:02(video playing)
08:13I'm just going to close out of that for now.
08:15And of course, it's also much easier to experiment if you're using the Effects rack.
08:20Remember you can come in here and choose your effect and try different
08:26settings, and if you don't like the settings you can always just come back in
08:28here and change them again.
08:31I'm just going to right-click on this and remove the effect.
08:35So that's the basics of Compression.
08:37Now as you start to get more comfortable with Compression, you can start working
08:39with the multi-band compressor.
08:43It's divided into different bands of frequencies and you get an individual
08:46compressor for each frequency band, from low to mid to high and then anything
08:50above high which by default is anything above the 10k range.
08:54The available settings under each band or the same we were just looking at in a
08:57Single-Band Compressor, we have threshold, gain, ratio, attack, and release, but
09:01here they apply to the specific frequencies.
09:03I'm not going to get into all the details of the Multi-band Compressor here, but
09:07if you understand the basics of what we've just gone over, you'll get the idea.
09:10But again, Compression is a huge topic and an important one to understand.
09:14So be sure to check out the title I mentioned earlier called Foundations of
09:16Audio Compression and Dynamic Processing to get the full story.
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Understanding reverb vs. delay
00:00Now let's talk about Reverb and Delay effects.
00:02Both have a number of purposes in audio engineering, and they're kind of but
00:05not completely similar.
00:07Reverb and Delay can be used to fill out the sound of a singer's voice a little bit more.
00:11They can be used to give the impression that a speaker is talking in a specific
00:14acoustic environment like a large auditorium, even if it wasn't recorded in one.
00:18And they can generally just make your audio sound a little bit bigger.
00:21But what's the difference?
00:22You will find that people sometimes confuse Reverb and Delay with each other.
00:26Basically Reverb--short for Reverberation--is an effect that mimics the sound
00:30of your audio bouncing off the walls and other surfaces in the room and then
00:33coming back to your ears.
00:35Delay--also called Echo--is an effect that takes your audio and plays it back or
00:39echoes it several times in succession.
00:41But it's generally the same sound played back over and over again.
00:44It's the sound of the initial echo.
00:46Reverb is different and that it assumes more of a natural room sound.
00:50Most of the times you're not going to be recording your subject in the dead
00:52center of a room so there are going to be walls and ceilings at different
00:56distances from the source of the sound.
00:58Therefore, the echoes reverberating off the closer surfaces will get back to
01:01you sooner than the echoes reverberating off the walls and ceiling that might be further away.
01:05Reverb takes all of these echoes into account to create the effect.
01:08Delay is usually more focused on that first or initial echo.
01:11I've opened up this file called Snare Drum, and this is just four snare hits.
01:16And I'm using this as an example because these are very short percussive
01:19sounds, which will make it easier for you to see the difference between Reverb and Delay.
01:22Let's listen once. (video playing)
01:28Okay, so that's a pretty dry drum sound. Let's start with Delay.
01:32I'm going to go to Effects, Delay and Echo.
01:35Now we have three effects to choose from here. We've got Analog Delay, Delay, and Echo.
01:40Now, just understand that Delay and Echo are used interchangeably by most audio people.
01:44I'm going to go with Analog Delay since it has the simplest settings, and here
01:48I'm going to make sure I have the default preset selected.
01:50It's powered on. Let's go ahead and play this.
01:53(video playing)
01:58So we're clearly hearing the snare drum sound echoed back to us at least twice
02:01after each hit with each subsequent echo being a little quieter or fading out.
02:05Let's click Apply and see what this looks like. So you can hear what it's done to the waveform.
02:11Now for each drum hit you can see these two echoes.
02:18So that's a very basic and simple Delay effect.
02:21Let's undo that.
02:24Now there are several other and more involved Delay effects you can apply.
02:27I'll just keep this playing and try out a couple.
02:29(video playing)
02:50So I'm actually getting a different rhythm applied at this
02:52point, so each of these settings is created using a different combination
02:57of these sliders. So that's Delay.
03:00I'm just going to close this without applying anything.
03:02Now let's look at Reverb.
03:04Go to Effects > Reverb, and we'll choose Convolution Reverb, and we've had a
03:07look at this already.
03:09And this is a great set of tools for placing your recording into different
03:11acoustic environments.
03:13I'm going to choose classroom, and I'm just going to make sure I have the
03:15default setting here, and let's listen to that. (video playing)
03:23So already, this is making my snare drum sound much bigger.
03:26Instead of that single echo that's repeated with a Delay effect, the Reverb
03:30effect recreates the effect of your sound echoing off multiple surfaces in
03:34returning to your ears individually.
03:35Generally all the Reverb effects have a room-sized slider which is for
03:39determining how large or small your virtual room is, the larger the room,
03:42the more reverberation.
03:43And as always, you're free to drag around the sliders to customize your sound,
03:47or you can choose from any of the presets here.
03:49This is the one I created earlier. (video playing)
03:57So watch the waveform when I click Apply here.
04:00So rather than the repeated echoes we saw with the Delay effects, I could see
04:04that waveforms have much less of an initial attack and stretch out much longer.
04:08So even though my snare drum might have been recorded in a recording studio,
04:11I've now made it sound like it was recorded in a cavern or a large
04:14reflective room of some sort.
04:15Whether this is a good or bad thing depends on what you're trying to achieve.
04:18You will find that adding a little Reverb to a singer can fill out the voice
04:21and hide weaknesses sometimes, but neither Reverb nor Delay are a magic
04:25solution to fixing a bad vocal.
04:27So that's the difference between Reverb and Delay.
04:29These are effects you will learn a lot about just by experimenting on your own.
04:32But if you want to learn more about Reverb and Delay and get the necessary
04:35background so you'll understand what the available settings do in each one of
04:37the effects that are available, be sure to check out the course called
04:40Audio Mixing Boot Camp on the lynda.com Online Training Library.
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Working with filters and EQ effects
00:00Audition comes with an excellent collection of built-in graphic equalizers and
00:04equalizer-based effects to let you filter your audio to emphasize or
00:07de-emphasize various frequencies across your recordings.
00:11EQs allow you to get fine grain control over a very specific range of frequencies.
00:15You can boost to low levels to get more bass or cut the high and back if your
00:18recording sounds too trebly.
00:20EQ effects are often also referred to as Filters because they filter specific
00:24frequencies relative to the rest of the signal.
00:26Let's take a look at some examples.
00:28I've opened up the file Sing Real Loud, which we have seen already in this chapter.
00:31Let's give it a listen again.
00:34(video playing)
00:42Now, earlier we talked about how to use compression to
00:45compensate for the wide dynamic range in this recording.
00:48But another issue here is one of sibilance.
00:50Sibilance is the overly harsh sound that sometimes is created when someone
00:54speaks or says words with the letter S and to a lesser extent the S-H and C-H sounds.
00:59You can hear a lot of S sounds in this recording every time the singer says
01:02sometimes, sings, soft, and so on.
01:04Listen again.
01:07(video playing)
01:16Now of course, S sounds are required in order to properly
01:19speak and sing words, but you can reduce their harshness by filtering some of
01:23the frequencies that cause sibilance.
01:25This is called the De-essing, and you'll actually find an automatic de-esser
01:28under the Favorites menu, right here, but I would like to show you how to do
01:32this more manually because while the automatic de-esser does an okay job, it
01:35targets a general frequency range where most people tend to say their esses,
01:38but being able to manually target individual speakers can often get you better results.
01:43So I'll go to the Effects menu > Filter and EQ, and here you'll find a couple of
01:47different types of EQs.
01:48You're probably most familiar with the graphic EQ like this.
01:52Here in Audition you have a 10-band EQ and a 20-band EQ and a 30-band EQ.
02:00Obviously, the 30-band EQ gives you the most control over specific
02:03frequencies but it might not always be necessary to adjust your frequencies
02:06with that much control.
02:08For some projects you might find that switching to the 10 or the 20-band EQ works better,
02:13and the main fact that you EQ your file more quickly, but each works the same way.
02:18You'll just drag the sliders up and down.
02:20Each slider is like a volume control for just that frequency.
02:22So, for example, if I were trying to get more punch out of a snare drum--in
02:26fact, I've got snare drum still open back here, and let me just play this for a second.
02:30(video playing)
02:34So that snare drum sounds okay, but it doesn't have a lot of punch.
02:38Simply increasing its volume isn't going to increase the snap of the snare
02:41drum just its amplitude.
02:43So I'll open up that graphic EQ. I'll go with 20-band again.
02:47So to get more punch out of the drum, I probably need to increase the level of
02:50the frequencies in about the 3 to 5k range.
02:53Let me go ahead and play this, and I will exaggerate it a bit so you can hear the difference.
02:57(video playing)
03:05So there's the extreme there.
03:08If I drag those down, you'll see how it robs the snare of pretty much any punch.
03:15Let's try something like this.
03:17(video playing)
03:29And now that has a little bit more punch.
03:31So that's an example of how to use a graph EQ to filter specific frequencies to
03:34emphasize them more.
03:36Okay, let's switch back to the Sing Real Loud file.
03:39So in this case I have those sibilant S sounds that I want to de-emphasize.
03:44I'm just going to highlight this first phrase so we can work on that one.
03:48(video playing)
03:52And I have the 20-band graphic EQ open.
03:55Now again, sibilance is different for every person, but you can pretty safely
03:59start by pulling down the frequencies around the 5 to 8k range.
04:02Notice if I boost this frequencies and if you're wearing headphones or have your
04:06speakers turned up loud right now, you might want to turn them down.
04:08You will hear that the S sounds get much harsher.
04:12(video playing)
04:20Let's pause that for a moment, and I'm just going to return this
04:23to the default flat setting.
04:25So I'm going to drag those both down a little bit while previewing.
04:29(video playing)
04:39I can toggle the Preview on and off to hear the difference.
04:42(video playing)
04:51So the esses to me aren't quite as sibilant anymore.
04:53I want to go ahead and close that without applying the effect.
04:57Now another built-in tool you can use is the FFT filter, again found
05:00under Filter and EQ > FFT.
05:03FFT stands for Fast Fourier Transform-- not that you need to know that--but it's
05:07the algorithm this filter uses to adjust frequencies.
05:10Unlike a graphic EQ, this filter lets you drag this blue line kind of like a
05:14rubber band to increase and decrease frequencies relative to each other.
05:19So dragging down the frequency also slightly drags down those around it and vice-versa.
05:23And that might give your audio a more natural sound than the graphic EQ and you
05:27can click to add additional points to the line.
05:30But also notice that the FFT filter like many of the other filters comes with
05:33some presets designed to handle various issues or to apply an effect.
05:36For example, the telephone receiver drops off the low and high frequencies
05:41giving you a result that sounds like it's coming from a telephone receiver.
05:43(video playing)
05:49And you will also find a de-esser here.
05:51Now this place is small dip that reduces the frequencies where most
05:54sibilant problems occur.
05:56(video playing)
06:01Now if you're not happy with the results, you're still free to
06:03use this just as a starting point and drag any of these other handles around, or
06:06you can create more points on your own.
06:07Maybe I want to drag the bottom of this curve down a little bit more for more reduction.
06:14(video playing)
06:20Can you hear the difference there? (video playing)
06:25And I think that cuts down some of the harshness of the S sounds there.
06:27I'll go ahead and apply that.
06:29So you have got a full range of EQ tools available at your disposal here in
06:32Audition. And of course, lynda.com has you covered if you want some in-depth
06:36instruction on the ins and outs of EQs in filters with our course called
06:39The Foundations of Audio EQ and Filters.
06:41So be sure to check out that course for a lot more information on how to use EQs and filters.
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Using special effects
00:00Among Audition's built-in effects, you'll find a category called Special, and
00:04these are special effects that can be used for any number of results, and
00:07you'll find that you can use them subtly or heavy-handed depending on what
00:10you're going for.
00:12I just want to show you a couple of examples here.
00:13I've opened up this file called Dynamic Guitar Chords, and it's just a
00:17simple looping pattern.
00:19(music playing)
00:28So this is an acoustic guitar, but maybe for my project, I need
00:31it to be an electric guitar.
00:33Now ideally you would be able to go back and re-record the guitars playing
00:36an electric guitar.
00:37But if that's not a viable solution, you can use some of the Audition's effects
00:40to try and turn it into an electric guitar.
00:43In fact, if I go to Effects > Special, you'll see that there's actually a Guitar Suite here.
00:48Here I can select settings for Compression, Distortion, there's a filter and even an amp modeler.
00:55And there are some presets I can choose from to get started.
00:58Now the default setting is going to sound a little harsh, so adjust your
01:01headphones and speakers accordingly.
01:02But I'll go ahead and play this now.
01:05(music playing)
01:16So that changed the sound pretty drastically.
01:19Depending on the preset you choose, you'll see that some of the modules
01:22are turned on or off.
01:24In this case, the Big And Dumb preset has turned everything on, but the Filter
01:27module which you can see, is still being bypassed.
01:30But you're free to use any of these presets as a starting point and then make
01:33your own adjustments from there.
01:34For example, this had a little bit too much distortion for my taste so I drag
01:38the Amount slider down under Distortion.
01:39There's also a bunch of built-in amps.
01:43Maybe I'll switch this to Classic British Stack, and I'll play that.
01:48(music playing)
01:50This Mix slider lets me determine how much of these effects are applied to the file.
01:54(music playing)
01:57You can see I drag it down to 0.
02:00(music playing)
02:05I kind of like how it sits there.
02:08And once I'm satisfied with the sound, I can apply it, or I can even save my
02:12setting as a preset just like with the other effects we've seen.
02:14I'm just going to cancel for now by clicking Close.
02:18And I also find an effect under Special called Distortion.
02:22Let me open a file with somebody talking here.
02:24I'm going to open up maya_intro_raw, and you remember it's just the intro to
02:27one of our Maya courses.
02:29(male speaker: Hi, I'm George Maestri, and welcome to character rigging in Maya.)
02:33All right! So I'm going to go to Effects > Special > Distortion, and here we have a
02:38Positive and Negative graph.
02:40Basically, the way this works is that anything you draw in the Positive graph by
02:43drawing nodes and dragging them around affects the top half of the waveform,
02:47basically anything above the center line.
02:50Anything you draw in the Negative graph affects everything below the center line.
02:53And you might use an effect like this to simulate a blown-out speaker or a
02:57recording that was recorded way too loudly.
03:00(male speaker: In this course, we're gonna look at Maya's character rigging tools as well as how to
03:05use those tools to create your own rig. We're gonna start off with a basic
03:10introduction of rigging theory, and then we're--)
03:13I think it kind of sounds like a radio station that hasn't been
03:15quite properly tuned in.
03:17And of course, you have some presets you can choose from.
03:19I'm not going to select any of them here because most of them really increase
03:22the gain of the audio, and I don't even have to mess with the volume of your
03:25speakers or headphones anymore right now.
03:27But feel free to check them out yourself. Let's look at one more.
03:32I'm going to go to Effects > Special > Vocal Enhancer, and this is a very simple filter.
03:38All it does is attempts to bring out the vocals more in your recording.
03:42You only have three choices here.
03:43You can select whether the voice is Male, Female, or you can specify that it's a
03:47Music and you want to try to enhance the vocals a bit more in a music recording.
03:51This can be a quick way to make a vocal pop a little bit more without having to
03:54get into the graphic equalizer.
03:56Just open this effect, choose one of the options.
03:58It doesn't really matter whether you use these radio buttons or if you use the
04:01presets up here, they all do the same thing.
04:03And then see if it makes a difference to your recording.
04:06(male speaker: --dive into Maya's skeleton tools.
04:09We'll understand how to use the joint tool as well as how to create a skeleton for--)
04:14I think it actually does help his voice here.
04:16But if you don't hear much of a difference, you can always just close out of
04:18this, and you'll probably have to try some of the other tools like a graphic EQ.
04:22Okay, so that's a look at a couple of the special effects in Audition.
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Isolating vocals in a stereo track
00:00Occasionally, you may have a song from which you want to either eliminate
00:03or extract the vocal.
00:05Maybe you're making a karaoke version of the song, maybe you want to sample part
00:08of the vocal to place in another track you're working out.
00:11Now if you have the original multitrack file of the recording, it's a
00:14simple matter to either mute the vocal track or to mute all the other tracks to get what you need.
00:18Well, what if you don't have the final mixed-down version?
00:20Maybe it's a song you extracted from a CD or downloaded online.
00:23Audition has a great tool for isolating vocals that you can use in those
00:26instances when you don't have access to the original recordings.
00:29I have the file Breakdown Mode.mp3 open right now. Let's listen to a few seconds.
00:35(music playing)
01:00So we just heard the lead vocal as well as some background vocals in there.
01:04Now how on earth will we go about pulling that vocal out of there?
01:07I only have one file here that has all the music mixed together.
01:09I'm going to select a portion of the song that has both the vocal and the
01:13background vocals, which I think is right about from 30 seconds in to maybe
01:17about 55 seconds in or so.
01:21(music playing)
01:45Okay, so with that selected, I'm going to go to Effects > Stereo Imagery, and choose Center Channel Extractor.
01:54So this effect works by honing in on the frequencies that are equally
01:57balanced in both the left and right stereo channels, what's known as the
02:01center of the mix.
02:02Usually, the lead vocal as well as bass and other lead instruments are mixed to the center.
02:06Audition is able to identify these elements and then either boost or eliminate them.
02:11Under the Extraction tab, you can choose to extract the audio in the Center,
02:14Left, Right, or Surround channels.
02:17If you want a lot more control, you can select Custom and select the sounds you
02:20want to get rid of by its Phase Angle, Pan, and Delay.
02:23I'm going to stick with the Center channel for now.
02:26The Frequency Range slider sets the range of the frequencies you want to remove,
02:29in this case the Center channel.
02:30For this example, I would probably choose Female Voice.
02:34But really, the easiest thing to do in here is to choose one of the presets to start with.
02:39And we even have a Karaoke setting here which as you can see reduces the vocals by 20 dB.
02:43So I'll place it again so you can take a listen and note how it's actually able
02:47to keep the background vocals in while reducing the lead vocal, and I'll toggle
02:50this on and off a few times few times so you can hear what it's doing.
02:53(music playing)
03:17So that's pretty cool, right?
03:19You can use the Center and Side Channel sliders over here to make further adjustments.
03:22So, for example, I can still here a bit of a lead vocal when the effect is
03:26running, so if I want to drop it down even more, I could just drop the Center Channel down.
03:29If I want less background vocals, I can drop the Side Channel levels.
03:35(music playing)
03:50So you do have to be careful about dropping either one too much,
03:53otherwise, you start losing the rest of the music.
03:55(music playing)
03:59So the presets here are a good place to start from.
04:01If I wanted to do the opposite of Karaoke, I could choose A cappella, and that
04:05isolates the lead vocal.
04:08(music playing)
04:16It's not perfect, but it does get rid of a great majority of the
04:19music, which might be enough depending on what you need to isolate it for.
04:22Okay, so that's the Center Channel Extractor for isolating vocals in a stereo mix.
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Working with time and pitch effects
00:00New to Audition CS6 is an effect called Automatic Pitch Correction, known in
00:04some circles as Autotune, which can help finesse a slightly off-key
00:08recording back into tune.
00:10Now you hear a lot about Autotune these days usually from people complaining
00:12about how much it's overused in pop music to the point where the singing doesn't
00:16sound natural anymore.
00:17My personal take is that it's best when used subtly, which requires getting as
00:20on-key a recording of a singer as possible which you can then just slightly
00:24tweak to bring it a little bit more into tune.
00:25I've got this Say Yes LV Only file open right now.
00:29This is an isolated vocal track. Let's give it a listen.
00:34(music playing)
01:02So that's really pretty good.
01:04Nothing that can really be classified as being really out of tune or off-key.
01:08But there are a handful of notes that we could certainly nudge around a little bit.
01:10For example, in this phrase here, listen to the word arms.
01:16(female singing: So keeping me on your mind and in your arms tonight.)
01:21And to me that word just sounds maybe just a little tiny bit sharp.
01:25Certainly not completely off-key, but it could be nudged down a little bit.
01:28(female singing: So keeping me on your mind and in your arms tonight.)
01:33So with that phrase selected, I'm going to go to Effects >
01:36Time and Pitch and choose Automatic Pitch Correction.
01:40Now in order to properly use this Effect, you ideally should know the key of the song it's in.
01:44Notice we can choose a key and select whether it's major or minor.
01:48This gives the tool a better idea of which notes the singer might be trying to
01:51hit as it'll adjust to the nearest note in the key you select.
01:54There's also the option of choosing a Chromatic scale which leaves all notes
01:58available but might produce undesirable results.
02:00Now I happen to know this song is in the B major, so I'm going to choose that.
02:04Now I'm going to leave the current settings and I'm going to toggle the Preview
02:07on and off and you should be able to hear a subtle difference in the tuning of
02:10my selection, especially in the word arms. Let's listen.
02:14(female singing: So keeping me on your mind and in your arms tonight.
02:19So keeping me on your mind and in your arms tonight.
02:23So keeping me on your mind and in your arms tonight.)
02:28So to my ears that sounds a little bit better.
02:30Again, it's very subtle, but I think that's how this tool should be used most of the time.
02:34Now just to show you how important it is to know the key of the song, if I
02:36switch this to say C minor, notice what happens.
02:42(female singing: So keeping me on your mind and in your arms tonight.)
02:50So even without the backing music, we can tell this is really wrong.
02:53I'm going to switch that back to B major.
02:57Now you can tweak the effect by adjusting the Attack and Sensitivity sliders too.
03:01The Attack determines how quickly the pitch will be corrected.
03:04Generally, the faster you set it, the less natural it's going to sound, but if
03:07you set the Attack too slow, there might not be enough time to correct the pitch before it's over.
03:11So you want to start with the default and maybe drag to the right a little bit if necessary.
03:15The Sensitivity slider is used to specify how off-key a note has to be before it's corrected.
03:19If you drag this all the way to the left, almost nothing will be corrected, and
03:24dragging to the right will increase the sensitivity.
03:26Notice when I play the track and drag the Sensitivity slider to the right you'll
03:29see that more correction is being applied over here in the Correction meter.
03:33The more red you see, the more correction it's using.
03:35Basically, you just want to find the place that sits best to your ears without sounding artificial.
03:40(female singing: --your mind and in your arms tonight.
03:44So keeping me on your mind and in your arms tonight.
03:48So keeping me on your mind and in your arms tonight.)
03:52So keeping me on your mind and in your arms tonight.)
03:58I think that sounds good right about there.
04:00When you're happy with your result, you can click Apply, or if you're using
04:03this in the Effects Rack, which again you really should, you can just close the Effect window.
04:07Okay, so that's how you use the new Automatic Pitch Correction effect in Audition CS6.
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7. Working with the Multitrack Editor and Mixer Panel
Creating a multitrack session
00:00So far we have been spending most of our time working with single tracks.
00:04These tracks have been Stereo or Mono, but we've only been working with
00:06one track at a time.
00:08So in this chapter, I want to turn our attention to Audition's
00:10Multitrack Capabilities.
00:12Now you have seen it a couple times already, so a bit of this will already be
00:14familiar, but we'll definitely be getting into some new territory here.
00:17Let's start by taking a look at how to create a new Multitrack Session.
00:21When you have no Multitrack Sessions open, you can create new one simply by
00:25switching to the Multitrack view.
00:27You can also choose File > New Multitrack Session, or use the keyboard shortcut
00:32of Command+N or Ctrl+N. That gives you the new Multitrack Session window where
00:36you can set-up your session. First, give your session a name.
00:39Maybe I'm recording a new audio podcast. I'll call this Podcast Episode 1.
00:45You, of course, would give your session a name appropriate to whatever it
00:47is you're working on.
00:49Next, decide where to save the session on your computer.
00:51Now I want to stress that the location you pick is where you're saving the
00:54Session file itself.
00:56The Session file is a relatively small file that keeps track of all the actual
00:59audio files you record or import into the Multitrack Session.
01:03Those other audio files don't have to reside in the same folder as a Session file.
01:06For example, if you work on a podcast that uses the same theme music in each
01:10episode, that might be in a photo stored somewhere else on your computer.
01:13When you drag it into your session, the session notes and remembers where that file is.
01:17So you can have your audio files spread out all over your computer or in
01:20multiple drives and the Session file will keep track of them.
01:23Of course if you wanted to you could save your audio files alongside the Session
01:26file, but that's not what we're deciding here.
01:28All we're doing here is telling Audition where we want to save the Session file.
01:32So I'll click Browse, and just for the purposes of this exercise, I'm going to
01:37go to my desktop, and I'll choose that.
01:39And again, you can see it shows up here.
01:41Now you can also choose a template if you so desire.
01:44You simply just configure your session with common presets that are typical for
01:47the project you have selected. Notice I select Podcast.
01:50That locks down my sample rate to 44.1, my bit depth to 16, and it keeps it as a stereo file.
01:58If I choose Vocal and Guitar with Metronome, it bumps the bit depth up to 24 bits.
02:03And this will also create a Metronome track in my session so I can keep a
02:07consistent beat throughout the recording.
02:09So each one of these templates gives you a slightly different setting, but if
02:12you don't want to use any presets, you can just choose none.
02:14That gives you the freedom to set the Sample Rate, Bit Depth, and Master Track Output however you like.
02:19But just an example, I'm going to choose Podcast, which again locks in my
02:23settings, and I'll click OK.
02:25And now I'm looking at a new Multitrack Session, but Audition has added a couple
02:29of things that might be applicable to a typical podcast.
02:32Notice each track is labeled.
02:33We have Hosts, Interview, Sound Effects, Music Bed, and we have a Master Track.
02:40There's also markers here for a 30 Second Intro, the Main Body of the podcast,
02:46and a 30 Second Outro.
02:47You're of course free to change or remove any of these things.
02:50Maybe I'm not going to have an interview in this podcast but maybe a book review.
02:53I can re-title this track simply by clicking its name, and I'll just change
02:57this to Book Review.
02:59And naming track is a good practice to get into right off the bat because once
03:02you start getting a bunch of audio files in here, it'll be much easier to keep
03:05track of which is which if you name each track.
03:08You're also free to move tracks to rearrange them into an order that make sense to you.
03:11Maybe I want this Music Bed track to be directly below the Host track.
03:15I'm just going to place my cursor over the little handle area here.
03:17Notice my cursor turns into a hand. I'm just going to grab that and drag it up.
03:22You can see the yellow line that represents where this is going to be placed.
03:24When I release, I've moved the track.
03:27Now the only track you can't move is the Master Track.
03:30That always remains at the bottom of your tracks.
03:32Notice that it doesn't have a handle like the rest of these.
03:35Now we've previously seen that markers can be edited, added, or removed from the marker's panel.
03:40Maybe I only have a 10-second intro.
03:43So I can just come in here and just drag the end time to 10 seconds.
03:49I've got to, of course, also just type it in as well.
03:51I might want to rename this while I'm at it and maybe the rest of the show is
03:55just free-form so I could actually select these other markers and delete them.
03:59So templates really just give you a starting point.
04:02Nothing here is set in stone and you're free to move or change anything you need.
04:05For example, maybe I am going to record music in the session after all.
04:08I can enable the Metronome by clicking the Metronome button here, and if I press
04:12play I can hear the beat.
04:14(video playing)
04:19Incidentally, you can change the type of sound used for the
04:22Metronome from the Multitrack menu, and here you'll find Metronome, and here I
04:27For example, I'll choose Cymbals and now the Metronome sounds like this.
04:28can change the Sound Type.
04:31(video playing)
04:35And I should also mention while I'm talking about the Metronome
04:38that changing the tempo of the Metronome is a little bit weird.
04:41You have to go to Audition Preferences-- or if you're on Windows, Edit Preferences--
04:46and then go to Time Display.
04:48And here you'll find the tempo setting that you can change to the bits per minute.
04:53So once I reset that I'll hear the different tempo.
04:56(video playing)
04:59Now if you don't record music, you don't really need to know
05:02this, but if you do I hope this saves you some time because it took me a while
05:05to find that setting the first time I looked for it.
05:07Also, if you have the Time Display panel showing, you can jump to the tempo
05:11preferences from here by clicking the menu, Time Display, Edit Tempo, and that
05:16takes you to the same place here in Preferences.
05:20I'm just going to hide that for now because I'm kind of low in screen real estate anyway.
05:23Okay, so that's how to set up a new Multitrack Session with a little bonus
05:26information on the Metronome feature.
05:28Again, you're free to edit, rearrange or remove anything that Audition sets up
05:32for you in a Multitrack Session.
05:34And lastly, I'm going to Hide Audition for a moment.
05:36So I chose to save my Session on my desktop, and I want to point out that
05:40Audition automatically creates a folder for your Session and places your Session
05:43file inside that folder.
05:45And as you start recording into your Multitrack Session, it will create
05:48additional folders within this main folder as well so everything related to the
05:51session, apart from the existing files that you imported into your session, will
05:54be placed into this main folder to keep things organized.
05:57We'll see some of these other files and folders it creates in the next movie.
Collapse this transcript
Recording and importing audio
00:00I'm going to continue working with the Podcast Episode 1 Multitrack Session I
00:04created previously, and I've also copied the folder music from my exercise
00:08files folder on to my Desktop, so if you're going to follow along with me, you
00:11should do the same.
00:13So once you have got the basic set-up of your session, you can start recording
00:16or importing files right away.
00:18Now we're going to be going into these track controls more thoroughly in an
00:21upcoming movie, but to record to a track you need to specify the input,
00:25basically where the audio is coming from.
00:27This menu with the right pointing arrow here is the Input menu.
00:30Now if you don't see this, make sure you have Inputs/Outputs selected up here.
00:33I'm going to Stereo default to go with the hardware set-up we set up in
00:38Preferences a couple of chapters ago.
00:40Now depending on which template you chose when you created your session, or if
00:44didn't choose a template at all, you may not have to do this.
00:46Your tracks may already be set up with the proper input.
00:49I chose the Podcast Template which didn't give me a default input, so I have to
00:52select one before I can record.
00:54But whichever the case, you will need to click the R button to record enable the track.
00:59Having to do this prevents you from accidentally recording over other tracks.
01:03When it's on for recording, you can see the level meter starts moving when I speak.
01:07Now if you're using a set-up where you need to be able to hear what you're
01:09recording through your speakers, or more ideally headphones, you can click the I button.
01:14This routes the audio you're recording into your default output device, so you
01:17can monitor what's being recorded to this track.
01:20I'm going to leave that alone for now because the way I have things wired to
01:22record this movie you're watching would cause a bunch of feedback if I turn the monitor on.
01:26All right, so now to record live, I just click the Record button down here, or I
01:30can use the keyboard command of Shift+spacebar.
01:33So my playhead is set at the beginning where I want to start the recording, and
01:36I'll record a little audio now.
01:40"Hello and welcome to GC Book Reviews, bringing you the best in books every week.
01:44Today we've got to look at a new thriller that jumped to the top of the
01:47Bestseller list, as well as news from the world of eBooks.
01:50We've got a lot in store for this half hour, let's get started."
01:56And Shift+space again to stop recording.
01:58Notice the playhead continues to move though, so I do have to stop that.
02:02So there is my first recording.
02:03I'm going to disable the Record button here so I don't accidentally record on to that track.
02:08Now if I did want to continue recording on that same track, I would re-enable
02:11the recording, place the playhead where I want to start, and then record my next clip.
02:15But basically you just repeat this process for each track you want to record on,
02:18just by going to the track, picking an Input, again, I could choose Stereo >
02:23Default and then enabling that track.
02:27Now as far as importing existing audio goes, you can just bring in audio files
02:30the same way as always.
02:31So again, if I look at on my Desktop, I've got this music folder, and in here I
02:34have a file called SayYes_clip.mp3.
02:37I'm going to drag that into my Files panel.
02:43Now, if I double-click that track, I'm going to open it in the Waveform Editor,
02:47but that's not what I want to do here.
02:49I'm going to double-click my session again to go back to it, and to add that audio
02:53track, I simply drag the file from the Files panel into the track I want to add
02:57it to, in this case the Music Bed Track.
03:00The yellow bar that appears shows you where the track will be dropped.
03:02Now if you want the audio to start at the very beginning of the session, just
03:05drag it on top of the controls, and there it is.
03:08So now I have two tracks in my Multitrack Session.
03:13Let's play this song and listen.
03:17(audio playing)
03:30Now there are a couple of issues here.
03:32First of all, the music is louder than my voice and it probably doesn't sound so
03:36great for my voice to come in at the same time as the music.
03:38I'm just going to zoom in a little bit here.
03:41But I can easily fix that by dragging my voice over to the right a little bit,
03:45so it comes in a little bit later.
03:47Now we still have an issue where the music cuts off kind of abruptly.
03:50Let me play the end of this for you. (audio playing)
03:55That one just kind of stops there because that's the way this clip was set up.
03:59Now if you look inside the audio clips, you'll see that we have the same fade
04:02handles that we saw earlier when we were working in the Waveform Editor.
04:05So I can drag this right one in to create a Fade.
04:08Remember, you can drag it vertically to control the speed of the fade.
04:11I'm going to drag down to increase the fade speed a little bit.
04:17(audio playing)
04:23Now if this were a really long file, like if I had dragged in an
04:26entire 3-minute song here, that would be a really long fade.
04:29Now in those cases, you can trim the clip simply by placing your cursor over
04:33either the left or right end of the clips to get this little bracket cursor
04:37and then just drag in.
04:39Now that doesn't damage your file at all, you're just telling Audition that
04:41that's all of the clip you want to use.
04:43It does affect my fade a little bit, so I'm just going to drag that in a little
04:45bit more, maybe move this over a little bit more.
04:48So I'm done talking before the music runs out.
04:50Now I can see that there are a couple of little clicks here on the either end of my voiceover.
04:55I'm going to solo my track so I hear just this track.
05:00(audio playing) So I heard that little click there.
05:05(audio playing) And at the end as well.
05:10So, again I can just trim these tracks to get rid of those
05:13extraneous sounds at the beginning and end. (audio playing)
05:19I may even want to zoom in a little bit more and add just a
05:22little bit of a fade. (audio playing)
05:28Sounds a lot better to me and I might do the same thing at the end, just a little bit.
05:32(audio playing) So that's a lot cleaner to me.
05:38And again, I'm not damaging the audio file here,
05:40I'm just making these changes within the Multitrack Session.
05:43And of course, since the music is so loud, I should probably reduce its volume as well.
05:46I do this with the Volume Control right here. And I can adjust that while I'm listening.
05:53(male speaker: Hello and welcome to GC Book Reviews, bringing you the best in books every week.
05:57Today we've got a look at a new thriller that jumped to the top of the bestseller lists
06:01as well as news from the world of ebooks. We've got a lot in store for this half hour.
06:05Let's get started.)
06:07Now, one problem here is that this volume for this clip is going
06:10to be the same all the way through.
06:12But that might actually make it too quiet for the opening, where I'm
06:14not speaking at all. (audio playing)
06:18Ideally, what I'd like to have it do is have the music start at
06:21full volume and then dip down or duck when I start speaking.
06:24Now I'm going to talk about how to do that a little bit later at the end of this chapter.
06:27But for now, that's how you get sound into your Multitrack Session either by
06:31recording it directly into the session or importing it.
06:34Now I want to again point out that importing music stays in its original location.
06:38This music clip file is the same one that's still sitting out on my Desktop.
06:42If I were to accidentally delete that file or even just move it to another
06:45location, my clip would go missing here in this Multitrack Session.
06:48I'll show you how to deal with that in just a moment.
06:50Let me just hide Audition for a moment.
06:53Now, files that you record into your Multitrack Session get placed into a
06:56folder alongside your Session file.
06:58So here's my Session file that I created in the previous movie--and notice,
07:02Audition has created this Podcast Episode 1_Recorded folder.
07:05If I look in there, there's Host_001.wav, and there's the peak file it creates
07:11for all the audio files you work with.
07:13Now it gets the name of this file from the name of the track, Host.
07:16Back in Audition, you can see this is the Host track.
07:19It's Host_001 because this was my first take on this track, and it created
07:23this file right here.
07:24A shortcut to jump to see the actual file itself is to right-click on the file
07:27and here I can choose Reveal in Finder.
07:29If you're on the Windows it's Reveal in Explorer.
07:33And you can see that takes me right to the folder of the file that's residing in.
07:36Here on the Mac, I can Command-click the Title Bar of Window to see where it is
07:39located, and again, it's on my Desktop inside the Podcast Episode 1 folder,
07:43inside the Podcast Episode 1_Recorded folder.
07:47On Windows you'll see the folder paths right across the top of the window.
07:50So Audition does keep the audio you record directly into a Multitrack Session
07:53organized with the Session file itself.
07:55Now let's go back to this SayYes clip that I dragged in.
07:59Again, I'm going to Reveal this in the Finder or Reveal in Explorer, and you can
08:03see it's still sitting here in the music folder on my Desktop.
08:05Let's Quit Audition for moment and make sure I Save my session.
08:11So again, this song clip I'm using in my session is sitting here in a folder
08:13called music on my desktop.
08:14I'm going to drag that out of this folder and just place it on the Desktop.
08:19Let's reopen Audition and I'll reopen my Recent Session.
08:27So now I'm getting this alert that one of my files can't be found.
08:30So I have either got to Quit Audition, move my song back to where it belongs and
08:34then reopen Audition, or if you really did need to move the file--maybe you're
08:38doing some reorganization and you know where the file is, you can click the Link
08:42Media button to browse to the file and let Audition know where it's now located,
08:45like I could actually just select it here.
08:47I'm just going to Cancel that for now.
08:48I'm not going to tell Audition where that is, but I'm going to click OK anyway.
08:53So this is what it looks like in the Multitrack Editor when Audition can't find a clip.
08:56Notice it says this clip is offline.
08:58Now its position, its size and its fade are still correct, because that
09:02information has kept in the Session file.
09:04But if I play this, I don't hear the music.
09:07(audio playing)
09:10Now I do have another opportunity to re-link this file to its
09:13new location by right-clicking and choosing Link Media, and then I can find the file from here.
09:19But in this case, I'm just going to Quit Audition again, and I'll put my file
09:23back where it belongs, and then I'll reopen the session, this time I'll just
09:28open the Session file to pop up in Audition, and now everything is back the way it should be.
09:34(audio playing)
09:37So make sure you're not moving your files around once you have
09:40used them in a session unless you really need to.
Collapse this transcript
Understanding the multitrack interface
00:00Now let's take a deeper look at the interface elements and controls that you'll
00:03need to be familiar with in a Multitrack Session.
00:05I still have the Podcast Episode 1 Multitrack Session open.
00:09And in case if you haven't noticed yet, take a look at the controls for each track.
00:12The thing to bear in mind here is that each track has identical controls and options.
00:16So this isn't as complicated to use as it might look at first.
00:19Also if you're not seeing the same controls in your screen here, remember, you
00:22can use the scroll wheel on your mouse to increase or decrease the height of the
00:25tracks, to make sure your mouse is over one of the tracks when you scroll.
00:29If you don't have a scroll wheel, you can click and drag the border between the
00:32tracks to adjust one track's size or hold Shift while doing so to adjust them all simultaneously.
00:39And remember, if you have a scroll wheel, if you want to scroll up and down in
00:42tracks themselves, place your cursor over the track area.
00:45Place your mouse over the clips area, not the tracks.
00:49Now sometimes it's more important to see more of your tracks all at once, so you
00:52might want to use the most narrow of setting, while other times you'll need to
00:55access all the options, so you want to adjust the sizing appropriately.
00:59So let's go through some of these controls here. First of all we have the M, S, R, and I buttons here.
01:04M stands for Mute, and clicking it completely silences the track.
01:08It's useful when you want to listen to all or most of all the other tracks.
01:11In this case just mute the ones that you don't want to hear.
01:13For example, maybe you're hearing a weird noise like a background hum or a click;
01:17you could go through each of the tracks one by one to see which one is making
01:20the sound go away when you click the mute button.
01:22Notice that muting a track makes its clips go gray, which is a good thing
01:25because sometimes you'll forget that you muted a track and the clips being gray
01:29is easier to notice than this tiny M button being clicked.
01:33The S button stands for Solo, and it's the opposite of mute.
01:35Soloing a track mutes all the other tracks that aren't also soloed.
01:38This is a quick way to check out a single track, although like muting, you can
01:42also solo a multiple tracks.
01:43But notice also that soloing a track turns all of the other tracks gray.
01:48As we've previously seen, R stands for Record.
01:51In order to record to a track, you have to click R to record enable it.
01:55You can also enable multiple tracks for recording, but you need hardware
01:58that supports Multitrack recording so you can select different inputs on each track.
02:01We'll talk about inputs a little bit later.
02:04And I is for the Monitor Input button, which we'll use if you need to be able to
02:07listen to the track you're recording to while you're recording it.
02:10And it's only available when the R button is enabled.
02:13If I disable it, notice that the I goes gray.
02:15We've already seen how to rename tracks simply by clicking on the name, I
02:19won't do that right now.
02:20Now below that we have the Volume and Panning controls.
02:24Volume controls the overall level of the track, and you can drag it left and
02:26right to make the volume quieter or louder.
02:28That's what I did with the music bed here, I dragged it way down, so it wasn't
02:32louder than my vocal track.
02:33You also have the Pan tool available if you're working on a stereo file.
02:38This lets you to move the sounds towards the left or right channels.
02:40I'm going to solo up the music and just make it a little bit louder here, and
02:45I'll play a few seconds--well, a few seconds is all I have right now--but you
02:48should be able to hear the difference as I move the Pan from left to right.
02:51It'll be especially noticeable if you're wearing headphones.
02:54(audio playing)
03:05Now if you hold down Shift, you'll be able to pan more quickly.
03:08Notice I had to drag all the way to the extreme left and right together all the
03:12way to the extreme left and right.
03:13But if I hold down Shift, it jumps very quickly. There's very little movement needed for that.
03:20Now at the Dead Center, or 0, your audio is equally balanced within both channels.
03:25And probably the easiest way to get that center is just to select the text here and type 0.
03:30Now it doesn't matter whether the audio clip on the track you're adjusting is
03:33itself mono or stereo either.
03:35The Pan effects the tracks placement in the master mix.
03:37And because I set this up as a stereo file, I have Pan Controls for each track.
03:43On stereo tracks you'll also see this Sum to Mono button.
03:46I can say this is a stereo track because I have two waveforms.
03:49This vocal recording here is just a mono track so it doesn't have that Sum to Mono button.
03:54But what the Sum to Mono button does is that it lets you take a stereo track
03:57and play it back as a mono signal.
03:58So I'll go ahead and play the music again, and I'll toggle this a few times and
04:02you should be able to hear the difference.
04:05(audio playing)
04:14So you should have been able to hear the difference between the
04:16mono and stereo version there.
04:18All right, so the items that appear under the Volume and Pan controls depend on
04:22what you have selected up here.
04:24Right now, I have Inputs/Outputs selected, and that gives me the controls for
04:27managing how sounds are getting into and out of the tracks.
04:29Again, I might not see them all unless I expand the track I'm working on like this.
04:33So I think effects, gives me a smaller version of the Effects Rack which we
04:38learned how to use over here.
04:40Now when using effects on a track, you probably want to increase the height of the tracks.
04:43Just like in the Effects Rack, you can add up to 16 different effects per track.
04:47So the difference here is that the effects you add to a track affect only that track.
04:52When you use the Effects Rack in Multitrack mode, it affects the entire mix,
04:55meaning all of the tracks at once.
04:56If you want an effect that only affects the track, you do it over here, under Effects.
04:59Now we also have the Sense Controls and the EQ buttons here as well.
05:04And we'll talk about those later.
05:06That's a run down of the controls you'll be working with in Multitrack.
05:09Now depending on how you like to work, you may find yourself spending more time
05:11in this view, or you may switch over to the Mixer View.
05:14They look very different but have pretty much the same controls, and we'll take
05:17a look at this Mixer View in the next movie.
Collapse this transcript
Understanding the Mixer panel
00:00Previously, we looked at the controls that are common to each track in your Multitrack Session.
00:04The point of working in this multitrack view is that you can see your audio
00:07clips, move them around, adjust them, record, and so on.
00:11But the compromise is that the track controls have to be a little bit smaller
00:14and can be difficult to use, especially if you're into the mixing phase of your session.
00:18Fortunately, we also have the Mixer View to work with.
00:21What you have here are controls that are identical to the ones you have in Multitrack mode.
00:26But here they've taken on the more traditional appearance of an actual mixer.
00:29Notice that each track is still on its own track, and we can see their names at
00:33the bottom of each module.
00:34I've got a Host, Music Bed, where my two audio files currently are.
00:38The Book Review Track, Sound Effects Track, and the Master Track appears all the way to the right.
00:42Now if you have more tracks than the space to display them, this area becomes scrollable horizontally.
00:48My level is controlled with these faders and this gives me much more fine grain
00:51control over volume levels than the dials here in the Multitrack view do.
00:57You can drag the sliders up and down manually.
00:59You can also click above and below the fader switch to have it jump
01:02incrementally to the next position.
01:06And we still have the actual decibel level being displayed down here.
01:08And again, you can drag those horizontally.
01:10I can set this back to 0, by clicking it and just typing 0 and pressing Return.
01:16Above those controls--and again, notice that each of these controls are
01:18identical for each track--we have the M, S, R, and I buttons.
01:22Again, Mute, Solo, Record, and Monitor Input buttons.
01:25And above that we have our Pan Controls, which works the same way as we saw earlier.
01:28You can drag left and right to pan.
01:31Now in the Multitrack mode you have these four buttons here, so you can see the
01:35controls for Inputs and Outputs, Effects, Sends, and EQ.
01:41Here in the Mixer View, they each have their own place.
01:43You can still collapse and expand these sections if you want to, but it is
01:47possible to see all four sections at once.
01:49Note though that if your Audition window is too small, or your screen resolution
01:52is too low, in this case my screen resolution is too low, some of these arrows
01:57is going to be grayed out.
01:58And I'm going to have to close a couple of these other ones before I can open
02:01the ones that are grayed out.
02:04But I'm recording this movie at a relatively low resolution, which is why
02:07those are unavailable.
02:09In most cases, you'll probably be able to see all those controls at once.
02:14But continuing to work our way up we have the EQ.
02:17Now each track has its own EQ module.
02:19You can turn it on and off with the power button, and you can adjust its settings with the Edit button.
02:23And that opens the EQ in its own window.
02:26So I powered it on--and let's move this out of the way so you can see it in
02:29the background here.
02:30And I'll just select a preset of say Heavy Guitar which changes my curve.
02:36And you can see that EQ curve is reflected here in this sort of thumbnail version on the track module.
02:39I'm just going to leave that powered off for now.
02:43Above the EQ is the Control for Sends.
02:46We'll get to this feature in the upcoming movie on Creating Buses.
02:49Next we have Effects, and as I mentioned earlier, each track can have its own
02:53collection of up to 16 effects that apply only to that particular track.
02:57So when you select an Effect here--I'll just close that--you can see it gets listed in the track.
03:03It also shows up in the Effects Rack under Track Effects.
03:07This is just a larger interface to working with effects you have applied to
03:10individual tracks, since the track interface here is kind of tiny.
03:13So right now I have Speech Volume Leveler and Convolution Reverb set to this track.
03:17If I were to select the second track here, notice it's just showing me the hard
03:20limiter effect that's applied to this track.
03:23So Effects you add to tracks show up under Track Effects here in the Effects Rack.
03:28And again, they're only applied to the selected clip.
03:29If I switch to Clip Effects, any effects I add in here get applied to the
03:33entire mix as a whole.
03:34Now I also have the option here to determine whether the effects are applied pre or post-fader.
03:39Pre-Fader means the effect is applied to the original signal, Post means the
03:43effect will be applied to the signal after it's been adjusted by the fader on
03:46that particular track.
03:47So boosting or cutting the gain may affect the Effect in that case.
03:51Now unclick is Pre-Fader, if you click it, that's Post-Fader.
03:54You can tell by the little arrow it follows the fader in that case, and it
03:57precedes the fader in this case.
03:59And there's also the option here to Pre-render Track Effects, which is useful to
04:03do if you got a lot of effects applied to a track and your computer might not be
04:06powerful enough to apply them in real-time.
04:08When you Pre-render an Effect, Audition creates a temporary Wave file of the
04:12track with all the Effects applied, and it plays that track when you listen to the mix.
04:16I have a short movie on this later in the chapter.
04:18And then at the top of the track we have our Input/Output settings.
04:21And again, this is where you determine where the signal coming into the track
04:24is coming from, which is important if you're recording live into Audition and
04:27where it's being sent to.
04:29By default, the Output goes to the Master track, but you may be sending it
04:32through an external audio device for further processing.
04:34Now at the very top we have the Polarity Reverse button, and that reverses
04:38the phase of the track.
04:39For example, sometimes when using two different models of microphones to record
04:43the same sound, or if the microphones are near each other so that the sounds
04:46they're recording bleed into each other, you may run into an issue where they
04:49have opposite polarities from each other.
04:51To telltale sign of this is that the audio sounds really thin or has points
04:55where it seems to drop out.
04:57Now many pre-amps have a phase which actually reverses that signal, but if you
05:00weren't able to do that during the recording process, you can try clicking the
05:03Polarity Reverse button here to see if it solves the problem.
05:06If the problem is a phase issue, that should do the trick.
05:10Now we haven't talked much about it yet, but the Master channel over here is
05:12where all the elements come together.
05:14As I mentioned earlier, by default, all the signals from all of your tracks are
05:18sent to the Master channel, and how you mix them affects the relative levels of
05:21each other as they're sent to the Master Channel.
05:23And the signal from the Master Channel is what you're mixing to, and it controls
05:27how your final output sounds.
05:30Notice it has its own Fader, Effects Area, and EQ, and so on.
05:33but there's no Input or Output settings and no Record Enable button because you
05:37don't record to the Master Channel.
05:39So again, all of these items are available from the Multitrack Editor view
05:42as well, but you'll probably find it more comfortable to work with the mixer in some cases.
05:46You may very well find that you like to work with both simultaneously, in
05:49which case, remember you can make the mixer its own panel set by dragging it
05:52out of the set, placing it maybe at the top of the screen or wherever else you want to place it.
05:56Of course, if you have the screen real estate, you can hold down Command on the
05:59Mac, or Ctrl on Windows, and just make it its own floating window.
06:03I don't really have that kind of space to work, if you have some, I'm just
06:05going to pair this back with the Multitrack Editor, and I just like it on the right there.
06:10All right, so that's the Mixer panel.
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Editing clips in Multitrack View
00:00In this movie, I want to take a closer look at how to work with and edit clips
00:03in the multitrack environment.
00:05We've already seen a bit of this on how you can trim clips, add fades, move
00:08clips around, and so on.
00:10But here I want to cover a couple other ways you can work with your clips.
00:12Now, I need a slightly longer bit of audio to work with here, so I'm just going
00:16to grab the maya_intro file that we have worked with before.
00:18I've copied it to my desktop.
00:21I'll just select it and open it, and I'll switch back to the Multitrack Session here.
00:25I'm just going to drag that file on to this third track currently labeled Book Review.
00:29Now, if you're working along with me and you don't have access to the exercise
00:32files, just bring in any audio clip that's more than a few seconds long.
00:37So, yes as we've seen, you can easily move clips around once they're on your track.
00:40I can drag it left and right, to change when it starts playing in relation to
00:43the rest of the tracks.
00:45You can even drag clips up or down on to other tracks.
00:47I'm going to leave it butted against the left side so it starts playing immediately.
00:51And while I'm doing this, I'm just going to go ahead and mute the other two
00:54tracks so I will only hear this track.
00:56Alternately, I could have of course just solo this track too.
01:01Now, the great thing about editing clips in Multitrack mode is that nothing
01:04you do is destructive.
01:05I'm about to chop this clip up, move bits of it around and perform other
01:08changes to it, but nothing I do is going to affect the original WAV file
01:12sitting on my desktop.
01:13All the edits that I performed here in Multitrack mode are simply instructions
01:16to Audition on how to play this clip at any particular point in the timeline.
01:20Now, if I did want to make a permanent change to the WAV file, I would just
01:23double-click it, which opens it in the Waveform Editor.
01:26So anything I do in here like changing the volume or adding fades affects the
01:30actual file, and those changes will be reflected in any multitrack project that
01:34this file is a part of.
01:35But I'm not going to make any changes here.
01:36I'm just going to Click Multitrack to go back to my multitrack project.
01:40Now, for example, there are a couple of seconds of sounds here at the beginning
01:43of this clip before the speaker starts talking, and I want to trim that away.
01:46And as we've seen, to trim the ends of any clips on your tracks, place the
01:49cursor over the right or left end, so you see this Bracket Icon and then drag in.
01:53I'll just drag it right before the speaking starts, and I'll drag this clip back to the left
01:58so that I when it starts playing from the very beginning, the speaking start right away.
02:03(male speaker: Hi, I'm George Maestri--)
02:05But if I go back to the file itself, notice that empty space is
02:09still there at the beginning of this waveform.
02:11So, that's what I mean by non-destructive when you're editing in the multitrack mode.
02:16Now, sometimes you'll trim a clip because you needed to be at precise length, so
02:19maybe you have trimmed the clip to the length you need but you didn't quite grab
02:22the portion of the audio you wanted to keep.
02:24Instead of having to Undo and then trim the clip again, you can just grab the Slip tool.
02:29This lets you move your audio around inside the clip, so the clip stays the
02:33same duration, but the portion of the audio that's played can be move or
02:36slipped left and right.
02:37You probably see this best if you can see the whole clip.
02:41And notice I can use a Slip tool, that clip is staying the exact same length,
02:45but now I can adjust the contents within the clip.
02:48So I can bring back that sound at the beginning, but in doing so, I'm cutting
02:51off the very end of the clip. So, that's the Slip tool.
02:55Let's look at some other ways to edit and alter your clips.
02:58I'm going to jump over to about the 51 second mark, and I'll just zoom in on that
03:03a little bit, and there's a slight flub here that I need to edit out.
03:08(male speaker: --and inverse kinematics switches.
03:11Then we're gonna take a look at facial animation, at how--one more time. And then we're--)
03:18So there's a little bit of flub here.
03:20Now realistically, this is probably the case where I would go back and edit
03:23this out of the original file, but who knows, maybe I really don't want to
03:26alter that original file at all, and I can still completely fix it here in my current project.
03:30Now, in the Waveform Editor, you delete sections of audio simply by dragging a
03:34selection and pressing Delete.
03:35Here in the Multitrack Editor, we need to use a different tool.
03:38I'm going to grab the Razor tool up here.
03:40Now, there are actually two tools here if you Click and Hold--there's the Razor
03:44Selected Clips tool and Razor All Clips tool.
03:46In this case, I want to make sure I have the Razor Selected Clips tool, which is the default.
03:51Razor All Clips tool actually affects all your clips where you cut.
03:54So notice if I select the Selected Clips tool,
03:57when I bring the razor in, you see this line showing me where I'm going to make my cut.
04:01But if I select the All Clips tool, that line extends across all of my tracks.
04:07So if I did have other clips above and below this track, they would also be cut
04:11at the location I click. So, I'm going to switch back to the other tool.
04:15And all I have to do here is Click on either side of the portion I want to get rid off.
04:18One there and one there.
04:22Now, you want to be careful when you Click--and I'll demonstrate this again.
04:24Let me undo that.
04:26If you have your cursor over this Volume Line here, you're actually going to
04:29place what's called a Key Frame on the Volume instead of Clicking with the tool.
04:32I'm going to be talking about this tool later in this chapter, but just make
04:34sure you're not Clicking on that line. I'm going to Click there and there.
04:39Now in real life, I would probably be more precise in this by first listening
04:42closely to the clip again and maybe adding some markers where I want to make my cuts.
04:47And I'm just doing a quick edit here and show you the Razor tool.
04:49So I have made those cuts, and now I have three separate clips on this particular track.
04:53The one before the first cut, the one between the two cuts, and the clip after the second cut.
04:59I'm going to press V on my keyboard to switch back to the Move tool, so I can
05:02Click that center clip to select it.
05:04And now I can simply press the Delete button on my keyboard, and bam, it's gone.
05:08Again, totally non-destructive. The original file is still safely intact.
05:12I've just told Audition to cut out this portion of this particular instance.
05:16But now I also have this large gap here that I need to close.
05:18Now, I can do a couple of things here: I can simply grab the right clip and drag
05:23it towards the first clip.
05:25Notice when the two clips start to overlap, something interesting happens.
05:28Audition automatically insert a cross fade, so the transition between this
05:32clips isn't as harsh.
05:33It fades out the first clip and fades in the second clip.
05:36Now, this probably isn't an issue in this example because I have a natural gap
05:39and dialog already between the two clips.
05:41But if this were a continuous this audio file, the cross dissolve might be more useful.
05:45I'm just going to Undo that for now by pressing Command+Z, Ctrl+Z on Windows.
05:48So, when I was dragging, you might have notice that the clip just kind of moves
05:52smoothly across the track.
05:54And that's nice in some cases, but what would be really convenient here is it
05:57would detect the end of the other clip and just snap to it, so I can completely
06:01close the gap between the clips.
06:02But right it kind of just goes right over that point, and I can't really tell
06:05exactly where they meet.
06:08Now, I'm going to right Click on my Timeline, go to Snapping and choose Enabled.
06:13Notice the keyboard short cut here is simply S. Let me go back to that menu again.
06:18Underneath Enabled, you can check all the different elements you would like
06:21items like clips and the playhead to snap to. You can snap to rulers, markers, and so on.
06:26I'm going to make sure that Snap to Clips is selected.
06:30So, now when I drag my clip left, you can see it's snapping with other points along with timeline.
06:34For instance, right here it'll snap to the playhead.
06:36But as I get closer to the other clip, there, they snap together.
06:40It's kind of like two magnets coming together, which is why snapping is
06:44represented by this button up here with the magnet in it.
06:48That's how you turn snapping on and off. Rather than having to right Click and
06:51choose Enable here or pressing S, you can just use this button.
06:54So, now when I come back here, snap them together, I now know there's no overlap between the clips.
06:59And as you saw, I can continue to drag to create that cross fade again, but I
07:03don't want to in this case, I just want them to snap together end to end.
07:06But actually there's more than one way to close that gap.
07:08I'm going to press Undo several times 'til I get back to the point before I
07:12deleted that center clip, and this is probably the easiest way to close the gap.
07:16Instead of selecting that clip and just pressing Delete on my keyboard, I can
07:19press Shift+Delete to do what's called a Ripple Delete.
07:23That removes the clip and closes the gap that clip leaves all at once.
07:26Pretty cool, right? I'm going to Undo that one more time.
07:28Now, what if you just have a gap between clips with no clip to Ripple Delete between them?
07:33Maybe you just drag the clips on to your track, just delete that.
07:37All you have to do here is right Click in the gap, choose Ripple Delete and
07:41choose Gap and that closes the gap. All right, so that's Ripple Deleting.
07:46Now, when it comes to dragging your clips around, sometimes you want to be
07:48able to be a little bit more precise and maybe the snapping feature isn't really helping.
07:51I want to show you another useful command you can use in those cases.
07:54I'll just select one of these clips, and on to the Clip menu, you'll find a Nudge Left and Nudge Right.
08:00As their name indicates, this commands Nudge your clip either left or right by tiny increments.
08:05Notice the keyboard commands are Option+, and Option+. or Alt+, or Alt+. on Windows.
08:10Those keyboard commands are a lot more convenient than pulling down from this menu.
08:14So, to nudge you clip, just make sure it's selected.
08:16I'm also going to open the Properties panel here so you can see the change.
08:20Watch the Clip start and Clip end time.
08:22Now, it's not really necessary to open the Properties panel here.
08:25I just want to demonstrate to you so you can see how small these increments
08:28are because you can't really see it by looking at the clip over here most of the time.
08:31So again, to nudge you clip make sure it's selected, and when I use the keyboard
08:35command of in this case Opt+. or comma.
08:38I'm just nudging it tiny increments, less than a second in each direction.
08:42This can be useful when you're trying to time some clips together precisely and
08:45dragging with your mouse just isn't working.
08:48And again, since everything I've done here is non-destructive, I can always
08:51revert the clip back to the way it was or bring back audio that I cut out.
08:54For example, if I wanted to get rid of the cut that I made and go back to the
08:57original audio, I could just delete the second clip and then place my cursor
09:02on the right edge of the first clip to get the Trim tool and then just drag it
09:05all the way to the right to reveal the remainder of the audio in this particular clip.
09:11I can even go back to the beginning where I chop out that little bit of silence
09:14and get that back too.
09:16Okay, so there you have a couple of ways to work with clips in Multitrack View.
09:20And again, I do want to add that word of caution that when you're dragging or
09:22Clicking on your clips, try to avoid Clicking on the yellow horizontal line
09:26that runs through them.
09:27Again, that's the Volume Control tool, and we'll be looking at how that works later.
09:30But for now just know that when you Click it, you might end up changing the
09:33volume of your clip at that point.
09:35Notice that you get a slightly different looking cursor when you role over the Volume Line.
09:39Anywhere else in your clip is free game for Clicking those, so just keep that in
09:42mind, it's going to Undo that, to get rid of that point I added.
09:45But again, there you have a couple of ways to work with clips in multitrack view.
Collapse this transcript
Grouping clips together
00:00If you want to move or edit multiple clips simultaneously, Audition CS6 makes it
00:04easy to do so by letting you create Groups.
00:07This is a really useful feature for making changes to multiple
00:09clips simultaneously.
00:11Just make sure you have your Remove tool selected and then drag a marquee to
00:14select the clips that you want to group together.
00:16For example, I'll select these first two tracks in my mix.
00:18And I'll go to Clips > Groups > Group Clips.
00:23The keyboard command is Command+G or Ctrl+G. And the Group Clips in this case
00:28are this sort of lavender color.
00:30The color is going to vary because you can have multiple groups and you can tell
00:33which clips are grouped together by the color they've been assigned by Audition.
00:36If I were to ungroup these clips, just as an example and then group them again,
00:43you can see they take on different color.
00:46Now that's a little too close to their actual color so let me do that one more
00:48time, and I'll just hit Command+G this time.
00:51There we go. So that's my group.
00:53You can also tell they are grouped together because they have this little group
00:56icon in the lower left-hand corner of the clip.
00:59Now I can drag them around and they stay in the exact same relative
01:01position to each other.
01:02This can be a great help if you have multiple tracks timed precisely together,
01:06but need to move them to another part of your mix or even to other tracks.
01:11Notice even when Click off, Clicking one of the clips selects them both again,
01:14because they're part of the same group.
01:15Now you can even make simultaneous changes.
01:18Notice if I start trimming the music's track beginning here, the track above it
01:22also starts trimming as soon as I come in line with it.
01:26Same thing if I do it on the other end.
01:27In this count we make sure that all the clips that are grouped together start
01:31and end at exactly the same time.
01:33Now you can do this with clips even when they're not grouped as long as they're
01:36simultaneously selected, but it's much easier to work with groups, because now
01:39I don't have to select all of my clips again anytime I want to make a change like this.
01:42Now if you don't want this behavior while you're working on your clip, you can
01:46temporarily suspend the group by going to Clip > Group > Suspend Groups or
01:50pressing Shift+Command+G or Shift+Ctrl+G on Windows.
01:53You can tell they're suspended because the group icon looks a little
01:56bit different now.
01:57And now I'll just click off to make sure both aren't currently selected, and now
02:01I can trim the clips individually again and even move them independently.
02:05When I reinstate the group by pressing Shift+Command+G or Shift+Ctrl+G again to
02:08unsuspend them, they're locked together again in their current positions.
02:14And you'll find a couple of other group commands in the Groups menu as well.
02:17Remove Focus Clip From Group is useful if you have multiple clips in a
02:20group but you want to remove just one of them from the group while keeping
02:22the rest grouped together.
02:23Just select the clip you want to remove and then select this command.
02:26And Ungroup Selected Clips frees the clips from the group and gives them their
02:30independent status again.
02:31So at this point they're no longer grouped together, they're just regular clips.
02:34Now they're still moving together simultaneously because they're both still
02:37selected, but if I just click off and select just this clip, I can move that independently again.
Collapse this transcript
Creating bus groups
00:00All right, so I'm going to close this Podcast file I've been working with up to
00:03this point in this chapter.
00:05I'm just basically going to select everything in the Files panel and click the
00:07Trash icon to clear that all out. And let's open up another multitrack session.
00:11I have one on my Desktop, and I'll use the Media Browser in this case just for a change.
00:15Out on my Desktop I've got a Breakdown Mode folder, and in there is a
00:19Breakdown_Mode session file. I'll open that up.
00:22So this is a rough mix of a complete song, and it comprises 31 tracks.
00:27I'll just compress this a little bit so you can see all the tracks in here.
00:31So we've got drum tracks, bass guitar, keys, vocals, background vocals, and so on.
00:36Let me go ahead and play about a minute of this for you.
00:40(music playing)
00:58Switch over to the mixer.
01:01(music playing)
01:32So as you can see, we've got a lot going on here in this multitrack session.
01:35Let me scroll down a bit here in the Multitrack Editor.
01:38Now here under the Lead Vocal track is where I'll find all the backing vocal tracks.
01:43We have some tracks that double the lead during the course.
01:46We've got Verse background tracks, Verse BLs.
01:50We've got tracks labeled Oohs and we've got Chorus background vocals.
01:55Now in this particular session we have separate tracks for the left and right
01:59channels of all the backing vocals.
02:00Notice how each one is either hard panned left or hard panned right.
02:03Scroll up a little bit so you can see, for example, Oohs L and Oohs R, they're
02:08panned hard left and hard right.
02:10Let me use these as an example.
02:12I'm just going to Solo both of these tracks, and I'll play a little bit so you
02:15can hear how each one is panned hard left and hard right.
02:23(music playing)
02:32So that's just the right. This is just the left.
02:41So these vocals are pretty much meant to sound nearly the same as each other,
02:44and chances are I want to mix both of them at the same level relative to the
02:47rest of the song.
02:48So if while mixing I wanted to bring them up or down, I'd have to first adjust
02:51the volume of one of them, maybe I drag that down 3 or 4 decibels, in this case
02:57-3.6 dB, and I have to use the same thing to the right track.
03:01You can see I kind of have to nudge to this or maybe I even might come in here
03:05just type in that value, so I can match them exactly.
03:09Now even worse if I wanted to add an affect to this backing vocals, may be I'll
03:12switch to the Effects track here and to this track I want to add some Reverb, so
03:17these Convolution Reverb, I'll just use that default setting.
03:21But the point is I'd first have to figure out the setting for the Reverb that
03:23I want to apply, and then I have to do the same thing for the second track, like so.
03:31And maybe after listening to the overall effect, I don't want to make other adjustments.
03:37So any adjustments that I want to make, I'd have to do twice as well.
03:40So you can see how this would become really tedious and would be a really
03:43inefficient way of working.
03:44I'm just going to open up my History panel here, and let's go back to the way it was when it opens.
03:51When it opens I can undo these effects. Now here's an easier way.
03:54I'm going to switch over to view the Input/Output control for the tracks and
03:59I'm going to expand the height of my tracks, so I can see both the Input and the Output menus.
04:03Now you may recall from earlier that the default output of each track is the Master Channel.
04:08All the tracks are mixed to the Master Channel which you can then use to adjust
04:11the overall volume, add effects to the entire project, and so on.
04:14But you can also route the audio from any track elsewhere before it heads over to the Master track.
04:19So for Oohs L I'm going to choose Bus > Add Bus, and I'll make this a Stereo Bus.
04:26That creates what's called a Bus Track or Bus Group.
04:28Right now, it's called Bus A, but I'm just going to rename this, let's
04:31called this the Oohs Bus.
04:36Now these Bus Tracks are special tracks, you can't drag audio files to them and
04:39you can't record directly to them. Notice there's no Record Enable button here.
04:43Also notice it's a slightly different color and it has a different icon up
04:47here next to its name.
04:49It kind of represents multiple signals coming into one track.
04:52So Buses are used to control multiple tracks at once.
04:54And now you can see that instead of going to the Master Channel, the audio from
04:58Oohs L is being routed to the Oohs Bus.
05:02I'll scroll down and do the same thing for the Oohs R track.
05:04I'll send that to the Bus and now I can send it to the Bus that already
05:08exists, right there.
05:10So now both the Left and Right Oohs tracks are being sent to the Oohs Bus.
05:14Now I'm just going to drag this down so it's below both the Left and Right
05:18channel, but that's just a personal preference of mine.
05:19So you can see we have Oohs L, Oohs R, and then Oohs Bus.
05:25So now any effects volume level changes and so on that I make to the Bus Group
05:29will be applied to every track that's sending its output through it, in this
05:32case the two Oohs tracks.
05:34So I'll hit Play again, and then I'm going to increase the gain of the Bus Track
05:37and you'll hear both Oohs coming up.
05:39(music playing)
05:52So it's much easier to control the volume of these two independent tracks now.
05:56I can still go to each individual track and make changes, like if I wanted to
05:59push the left vocal back a bit for some reason, I can still do that and now
06:03they'll still maintain the relative level to each other, but I can still control
06:06both of them using the Bus Track.
06:10Similarly I can now add effects to the Bus Group and that effect will be applied
06:13to any tracks going through it.
06:14If I switch to Effects, I can go back in, add my Reverb again, and now you
06:20should be able to hear that effect applied to both tracks.
06:23(music playing)
06:26And I want to bring that up again now. (music playing)
06:30I can toggle that on an off for both tracks.
06:36Another nice thing about Bus Groups is that you can quickly Mute and Solo all of
06:39the tracks going through the group.
06:43So I can Mute them both simultaneously or even Solo them simultaneously.
06:47(music playing)
06:55So that's how to create a Bus Group.
06:58Just route the output of any tracks you want to group together into the same Bus
07:01and then the Bus sends its output to the Master Channel.
07:04So you can see right now the Output is set to Master, although you could also
07:08send it to yet another Bus if you need to.
07:10Some people create submixes this way.
07:12For example, I've got three other types of backing vocals in this session, each
07:15one is split to left and right channels.
07:17I can make things easy on myself by creating a Bus for each one and then route
07:20all four into a Master backing vocals Bus.
07:23Or maybe I want to create a submix of all the drum tracks, so I'll be able to
07:26mix the drums, but then just have one fader on the drums Bus to bring all the
07:31drums up and down in the mix.
07:32I'm not going to do that right now, but I think you can see the advantage of a
07:35workflow like that and if you have access to the exercise files, you're
07:38welcome to take this multitrack session and try creating a couple more Buses on your own.
Collapse this transcript
Routing and working with sends
00:00In the previous movie, we looked at creating Bus Tracks for the purpose
00:03of controlling the overall sound of multiple tracks that make Sends to group together.
00:07A bus Group let's you adjust the overall volume of the tracks routed through it
00:11or to apply effects to all the group tracks at once or to Mute or Solo all of the tracks, and so on.
00:15In this movie I'd like to show you another use for Bus Tracks.
00:18Depending on your setup you may be able to monitor or listen to your session
00:21through multiple devices.
00:22Maybe you have hardware connected to your computer that can receive multiple
00:25inputs from the computer, which allows you to maybe switch between listening
00:28through an amp and speakers to headphones.
00:31In order to do this, you have to setup Sends, and we can check up our Sends by
00:35Clicking the Sends button here.
00:37Each track has a Send Module which allows you to send the signal to multiple
00:41places or devices depending on how your hardware is setup.
00:44Now some people confuse busses and Sends, but they are two different things.
00:48When we were looking at busses, we were working with the Input and Output controls.
00:52And here what you're doing is sending the output of this track post-fader to the
00:55bus of your selection.
00:57That means that anything we've done to the track, including raising or
00:59lowering its volume and applying effects gets sent to the bus, and we can only
01:04have one output option here.
01:05The output can't go to both the Master Track and a Bus Track, for example, it
01:09can only go to one or the other. Let's switch back to the Sends Controls.
01:12Think of the Send as an additional and optional means of sending a track's
01:16signal to a location and you can choose whether to send the pre or post-fader signal.
01:21Now I could send the signal of this track to any other busses I've created, but
01:24for this example, let's say I want to be able to have a separate output for a
01:28headphone monitor I have hooked up to my computer.
01:30I'll Click the S1 or Set Number One menu, and I'll choose Add bus > Stereo, and
01:36that creates a new Bus Track for me.
01:38This is very similar to what we did in the previous movie to create a bus
01:41submix, but the difference here or one of the differences is that this track's
01:45main output is still the Master Track, but in addition to that I'm also sending
01:50the audio to this Bus Track that I just created, in this case it's called bus B.
01:55Let's rename this to Headphone mixer, so you can see now I'm sending the
01:59audio to the Headphone mixer from this Send, but its main output is still
02:02going to the Master as well.
02:04Then what I do here is switch back to the Input/Output controls, and then I would
02:09send the Headphone mixer busses output to the hardware where I've got connected
02:11to my sound card, it might be a USB device I have connected, for example.
02:14Now in this case I don't actually have anything hooked up to my computer, but if
02:18I did I could pick it from this menu.
02:20Then my next step would be to go through every single other track that I want to
02:23be able to hear through my headphones and then add a Send to the headphone bus.
02:27So, for example, I would go to the next track, go to Sends, and create a Send to the Headphone Mixer.
02:33Now I'm not going to go through do every track since I have over 30 tracks I'm
02:36working with here, but I think you get the idea.
02:38Any tracks I send to the headphone bus will be heard through the headphone bus
02:41and I can control things through this bus like the overall volume, the pan and
02:45I can even mute or solo the bus, so if, for example, no one was using the
02:48headphones at the time and I could hear them bleeding through the headphones
02:51while they are sitting on my desk, I could just mute everything with a single click here.
02:54Now this is just one example of how you might use Sends.
02:57Remember you can have up to 16 Sends on each track.
03:00Now it's a bit of a weird interface, quirkier in my opinion but to get to the
03:03next available Send you don't Click here, which looks like a pop-up menu, but
03:07instead you use the scroll bar to the right.
03:09That gives me--in this case Send 2-- actually I should be doing this not on the
03:12headphone mixer but on the first track here.
03:15I can switch to Send 2, which I can then route to another bus if I need to.
03:19Now each track send area is where you can turn a particular Send on and off with this power button here.
03:25And again, you can even choose whether you're sending the signal pre or post-fader.
03:29On top of that, you can adjust the Gain Level for each particular Send as well.
03:32All right, so that's working with Sends in Adobe Audition.
03:35Now for the purposes of this exercise I'm actually going to just delete this
03:38Headphone mixer track, because I don't have the proper Sends to send it to and I
03:42don't want to mess up the rest of the audio that I'm recording for these movies,
03:45I'm just going to go to Multitrack > Track > Delete Selected Track, I'll say Yes I want to continue.
03:51And you can see because I no longer have that track, I'm no longer sending to
03:55that non-existing track from either of the two tracks that I setup.
03:59But that's how to work with Sends in Adobe Audition.
04:01They really give you an incredible amount of flexibility for routing the audio
04:04from each track to different destinations simultaneously.
Collapse this transcript
Using automation
00:00So far, we've looked at how to adjust the volume level of individual tracks
00:03using the Volume Dial on each of the tracks here in the Multitrack View.
00:07And we also saw that you can do this by going to the Mixer, and adjusting
00:10the faders here.
00:12Both really do the same thing.
00:14But you're not always going to want to have certain tracks be the exact same
00:16level throughout the entire song or project you're working on.
00:19I'm still working in this Breakdown Mode song.
00:21So let's go to this Guitar 1 track here for this example.
00:25I'm just going to solo that up.
00:26Now, you have probably already noticed these horizontal lines that run across
00:29all the clips and the tracks.
00:31These are called Automation Envelopes, and they allow you to make changes to
00:34the volume and if it's a stereo song the panning as well, and you're adjusting both over time.
00:40That's really very easy to do.
00:42First of all, if I want to bump the clip's volume up or down, I can click and
00:45grab this yellow line--that's the Volume Envelope--and drag it up or down.
00:50That increases or decreases the volume of the entire clip, but it doesn't alter
00:53the volume settings on the track controls.
00:56This might be useful if you have multiple clips that have different volume
00:59levels sitting on the same track.
01:00You can use the Volume Envelope to bring the level of the clips more in
01:02line with each other.
01:05I am just going to drag this back until it snaps at 0 db again.
01:08Now, this is the default behavior and appearance of Automation Envelopes.
01:11But just in case you don't see this Yellow Line, click here where it says Volume
01:14on this clip and just make sure nothing here is checked.
01:16That will ensure that you see the Volume Envelope.
01:20Now, if you want to automate volume changes in a track, all it requires is for
01:23you to click the point on the line where you want the volume to change.
01:26Maybe right after the guitar starts playing in this track, I'd like it to
01:29gradually increase in volume.
01:30So I will click on the volume line at the point where I want the change to start happening.
01:34That's a little dot called a keyframe.
01:36Now, I just click the point where I want the volume change to be complete, and
01:40drag it up to where I want the volume to be at that point.
01:42Let's give that a listen.
01:45(music playing)
01:54So you should have been able to hear the increase in volume there.
01:57Now, by looking at the Volume Line, I can also see that the volume will remain
02:01at this increased level throughout the rest of the clip.
02:03I want it to drop back down to its original level of 0 db after this first section is done.
02:07So I'm just going to add another keyframe, and drag it down right there, and
02:11again, it snaps to 0 db.
02:14Now, this is a gradual decrease in volume as you can tell by looking at the Volume Envelope Line.
02:18If I wanted it to be more abrupt, I just, yup, add another keyframe.
02:22I'm going to drag that up and line with the other one, and now I will have a
02:26much faster drop in volume level.
02:28Let's listen again.
02:33(music playing)
02:37So, it increases there. I'll just jump ahead.
02:41(music playing) And it drops back down here.
02:44(music playing)
02:48And you're free to move existing keyframes around to make adjustments.
02:52So if I want that to be a little bit more gradual, I can drag that left, or you
02:55can right-click on keyframes and delete them.
02:59Now, while you're in here, you'll also find Hold Keyframe.
03:01Let me actually show you what this looks like by clicking on this one.
03:04I'll choose Hold Keyframe.
03:07So, instead of a gradual change between keyframes, it keeps the volume level
03:10where it is until the next keyframe comes up, and then it immediately changes.
03:14So, you can see it will come up to this level, stay at that level until the next
03:17keyframe and then immediately drop down.
03:18You'll also find Spline Curves which changes the transition to more of a gradual curve.
03:24I will just hit Undo a couple of times here.
03:27So that's one way of automating your volume to have a change at specific times during playback.
03:31Now, as I mentioned, the other line here is the Panning Envelope.
03:35There maybe times when you want some audio to travel from the left to right
03:37channel to the opposite side during playback.
03:39Again, you can just grab the line if you want to change the panning for the entire clip.
03:42Let's go ahead and play some of this for you again.
03:46(music playing) That's panned left.
03:52(music playing) That's panned far right.
03:57But you can also click to add keyframes.
03:59So maybe I want to get this part of the track to bounce from side to side.
04:02I just add a bunch of points, and drag them up and down.
04:06Here, we'll go left, here we will go right, left, right, and so on.
04:16So if you're wearing headphones, you should really be able to hear the difference here.
04:19(music playing)
04:23Moving from left to right, back to left. (music playing)
04:28And notice this is having no effect on the panning knob here.
04:30Again, this is a clip-specific change I've made.
04:36And this really only does work if you have this main Pan Knob centered.
04:39If I mute this track, and I solo up this other track beneath it, you can see
04:44this one is panned hard to the left.
04:46And notice you won't be able to hear anything when I drag the Pan Line down
04:48to the right channel. (music playing)
04:55So again, this Panning Envelope will really only do its job if
04:58you have the pan of the track set to center.
05:01Let's go back to that main guitar track again.
05:04So these Envelope Lines you see in the clips are clip based changes.
05:07Audition does however give the ability to automate changes to volume, panning,
05:11and other settings to the track itself.
05:13This might be useful if you have multiple takes of the same performance, and you
05:16want to swap a few changes in and out to see which one you like better
05:19while maintaining the same volume and panning settings.
05:22If you set the volume or panning changes to the track, those changes will occur
05:25at exactly the same time to whatever clip you drag into the track.
05:27I'm just going to get rid of these keyframes right now by right-clicking on both
05:31envelope lines, choosing Select All Keyframes, and then Delete Selected Keyframes
05:35and I'll do the same thing with the Volume Envelope.
05:41Now, I'm going to click this little Toggle Arrow here.
05:43It reveals this Show Envelopes menu and also displays another section of the
05:47track where you can see another Envelope Line.
05:50These work the exact same way as the clip-based envelopes, but these apply to the entire track.
05:54From the Show Envelopes menu, you can choose to show Volume and Panning like
05:58before to give us two lines.
06:00But you also have the ability to have Mute Envelope Lines, Track EQ from which
06:04you can have one of several preset EQ settings that you'll be able to bring up
06:07and down in the track, as well as Rack Input, Output, Mix, and Power.
06:11Let's just keep Volume and Pan selected for now, so we can see how similar they
06:15are to their clip based counterparts.
06:17I'm also going to expand this track a little bit so I can reveal one more menu here.
06:22So we can choose which envelope we want to work with using this menu to select
06:25Volume or Pan or which other envelopes we have activated, but it also works if
06:28you just click and drag on the lines too. So there's Pan.
06:31Now, I added a keyframe there, so I'm just going to undo.
06:34But you can see I can switch to Volume and do the same thing.
06:37But again, that adds a keyframe, just undo that for now.
06:40So, if I want to automate the volume for this track, I just click to add
06:43keyframes like I did before and move them around.
06:46So previously, I had something like this.
06:53Let me actually just shorten this a little bit so you can see it actually doing
06:55something, because notice when I play this now, you will actually see the Volume
07:00Knob moving as I play the track.
07:05(music playing)
07:15And there it's dropping again.
07:18Now the same thing applies if I switch to the Mixer panel now.
07:22I'll find my guitar track, there it is. So watch the fader here!
07:27(music playing)
07:35Now, it starts to coming down.
07:39(music playing)
07:45And eventually, it will reach to 0 again.
07:48Now, when working with track based envelopes, you get a couple of more tools down here as well.
07:53You can use these arrows to jump forward or back to the next or previous keyframes.
07:58This Keyframe button here in the middle allows you to add new keyframes
08:01wherever the playhead currently is, or if there's one already there, you can
08:04Click to remove it, like so, or I can click to add it back.
08:08Now, it doesn't add it in the same location because I just added a default
08:10keyframe there, but I'm free to move that anywhere I want to.
08:14We also have this button here to clear all the keyframes.
08:17Now, that only applies to the currently selected envelope.
08:20Clicking that now will remove all keyframes from my volume envelope but not
08:24from say the pan envelope if I had already added keyframes to it.
08:26Now, there's also a Lock button to protect the parameter from being written to
08:30when recording automation.
08:32Now, what does that mean, Recording Automation? First, notice this menu here is set to Read.
08:37Every track has this Read menu.
08:40Read means this track is going to read and apply whatever automation has been specified.
08:45If you want to hear your track without the automation envelopes applied, just select off.
08:49Then when you play back, none of the envelopes will have any effect.
08:52The track will then play whatever the current volume and pan settings are.
08:56Now, below Off and Read, we also have Write, Latch, and Touch.
09:00These are new capabilities to Audition CS6.
09:03These are options that let you create envelope points on the fly during playback.
09:06Sometimes you want your volume or pan changes to happen very precisely
09:10and clicking to add keyframes along the envelope isn't the most precise
09:13way of specifying changes.
09:15More often than not, you'll want to be actively adjusting the volume or pan or
09:18other envelope settings while you're actually listening to your song or project.
09:22Now, at first glance, it's hard to tell the difference between what Write,
09:25Latch, and Touch do. So here is the rundown.
09:28They all work while playing the song, and they record what you're doing by
09:31adding the appropriate keyframes to the Volume or Pan envelopes.
09:35So Write overwrites all changes that have previously been made.
09:39So with the Volume envelope selected, I'll start playing the track over the
09:43part where I've already made some keyframes, and I'm going to move the Volume Knob around.
09:51(music playing)
10:01Now, as you can see, that adds a lot of keyframes because it's
10:04capturing each incremental change in volume.
10:06Notice also that it overwrote the changes that I had there before.
10:09I didn't get as far as these last two keyframes, so it kept those there, but if
10:13I had allowed this to roll, it would have written over those keyframes.
10:16I'm going to undo that.
10:18Now, notice this has also switched to Touch. We'll come back to Touch in just a moment.
10:21We'll switch over to Latch for now.
10:24And I actually clipped it while I was playing with the volumes here.
10:26Let's undo that.
10:28Now, like Write, Latch also captures what I'm doing, but it doesn't change
10:31what's already there as long as I'm not making an active change over an existing keyframe.
10:36To demonstrate this, I'm going to move the playhead back to before that
10:38first keyframe again, and I'm not going to make any changes until after those first two keyframes.
10:43(music playing)
10:49So you can actually see the dial continuing to move here.
10:53Still going down, and then we want to drop it down real fast, and then back up.
10:59And maybe there again, and notice it stays there with the last place I set it to.
11:04So you can see it kept my original keyframes in place until the point where I
11:08actually started making volume changes.
11:11If I've had this in Write mode, it would have overwritten those first two
11:13keyframes whether I had made any changes to that point or not.
11:16So Latch adds on to the envelope without overwriting what's there unless you
11:20deliberately make a change over an existing keyframes.
11:22Again, let me undo that. The last selection we have here is Touch.
11:27It's good for adding finishing touches to the envelope if you just nudge things
11:30a little in one direction or another.
11:32It works by returning the Volume, Pan or whatever to what the line dictates as
11:36soon as you release the knob. Watch as I play this track.
11:39I'm going to nudge the volume and as soon as I release the knob, it will go back
11:42to where the envelope line specifies.
11:48(music playing)
12:00So, this might be useful when you're mixing if there are certain
12:02parts of the recording that just need a slight and temporary boost.
12:05You could graph out the Volume Envelope for the overall track first, then switch
12:08to Touch to bring up specific parts at specific times, and whenever you release
12:12your mouse, it will jump back down to your original graph.
12:14But for now, I'm just going to clear all the keyframes, close that area, set
12:19it back to Read.
12:21That's how to work with the new Automation Tools in Audition CS6.
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Pre-rendering tracks
00:00It would be great if we could always do our work on the most current and
00:03powerful computers available.
00:04But the fact is that computers get old, software gets more powerful, and when an
00:09older computer meets new software you might have trouble keeping up, especially
00:12if it's a content creation program like Audition, where you might have dozens of
00:16tracks of audio playing simultaneously as well as effects applied to those
00:19tracks that Audition is rendering on the fly.
00:21I'm going to switch to fx, and earlier I touched on this Pre-render button
00:26that you can see here on each track and also if you're in the Mixer, you'll see it here as well.
00:31It's the same button in both places.
00:34Now we saw earlier that some effects take up more processing power than others.
00:37For example, I'll add in an effect to this guitar track, I'll choose Reverb > Full Reverb.
00:43And again, I'm getting this message telling me that the selected effect
00:45might not be suitable for real-time playback because it's either CPU-intensive or high-latency.
00:51If I Click OK it adds it, but I can see that it's in red here.
00:56Now, I'm working on a relatively fast computer, and it's not going to have a
00:58problem rendering this effect.
01:00But if you are noticing performance issues in your playback, you can Click the Pre-render button.
01:04Let's go ahead and close this for a moment.
01:07When you Pre-render an effect, Audition creates a temporary WAV file of the
01:11track with all the effects applied, and it plays that track when you listen to the mix.
01:15That way, you don't have to spent CPU power processing the effects on the fly each time.
01:19Now, you might have noticed that a little Progress Meter showed up right next to
01:22the track name while it was doing the rendering.
01:25Each time you make a change to the track, whether it's by adding another effect
01:28or simply moving the clip--let me just drag this to the right a little bit.
01:30You can see it's now rewriting the track, and that lets you know that Audition is
01:36creating that WAV file each time.
01:38I'll move it back and you'll see it render again.
01:42There it goes.
01:44But each time it does this every change you make will result in Audition
01:46creating a new version of that temporary WAV file.
01:49Again, if you have a relatively modern and fast computer, you might not have to worry about this.
01:53But if things are a bit sluggish for you, you can give Pre-rendering a try.
01:57As you saw it takes a couple of seconds for the WAV file to be written and a lot
02:00of that depends on how long a particular track is.
02:02But Pre-rendering should solve any playback issues you may have.
02:05Now if you find you no longer need pre-rendering-- maybe you remove the effect altogether--
02:12it's a simple matter to just turn this off, so Audition isn't writing a new
02:15temporary file each time you make a change to the track.
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Exporting the mix
00:00Once you're satisfied with your mix, you want to save it as a single file so you
00:03can play for others or burn it to a CD or use it as a soundtrack for a video.
00:08Whatever the case, you will want to export a single file of your song or project
00:11and you do so from the file menu.
00:13Here, I choose Export > Multitrack Mixdown > Entire Session.
00:17The other option here is Time Selection, which if I've made a selection within
00:20my mix it would allow me to export just that particular selection.
00:23That might be useful if you want to send a guitar solo for the artist to approve or something like that.
00:28But in this case, I want to choose to export the entire session.
00:30That gives me the Export Multitrack Mixdown window.
00:34First field is for the file Name, just type whatever you want in this field.
00:37I'm going to call this Breakdown_Mode_rough to indicate that this is a rough mix.
00:43The file extension will be determined by whatever you have selected in the Format menu here.
00:47I'll get to that in just a second.
00:49The Location field shows where this file is going to be exported to.
00:52Click Browse to choose another location. I'm going to save this to my Desktop.
00:57Okay so for the Format, you can choose from many different audio formats here.
01:01If you want to save a high quality uncompressed version of the file, choose
01:04either WAV--which is the default--or AIF.
01:07Traditionally, AIFs were for Macs and WAVs were for Windows.
01:11But since the Mac can read either one these days, I'm going to stick with WAV.
01:14Now, if you want to change the Sample Type you can click Change here.
01:17But I'm going to leave mine as Same as Source.
01:19I'm not going to bother with any conversions in this case.
01:23Under Format Settings you see the current settings for the format you selected.
01:26Now this is going to change based on what you select as the format, for example,
01:30maybe I want to email this mix to a friend.
01:32A WAV file is most likely going to be too large to email.
01:34So, maybe I want to switch this to MP3.
01:36So now the Format Settings show that this is an MP3 and has a default bit rate
01:41of 192 Kb per second at a constant bit rate.
01:44You can click Change if you want to alter those settings, and what you see here,
01:48it's going to depend on what format you chose.
01:50For the MP3 I can choose between a Constant or a Variable bit rate.
01:54And then I can make a setting based on that choice above.
01:58I'm going to keep it the way it is.
02:00And under Mixdown options you have some cool choices.
02:02By default, I'm creating a single file, a mix of the song in its current state.
02:06I can also Click Change here and select other sources to export simultaneously.
02:11This is a stereo mix, so I'm exporting a Stereo version.
02:14I could also check my Mono and 5.1 if I wanted to export a mono mix and a surround mix.
02:19I didn't really set up my mix for either of those, so I'm going to keep those unchecked.
02:23But what's really cool about this to me is that you can also export individual tracks.
02:27Maybe the bass player wants to hear his track isolated on its own.
02:30I can scroll down, find bass and check it. Notice that puts a little I icon down here.
02:36That tells me that exporting multiple sources will append the source name to the
02:39end of my filename that I've chosen.
02:40We'll see what that means in just a second. I'll Click OK.
02:44Lastly, I have the option of whether I want to Include any markers or other
02:47metadata I've created in the session.
02:48I don't really need that in this case. I'll just uncheck that.
02:52Markers and metadata don't really take up that much space, but I figure why add it if I don't need it.
02:56I'm also going to uncheck Open files after export.
02:59With it checked my files would open so I could play them right away, but I want
03:02to manually show them to you first. All right, so I'm going to Click OK.
03:05Now, how long this takes depends on how long your song is, how many tracks it
03:08has and how many files you have chosen to export.
03:10All right, so the export is done.
03:13I'm going to hide Audition for a moment so I can look at my desktop, and I
03:17have some files here.
03:19Here's Breakdown_Mode_rough stereo, so that's the stereo mix of the full song.
03:23I can just preview this in the Mac by pressing the spacebar on my keyboard
03:26to preview it.
03:29(music playing) That's the whole mix.
03:33And I also have the Breakdown_Mode_rough_Bass.
03:36Notice it appended the word Bass because that's the name of the track.
03:38And again if I preview that, just jump ahead a little bit.
03:42(music playing) I'm hearing just a bass track.
03:46(music playing)
03:51So, really it's very easy to export that final mixdown or individual tracks.
03:55But don't confuse this process with what you would do if you want to export
03:57the entire session so you can continue to edit it in Audition maybe on a different computer.
04:02While you could export all the individual tracks this way, you would lose your
04:05session settings, effects, and so on.
04:07In the next movie I'll show you how to save the session as a backup or for use
04:10on another computer running Audition.
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Exporting the session
00:00We've previously gone over the fact that audio bringing to your Multitrack
00:03Session can come from anywhere on your computer.
00:06When you drag a file into your files panel and then into a track of your
00:08Multitrack Session or if you drag a file directly into the Multitrack Session,
00:12the actual file stays in its original location.
00:15One of the advantages of this is that you aren't creating multiple copies of a
00:18single audio file and you can use the same file in several different projects
00:21without having to have a separate copy of each file in each project.
00:24So, this works fine when you're primarily working on one computer.
00:27What if you need to move your Multitrack Session to another computer?
00:31Maybe you're upgrading your computer or maybe you need to switch to one that has
00:33a specific audio hardware setup that you need to use.
00:36Maybe you're collaborating with someone else and you want to send the session to
00:39them so they can do some work on it.
00:40We can't just export the song or project as a WAV file like we saw in the
00:43previous movie by choosing File > Export > Multitrack Mixdown > Entire Session,
00:49because that mixes everything together into a single file.
00:51Now we did see that you can click Change next to Mixdown options and go through
00:56and check all the individual tracks to export them as individual files.
00:59But that would be really tedious and time consuming.
01:02I'm just going to Cancel out of this, and there's a much easier way.
01:05To export your session in a usable form so it can be open on another computer
01:08exactly as you saved it, choose File > Export > Session.
01:14Here, type in a file Name. You can leave it the same, or you change it.
01:17Just so we can differentiate here I'm going to call this Exported.
01:21Choose a Location to save it. I'll choose the Desktop again.
01:27Now for the format you can only save this as an Audition Session, that's
01:29the only selection.
01:31And the Sample Type here just shows you the settings of the session;
01:34this is also something you can't change.
01:35Now decide whether you want to keep any markers or other metadata you might have added into the file.
01:39Maybe you used markers to indicate sections that need editing or work.
01:43So I'm going to leave that checked.
01:45Then make sure you check Save copies of associated files.
01:47This is what ensures that all your audio tracks, regardless of where they
01:51currently are, get stored in a folder along with the session file, and
01:54the session file will be written so that it knows where those audio files are located.
01:59Now we do have an option here to Convert the files to a different format if we
02:01want to do that, but I'm not going to bother with that right now.
02:03I'm going to leave Open session after saving unchecked.
02:07And that's it.
02:08Incidentally, this is exactly the process I used to save a session in order to
02:12provide you with the exercise files for this course.
02:14All right, I'll click OK.
02:16It's going to take a couple second to process this.
02:20All right, now if I go look at my Desktop, here's a folder called
02:25Breakdown_Mode_exported, which is what I call it, Copiedfiles.
02:29And here's the actual session file.
02:31So, these are the two items that Audition created.
02:34And as long as I keep the Session file and the Save files together in the same
02:38relationship--meaning they stay on the same level in whatever folder or hard
02:41drive I move them to--my session will be usable on any machine running Audition.
02:45So, if I were going to ship this off on a hard drive to someone else, I'd most
02:48likely create a New Folder. Just call this Bdown mode.
02:52Now I drag these two items into that folder so they maintain the same
02:55relationship, and then I'd copy this folder to a hard drive or a CD, whatever
03:00method I'd be using to send the files.
03:02And when the recipient opens that file, they can just double-click on the
03:05Session file to open it here in Audition, and all the files and all the tracks
03:10and all the effects--basically everything that I created in my original session--
03:13will be reproduced here exactly in this new version of the session.
03:16So, that's how to export a session from Audition so it will be editable on
03:20another computer running Audition.
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Burning the mix to a CD
00:00In addition to exporting audio tracks as files, Audition CS6 gives you the
00:04ability to burn them directly to CDs.
00:07So if you want to burn your mix to listen to in your car or send to a friend,
00:10you can do so without having to use any third-party software.
00:13First I should mention that you can't burn a session directly to a CD.
00:17Notice with my session opened here I can't go to File > Export and choose Burn
00:21Audio to CD. It's currently grayed out.
00:22And that's because Audition can't export the mix and burn it all at once.
00:26Instead, if I wanted to create an audio CD of this mix, you would have to first
00:30export it as a single file like we saw how to do a couple movies ago, by
00:33choosing File > Export > Multitrack Mixdown > Entire Session.
00:37And here I would want to probably export this as a WAV file so it's not compressed.
00:42Now I'm just going to Cancel that because I still have the version of that mix
00:45sitting here on my Desktop.
00:46We call this as Breakdown_Mode_rough_Stereo.
00:51So to burn that to a CD from Audition, I need to drag it in to Audition. And there it is.
00:58So I'll expand my window here. So there's the full mix version of the song.
01:03(music playing)
01:07Now with this file open, I can choose File > Export > Burn Audio to CD.
01:13Here I can choose which of my computers optical drives I want to use if I
01:16have more than one.
01:17I just have the one in this case.
01:19Write mode is going to be Write, since I actually want to burn a real CD and
01:21I've just test my settings.
01:23I can choose how many copies I want to burn, and if I choose more than one I'll
01:27be prompted to insert more CDs as Audition burns each one.
01:30I can also have it Verify the CD after burning to make sure it was burned
01:32without errors, and I can also have it Eject to CD when it's done.
01:36Now, the kind of CD it's going to be burning is a regular audio CD like the kind
01:40you can buy in record stores.
01:42It's not a CD containing an audio file that you can just drag off and copy
01:45to another computer.
01:46These are going to be a regular audio CD.
01:48That means you can burn up to 78 minutes of audio to each CD.
01:51But currently I'm only burning one track. That might be all I want to do, but you
01:55can actually create an audio CD comprised of multiple tracks.
01:58I'm going to Cancel this.
02:00Let's say that in addition to putting this file onto a CD, I also want to add
02:04the individual audio files I used for this song so that each instrument can be
02:07heard on its own, maybe for review purposes. I am going to choose File > New > CD Layout.
02:15So I'm now looking at a CD Layout, and it allows me to drag and drop files or CD
02:19track range markers in here.
02:20So you can see here's the Layout sitting here in my Files panel.
02:22Now I'm going to go find my tracks that I want to add to it.
02:25Let's start with the MP3 that I had sitting out on my desktop. That becomes
02:29track one, and I'll just quickly select a couple other tracks here.
02:33Now I can't select session tracks here. Even if I do select that here and drag
02:36it in, it's not going to be added.
02:37I can only drag individual files onto a CD, and if I wanted to I could go
02:41through here and drag all the other tracks that I used.
02:43I can also come in here and right-click on tracks and choose Insert into
02:47CD Layout, you either create a New CD Layout from there or just put in to my current one.
02:53Now I'll do the same for the left track here.
02:57Once I have files in here, I can drag them around to rearrange them.
02:59If I want to make the Bass the last track I can do that.
03:03You can use the Pause Column to determine how much space to leave between the tracks.
03:06For the second drag this down to zero if I want the track to start immediately
03:09after the previous one ends.
03:11So you can see here that this track will end at 11:46:12 and this next one
03:15will start at 11:46:12.
03:17So the Start and End columns tells you have far into the entire CD the
03:20track appears and ends.
03:21If I look in the Properties panel here, I can see its entire duration and how
03:25much space I've used up so far.
03:27You can even open the CD Text area if you want to additional data that will show
03:30up in CD players that can display data like title, artist, composer, and so on.
03:35Now once you have everything arranged as you like, click Burn Audio to CD and
03:38we've already seen this window.
03:40I'm going to burn this at the fastest possible speed, but if your CD is of vital
03:44importance, you should probably choose the slowest speed possible just to make
03:47sure you get the most accurate burn. I'm going to just burn one copy.
03:51I'm going to Verify the CD after burning, and I'm going to uncheck Eject the CD
03:54when complete, because I actually want to show you the completed CD in here.
03:57So I'll click OK to burn the CD.
04:01Okay, so Audition has now successfully burned the CD, and it tells me it's
04:04been verified as well.
04:06Click OK, and you can see now iTunes is actually trying to get my attention.
04:09Let me just hide Audition for a moment. Here's iTunes, and here's my audio CD sitting here in iTunes.
04:15You can actually see it sitting here on my desktop as well with individual audio tracks.
04:22But you can see in iTunes it shows up just like any other audio CD which I can now play...
04:26(music playing)
04:31And I could even rip to CD to my iTunes Library now as MP3 if I wanted to.
04:35But the point is now I have a regular audio CD which I can play in any standard
04:39CD player, whether it's a computer or a set-top CD player.
04:42So that's how to burn CDs from Audition CS6.
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8. Working with Video
Working with audio from video
00:00In this chapter, we're going to look at working with the audio from video projects.
00:04Maybe you need to adjust some dialog in a movie or get rid of an unwanted
00:07noise in a video interview, or maybe just want to add some background music to an existing file.
00:12Audition can do all of that and more.
00:14Now there are a couple of ways of getting a movie into Audition, including
00:17importing it in from a Premiere Pro project, which we'll look at how to do
00:20a little bit later.
00:21For this example, let's take a look at working with a stand-alone movie file.
00:25On my Desktop I have a folder called Farm Project, and inside it there's a
00:29movie called farm_project_intro.mp4.
00:31I'm going to drag that into Audition's Files panel.
00:37Now we've seen this before, but just to review, when you drag a video file into
00:41Audition it splits the audio and video portions of the movie up.
00:44Notice we have an MP4 file and the audio file.
00:48Now remember Audition has no video editing capabilities.
00:51The only thing the video track is used for is so you can watch it while you're
00:54working on your audio, which is useful and necessary if you're designing a
00:57soundscape to sync up with what's going on in the video.
01:00For example, adding sound effects or music to key points in the video.
01:03Now if I just wanted to edit the audio I can double-click it, and it opens in
01:07the Waveform Editor.
01:08And from this point I can start editing this waveform like any other audio file.
01:12But I can't double-click the video to do anything with it.
01:14Again, I'm told that this is only a video and it can't be edited.
01:17Now to view the video, I have to put it into a Multitrack Session.
01:20So if I want to edit my audio while keeping an eye on the video, I need to
01:24switch to the Multitrack Editor.
01:25I'll call this Farm Project 01.
01:31Keep it saved to the Desktop, I won't use a template for this.
01:33And since I'm working with video, this will be a 48K sample rate, we'll leave the
01:37Bit Depth and the Master the way they are, and I'll click OK.
01:41So now I'm looking at my Multitrack Session. I'm going to drag the video file onto Track 1.
01:46It's not really going to go on to Track 1, but dragging here tells Audition that
01:50I want to create a video track, and when I release my mouse you can see that it
01:54creates a video track above the audio tracks.
01:57I could have also gone to the Multitrack menu to track and chosen Add Video
02:01Track from here and then drag my video onto it.
02:04Now this option is currently grayed out because I already have a video track
02:07open and you can only have one video track in your Multitrack Session.
02:10All right, I'm going to drag the audio on to Track 1.
02:14Now I probably want to make sure my Video panel is nice and large.
02:17Better yet I can go to the Workspace menu and switch to the Edit Audio to Video Workspace.
02:23Now if I had a Dual Monitor setup, I would probably drag the Video panel onto my
02:26second monitor so I could see the video at a larger size, but this is fine for my
02:29single monitor setup.
02:31And I'll go ahead and play a bit of this. So obviously no audio yet.
02:46(male speaker: My name is BD Dautch, and I have Earthtrine farm, where we've been since 1998.
02:54And we've got about 10 acres in Ojai, and it's all certified organic by CCOF.
03:00And we grow about a hundred different herbs, vegetables, flowers, fruits,
03:07and we sell mostly at the farmer's market.)
03:10Okay, so you can see that the audio and video are still
03:12perfectly synced up even though they are on separate tracks.
03:15So at this point I'm free to work on this project like any other Multitrack Session.
03:18Maybe I want to add some compression to this track.
03:21Let's go to the Single-Band Compressor, maybe I will choose the Voice Leveler
03:28and let's give that a listen...
03:30(male speaker: And also we sell to caterers, schools, restaurants--)
03:34Bump up the output a little bit.
03:36(male speaker: We try to keep it all local.) All right!
03:41And since this is the Multitrack file, I can record or input other audio tracks as well.
03:46Now there's a lot of silence here at the beginning of the session.
03:48I have a track with some ambient sounds I could bring in.
03:52Go back out to the Farm Project Folder here, and there's a file here called background_audio.wav.
03:56I'm just going to drag that right on to Track 2 of my project.
04:01Now I'm being told that the Sample Rate of this file doesn't match the Sample
04:03Rate of the session and if I click OK, Audition will create a copy of that file,
04:08which will then be conformed to match the sample rate.
04:09So basically it's just going to convert the sample rate of this file, which is fine.
04:13I'll click OK. So there is my background audio file, and now let's listen to the beginning...
04:21(video playing)
04:34(male speaker: My name is BD Dautch--)
04:36All right! So that fills it in a little bit better.
04:38Now because of the compression, I'm hearing a little bit of noise crop up right
04:41before the dialog starts.
04:43So I'm going to trim the clip a little before the dialog starts.
04:46Again, we can just do that by dragging in, zooming on that a little bit more, and
04:54I am just going to add a slight fade here at the beginning.
04:57Listen to that...
04:59(male speaker: My name is BD Dautch--) Yeah, that works better for me.
05:03Now because Audition doesn't edit or export video, I can't save my movie from here.
05:07I can only export the audio.
05:08So I'll choose File > Export > Multitrack Mixdown, and then choose to export the Entire Session.
05:17I'll change this to the WAV format so there's no compression applied.
05:19It will be saved to my Desktop, file Name is Farm Project 01_mixdown.wav.
05:24Leave all the other settings the way they are and click OK.
05:29So now on my Desktop I have the Mixdown WAV file.
05:33I can open that with any application that plays audio.
05:36Let's listen to it...
05:38(video playing)
05:50(male speaker: My name is BD Dautch, and I--)
05:53To sync this back with my video, I have to open that video in my
05:56original video editing application--or any other video editing application for
05:59that matter--and then bring this audio in to replace the original audio.
06:03So Audition's role in this was to give me the freedom and power to do anything I
06:06needed to do with the audio and then export that audio file.
06:10I have to turn to another application to put this new audio into the original video.
06:14But as you have now seen, it's really simple to open and work with the video in Audition.
06:18In the upcoming movie, we'll take a look at how to export a project directly from
06:21Adobe Premiere Pro into Audition.
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Importing a sequence from Premiere Pro
00:00Previously, we saw how to drag a movie file into Audition to work on its audio track.
00:04That works fine, but chances are that more often you will want to make tweaks or
00:08edits to audio while you're editing the video.
00:10And naturally, there's a decent amount of integration between Audition and
00:13Adobe's Professional video editing application, Premiere Pro. Let's take a look.
00:17In my Farm Project folder I have a file called Farm Project.prproj,
00:21and that's a Premiere Project.
00:24I'm going to double-click it to open it in Premiere Pro.
00:29So this is a version of the video we saw in the previous movie, but here it's a project in Premiere.
00:33Notice we have two audio tracks and one video track.
00:36I'll go ahead and play a little bit of this.
00:41Notice I have that background audio I can toggle on and off.
00:45(video playing)
00:51(male speaker: My name is BD Dautch, and I have Earthtrine farm--)
00:56Now Premiere has a couple of built-in audio tools, but nowhere
00:59near the capability of Audition.
01:00So I'd like to work on this file's audio in Audition.
01:03To do so you go to the Edit menu, Edit in Adobe Audition, and here you can choose
01:08to edit just a selected clip or the entire sequence.
01:11I'm going to choose the Sequence. I'll keep the name Intro.
01:14Now for the path, you can determine where you want to save these files that
01:17Premiere is about to export.
01:18But notice that it's created this folder called Adobe Audition Interchange, and
01:22that's inside the main Farm Project folder where I just opened this project and
01:25where the project is currently stored.
01:27And this is a good save location, because it keeps all the files in one place.
01:30So I'm going to leave that as is.
01:31I've already determined that I'm working with the entire sequence.
01:34I'm also going to check Export Preview Video.
01:37And this is so I have a video track to watch while I'm working on the audio.
01:41It might not be necessary every time, but I like being able to see what's on
01:44screen during any part of the audio I'm currently working on.
01:46I'm going to keep everything else checked as well, including Open in Adobe Audition.
01:51That way it'll take me to Audition as soon as the files are rendered.
01:53I'll click OK and after a few seconds or minutes--depending on the size of
01:58your project--Audition will open, and now I'm looking at a multitrack session
02:02with a video track.
02:04And below the video track are the two audio tracks that we saw in Premiere.
02:09(video playing)
02:17Now if I go over to my Files panel, I can see all the files that it currently opened.
02:20I've got the two background tracks--and actually I had to convert the background
02:24track because it was at a different sample rate than the rest of the files.
02:26So it switched it from 44.1 to 48k.
02:29This is the main audio for the video. This is the video itself.
02:32And it also has an XML file, and I will talk about that in just a moment.
02:35I'm going to hide Audition and hide Premiere Pro while I am at it, and let's
02:41take a look inside this Project Folder.
02:43So here's the Adobe Audition Interchange Folder it created.
02:46Inside that folder is the Intro folder, it's the name of my project, and
02:50inside this folder are the two WAV files, background_audio, and
02:54farm_project_intro Extracted.
02:56Here's the movie file.
02:57This Conformed files folders is the converted version of the background
03:00audio that it created.
03:02And there is also an XML file, and this is what it uses to manage this project.
03:07Now incidentally, if you didn't choose to open Audition immediately after
03:09exporting the content from Premiere-- for example, let me go back into Audition.
03:13I'm just going to select all of these items in the Files panel and close them.
03:16So now I have nothing opened on Audition, but I can choose File > Import > file
03:23and locate that XML file, right there.
03:27And if I open this XML file that Premiere generated, you can see again that opens
03:31all the related files for me to work on.
03:33Now it's also important to note here that these files are completely separate
03:36from the versions that are still currently opened in Premiere Pro.
03:39So you can work freely with these audio files and try all kind of crazy things
03:42to them without the fear of messing up your Premiere project.
03:45And if you really mess things up here you can always just export another version
03:48from Premiere and start again from scratch.
03:50So that's how easy is to import a Premiere project into Audition.
03:53In the next couple of movies we'll add a little bit more to this project in
03:56Audition, and then I'll show you how to get it all back into Premiere.
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Adding a soundtrack to a video
00:00So previously, I showed you how to get a project you're working on in Adobe
00:04Premiere into Adobe Audition.
00:07And again, once you're in Audition you're free to work on these audio clips just
00:09like in any other project, and because these are separate entities you can
00:13experiment and play around all you want.
00:15But for this example I'm just going to add a simple music file to add a bit of
00:18mood to this project.
00:20On my desktop in the Farm Project folder is a file called Silent Charm.wav.
00:24I'm going to drag that into track 3 of my Audition project.
00:29Now again I'm getting this message telling me that the audio file doesn't match
00:32the sample rate of the session, and by clicking OK Audition is going to make a
00:35copy of the file which will match to the session sample rate.
00:38And I do want it to do that so everything matches up. So I'll click OK.
00:41It just takes a second to do the conversion, and there's my new audio track.
00:46So while the first two audio tracks were imported from my Premiere project, I've
00:50now added a completely new track here on Audition.
00:52Now I could have done this in Premiere as well, but Audition gives me much
00:56better control over my mix and overall sound.
00:58So I prefer to handle as much of the project's audio here as possible.
01:01Let's give this a listen from the beginning.
01:04(video playing)
01:21Okay, so that definitely colors the mood of this project.
01:24Now there are a couple of tweaks I need to make here.
01:26First, I think the music starts a little too abruptly with those strings coming in.
01:30Let's give that a listen again. (video playing)
01:34That's a matter of taste, but I think I am going to zoom in
01:37towards the beginning here so I can see it a little bit better.
01:39I'm just going to add a slight fade at the beginning, like so.
01:43Let's hear how that sounds.
01:47That way they just fade in a little bit, and I like that a little better.
01:51Now also I need the music to go a way down in volume when the speaking starts,
01:54and if you recall, this is very easy to do.
01:56I can either use the yellow Volume Envelop lined on the clip itself, or I can
02:00use the Track Envelope.
02:03Again, we saw how to do this in the previous chapter.
02:05I'm just going to use the Clip Envelop in this case.
02:07So I'm going to narrow these down a little bit, so I can see all of my tracks.
02:12I can see the speaking starts right about here.
02:16So I'll just click to add a keyframe on the music right before that, and then
02:20I'll add another one and drag it down to reduce the level of the audio, and I
02:24need this come down fairly significantly.
02:27And we'll just start it just a little sooner than that so I can bump this over a bit.
02:32Now let's give that a listen. (video playing)
02:37(male speaker: My name is BD Dautch, and I--)
02:40All right, so that's much better. Now you can hear the speaking over the music.
02:44(male speaker: --have Earthtrine farm, where we've been since 1998.)
02:48Now I'll probably play a little bit with how gradually or
02:50abruptly the music goes down, but you get the idea.
02:53Now this music track also goes on much longer than the rest of the audio and the rest of the clip.
02:57So I'm just going to zoom out of my navigator, so I can see the end of that clip
03:01and I'll just drag its right end in, and because I have Snapping turned on, it'll
03:05snap to the end of the other clips.
03:08Zoom in on that end again, and I'll probably want to add a fade here as well so
03:12it just doesn't end abruptly.
03:14Something like that.
03:16(male speaker: We try not to do any shipping. We try to keep it all local.)
03:22And of course, I can play with that a bit.
03:23If I think that's too abrupt, I can just fade that out a little bit longer.
03:28(male speaker: --restaurants. We try not to do any shipping. We try to keep it all local.)
03:35Okay, that works for me.
03:37All right, so we got to review several concepts we've covered throughout this course here,
03:39and now I have a nice soundtrack on my movie.
03:42Coming up next, we'll see how to get this project back into Premiere.
Collapse this transcript
Exporting a session back to Premiere Pro
00:00Okay, so I still have my Farm Project open in Audition, and again, I originally
00:04exported this from Adobe Premiere.
00:06I'm just going to quit Premiere for now, and in Audition I've added a music
00:10track and made a couple of other tweaks to my project.
00:13So let's say I'm happy with what I've done in Audition and I want to get back to
00:16editing the video in Premiere.
00:18Now in the first movie of this chapter I showed you how to open a single movie
00:21file sitting anywhere on your computer and how you could edit or add to the audio track of the movie.
00:25But you could only then export that audio track as a single file and you
00:28would have to then join that new audio track to the original video since
00:32audition can't export video.
00:33But since I started working on this project in Premiere, you better believe I
00:37want to be able to move smoothly back into Premiere without having to export
00:40just a single audio file, because who knows? I may want to able to make some
00:44additional tweaks to the individual audio tracks in Premiere.
00:47Also, remember when I exported the project from Premiere it generated copies of
00:50the video and audio files.
00:52So no matter what I've done in Audition, my Premiere project is still exactly
00:55the way it was before I started working on it in Audition.
00:57So what I need to do is to get this new version of the audio tracks back into Premiere.
01:02We do this by going to the Multitrack menu and choosing Export to Adobe Premiere.
01:06Now notice that it's going to be generating an XML file.
01:10Again, this is how Audition and Premiere manage the files they exchange between themselves.
01:14I'm going to leave that file name, and I'm also going to leave the location.
01:16It's again using the Adobe Audition Interchange folder it previously generated,
01:21and it's good to keep everything in one place. I'll leave the current sample rate.
01:25Under Options you can choose to Export each track as a stem.
01:28That means each separate track will be exported as its own separate file.
01:32You will want to do this if you want to maintain the ability to edit the
01:34tracks individually in Premiere, but if you have already created a final mix
01:38of the audio that you're happy with and you don't plan on changing any of the
01:40audio in Premiere, you can choose to mix down the session to a Mono, Stereo, or 5.1 surround file.
01:47If I had created any busses, I could also export each bus as a stem which might
01:51be useful if you have a lot of tracks and many of them are routed through busses that you're happy with.
01:55I'll leave Export each track as a stem selected since I only have three audio
01:59tracks and I may want to tweak them in Premiere.
02:01I am also going to keep Open in Adobe Premiere selected so Premiere opens right
02:04away and now I'll click Export so it's generating the files.
02:09It's opening Premiere.
02:12Now because I click Premiere, it's asking me to locate the project I want to
02:15import the Audition tracks into.
02:16So again in this project, they are on my Desktop, they're in Farm Project, and
02:20there's the Adobe Premiere project file. It's importing the files.
02:25Now Premiere is giving me the option of copying the Adobe Audition tracks to
02:28their own new tracks or to replace the existing tracks.
02:31So I can choose to copy them to any of the existing tracks or to New Audio Tracks.
02:35I'm going to choose New Audio Track and click OK, and if I scroll down here,
02:39those are the three new tracks in Audition.
02:41Now I'm going to go ahead and mute the original two tracks.
02:47(video playing)
02:59(male speaker: My name is BD Dautch, and I have Earthtrine farm, where we've been since 1998.
03:06And we've got about 10 acres in Ojai, and it's all certified organic by CCOF.
03:13And we grow about a hundred different herbs, vegetables, flowers, fruits,
03:20and we sell mostly at the farmer's market. And also we sell to caterers, schools, restaurants.
03:27We try not to do any shipping. We try to keep it all local.)
Collapse this transcript
Using Automatic Speech Alignment
00:00In my exercise files folder I have a folder called Speech Alignment, and in there
00:04is a movie called iphone_intro.mp4.
00:07This is a clip from my iPhone Essential Training course, which incidentally you
00:10can find on the lynda.com Online Training Library.
00:13Let's listen.
00:15(male speaker: Hello and welcome to iPhone and iPod Touch Essential Training.
00:18I'm Garrick Chow. The iPhone is one of the most popular, powerful, and easy to use smartphones
00:23on the market today. And the iPod Touch is basically an iPhone without the phone, running the same
00:29operating system and apps. In this course, we're gonna take a detailed look at all
00:33the most important features of both of these devices.)
00:35Okay, so the audio here is pretty bad and pretty much unusable.
00:39Now although we've seen that Audition has some great clean-up tools, sometimes
00:42you are most likely going to be better off re-recording dialog that was
00:45either recorded poorly or that might have been ruined by unwanted or unremovable sounds.
00:50In this case, my voice is kind of echoey, plus there's sort of this hum going on throughout the clip.
00:54I've already dragged this movie into Audition and placed it into a multitrack session.
00:59If you're following along with me, this is just a regular multitrack session.
01:02I saved it at 48 K and 32-bit, and I've dragged the video and the audio file into their own tracks.
01:09(male speaker: Hello and welcome to iPhone and iPod Touch Essential Training.)
01:13And I've already re-recorded my dialog in a studio environment
01:16and saved it as a WAV file.
01:19It's called garrick_ADR, I'm going to drag that into my Files panel, and here
01:25I'll drag it on to track 2.
01:26I'm going to let Audition convert the sample right so it matches the session.
01:32Now we have garrick_ADR on track 2.
01:34ADR stands for either Automatic Dialog Replacement or Additional Dialog
01:38Recording, depending on whom you ask, but basically it refers to the process of
01:42having usually actors go into a studio after they've shot their scenes--maybe in
01:46a noisy outdoor setting--and having them re-record dialog in a controlled studio
01:51environment where the recording engineer can then replace the original audio with a new clean audio.
01:55So I'm going to mute this original iPhone_intro audio track and play my new
01:59voiceover, and let me just expand the video panel here, make it a little bit easier to see.
02:04I'm going to make that as big as I can here.
02:08So let's play this and see how well they match up.
02:12(male speaker: Hello and welcome to iPhone and iPod Touch Essential Training.
02:15I'm Garrick Chow. The iPhone is one of the most popular, powerful, and easy to use smartphones
02:20on the market today. And the iPod Touch is basically an iPhone without the phone, running the same
02:25operating system and apps. In this course, we're gonna take a detailed look at all
02:29the most important features of both of these devices.)
02:31So that's actually not too bad.
02:33It's a little out of sync at the beginning, and it gets out of sync at the end here too.
02:37Let's watch this again.
02:39(male speaker: In this course, we're gonna take a detailed look at all the--)
02:43So it's definitely out of sync there when I say in this course.
02:46And when I say out of sync, I mean the audio is not synching up with the shapes
02:49my lips are making in the video.
02:50Now for these situations, Audition CS6 has a brand-new feature called Automatic
02:55Speech Alignment, and what that does is compare the original audio to a clip of
02:58re-recorded audio and then analyzes them and tries to make the waveforms of the
03:02re-recorded audio match up to the positioning of the waveforms of the original.
03:06And it works pretty well.
03:07Prior to this, getting audio to fit required all kinds of filters and effects to
03:11stretch and compress the audio manually.
03:13You can still do these things, but it's probably a big time saver to try the
03:16Automatic Speech Alignment feature first.
03:18To use it, first select the two clips in, the original and the replacement
03:22audio, and it has to be just two clips.
03:24If you have a track with more than one clip on it you'll have to first merge
03:27those clips together into a single clip using the waveform editor before you can use this feature.
03:32Also, this feature works best on clips that are longer than about 10 to 15 seconds.
03:36Short clips usually don't have enough content for the process to effectively work.
03:39So I'm going to select the two clips by dragging through them with my Move tool.
03:44Now I'm going to choose Clip > Automatic Speech Alignment.
03:48At the top you want to choose which one is your reference clip.
03:51Basically, you're picking the clip of the original audio that Audition can use
03:54as a reference to adjust the replacement clip.
03:56So I'm going to make sure iPhone_intro audio is selected.
03:59If it's a Stereo file, you can choose whether to use the Right or the Left channel.
04:04My clip is stereo, but Left and Right are pretty much equally balanced, so it
04:07really doesn't matter which one I select here.
04:10If you have a file where the dialog is primarily on the left or right, you'll
04:13want to pick the appropriate one.
04:15That leaves the replacement clip as the Unaligned Clip.
04:18Again, you can choose the Left or Right channel if the dialog is more prevalent
04:21on one or the other.
04:23Next, you want to choose how the alignment is going to be applied.
04:26Balanced alignment and stretching is probably a good place to start.
04:28If things don't sound quite right, you can always undo and come back in here to
04:31choose either the Tightest Alignment or Smoothest Stretching.
04:35A Tighter Alignment will have the best looking sync, but the audio might
04:38sound more unnatural.
04:40Smooth Stretching usually sounds a little more natural, but might not be as in sync.
04:43So I usually start with the balance between the two.
04:47If one of the reasons you're replacing the dialog is because the clip has
04:49background noise, check Reference clip is noisy.
04:52That's true in this example so I'm going to make sure that's selected.
04:55I'm also going to make sure that Add aligned clip to new track is checked.
04:58So Audition will place the newly generated clip onto its own track.
05:02Let's click OK.
05:05It takes a few seconds, and I can see here I have a new track, garrick_ADR 48K aligned.
05:13So I'll place the word Align here so I can easily tell which one is the aligned track.
05:17And even just looking at the waveform you can kind of see that it's a little
05:20more aligned to the original than my raw replacement.
05:22Notice the clip blanks are identical, but let's see how it sounds.
05:26I'm going to solo that track and play from the beginning.
05:30(male speaker: Hello and welcome to iPhone and iPod Touch Essential Training.
05:34I'm Garrick Chow. The iPhone is one of the most popular, powerful, and easy to use smartphones
05:38on the market today. And the iPod Touch is basically an iPhone without the phone, running the same
05:44operating system and apps. In this course, we're gonna take a detailed look at all
05:48the most important features of both of these devices.)
05:51So that's actually not too bad, and notice how much better the
05:54"in this course" phrase syncs up with what's on the screen.
05:59(male speaker: In this course, we're gonna take a detailed look--)
06:01And because this is in its own clip on its own track, you're
06:04free to chop out the pieces that might not sound as good and replace them with
06:07parts of another re-recorded attempt or edit them anyway else you'd like.
06:11But if you have to replace dialog, I think you'll find that the Automatic Speech
06:14Alignment feature is pretty useful.
06:15It can also be kind of fun if you find the kind of things that I find fun to be
06:19fun, to replace dialog with a completely different voice.
06:24I have another audio file in here you might want to play around with called garrick_female.
06:27I'll drag that into my Files panel. I'll make that a little bigger so we can see it.
06:32I'll drag that into its own track, track 3, convert it, and I'm just going to
06:39drag that under the original one here so they're lined up a little bit better.
06:43Just go ahead and select the original audio track in this new garrick_female
06:47track, and I'll run the Automatic Speech alignment again.
06:50Leave everything the way it is. So here's the newly-aligned track again.
06:55I'll solo that one up and we'll see how it did.
06:58(female speaker: Hello and welcome to iPhone and iPod Touch Essential Training.
07:03I'm Garrick Chow. The iPhone is one of the most popular, powerful, and easy to use smartphones
07:08on the market today. And the iPod Touch is basically an iPhone without the phone, running the same
07:13operating system and apps. In this course, we're gonna take a detailed look at all
07:17the most important features of both of these devices.)
07:20Okay, so there you have the Automatic Speech Alignment command which
07:23is a great tool to help you replace dialog in your video clips.
07:26And once you have an aligned clip you're happy with, you can just solo it up,
07:29choose File > Export > Multitrack Mixdown > Entire session and then export the
07:34audio files so you can import it into your video editing applications.
Collapse this transcript
9. Surround Mixing
Understanding the interface
00:00In this chapter, I'd like to briefly touch on Audition's Surround Sound Mixing capabilities.
00:05We've talked mostly about how to work with mono and stereo mixes, but Audition
00:08lets you mix for 5.1 surround sound as well, meaning for a set up that includes
00:12a Center Channel, Front Left and Front Right Channels, Rear Left and Rear Right
00:16Channels, and the Subwoofer.
00:18So in order to properly monitor and mix like this, you really have to have a
00:21Surround Sound set-up connected to your computer.
00:23I can't really give you the full effect here since we can only present
00:26these training movies in stereo, but I do want to give you a basic rundown of the tools.
00:29So let's start by creating a Multitrack Session, and I'll just call this Surround Test.
00:35I'll save it to my Desktop.
00:37Let's make this 44.1, 32-bit, and for the Master Output I'm going to choose 5.1 for a Surround Sound mix.
00:44I'll click OK, and that gives me a familiar looking Multitrack Interface.
00:50As usual, I have the default 6 tracks and a Master Track, but notice that
00:55instead of the Pan knob in the Track controls, we have this little interface,
00:58and it's available for each track.
01:00This is the Track Panner.
01:02Because we're not working in the simple left and right channels of a stereo mix,
01:06but instead working with 5 channels and a subwoofer, we need a more specialized interface like this.
01:10You'll see the same thing if you switch over to the mixer panel, and here you'll
01:14see the Track Panner for each track here too.
01:16So let's get a couple of audio files in here to play with.
01:20Inside my Chapter 9 Exercise Files folder, I have 3 tracks from the song
01:25Breakdown Mode, which we used in the chapter on Multitrack Mixing.
01:28I just grabbed 3 of the files here for this exercise.
01:30Now I'm not going to be doing a complete surround mix here.
01:33I just want some files in Audition to show you the tools.
01:35So I'm just going to grab all three of these and drag them into my Files panel.
01:42I'll switch back to the Multitrack Editor, and here I will just hold down Shift
01:45and select all three of those files, drag them onto a track, and that will
01:49distribute them across the three different tracks here.
01:52Okay, so by default each track is in the same position in the mix, which is
01:56balanced in the front center, basically, a stereo mix with the left and right
01:59channels emitting an equal level of audio. Let's work with the guitar track.
02:03I'm going to solo that up, and now I'm going to double-click the Track Panner.
02:07That opens up the Track Panner window for this particular track.
02:10Notice how it says Track 2.
02:12So any changes I make here are only affecting Track 2 with the guitar track.
02:15And what we see here is a Surround Sound plot that displays how the audio is
02:20being distributed through the different channels.
02:22So again by default, this is just a stereo mix with sound coming only from the left and right channels.
02:27And both channels are emitting the same level of audio at this point.
02:30Now it's hard to see at the moment, but these white lines indicate the
02:33strength of the audio coming out of each audio channel, and you can see
02:36they're both the same length.
02:37They're kind of hard to see because they're currently covered with these
02:40green and blue overlays. Those are the Angle Indicators.
02:43They show you where the sound appears to originate from.
02:46The immersive sound of Surround Sound is created when certain sounds are played
02:49at a higher level from certain speakers and a lower level from other speakers.
02:53Playing with these levels can create the illusion that the sounds are coming
02:56from different locations in a room.
02:58So if, for example, I drag the angle dial down here to the right slightly,
03:01notice the white lines immediately start coming out of the center channel as
03:04well as the right rear channel.
03:07Notice the right channel has actually gotten longer to indicate more sound is
03:10coming out of it now.
03:12The more I drag to the right, the more the right speakers emit and the less
03:15the left speakers do.
03:18Notice if I drag far enough, we start to get sound coming out of the left rear speaker.
03:23Now tied into this is the stereo spread dial.
03:26This determines the separation between stereo audio tracks.
03:29Adjusting this dial increases or decreases the apparent distance between the
03:33right and left channels, and 30 degrees is the default.
03:37Now instead of dragging dials around, you can just drag the center dot around
03:42the plot, and not just around the surround plot, but inwards and outwards.
03:47This is controlling the radius slider below.
03:51Notice that dragging inward increases the levels coming from the rear speakers
03:54and decreases the levels coming from the front.
03:57The closer you get to the outside edges of the surround plot, the more the sound
04:00is going to sound like it's coming from specific speakers.
04:03The more you drag inwards, the less distinct the sound will be.
04:05If you drag the radius to the very center or 0 percent, it's going to sound like
04:09the audio is coming equally from all speakers.
04:11Now you won't be able to get the full effect, but if you have headphones on or a
04:15decent set of speakers with enough distance between them, you should be able to
04:18hear the changes if I play the track and drag the dot around.
04:23(audio playing)
04:47I actually muted it there by dragging everything to the center.
04:50(audio playing)
04:52Now we have two more sliders down here, the center slider
04:55determines the percentage of the center channel's level relative to the left
04:58and right level.
05:01Actually, I need to drag this in so you can see it.
05:05Notice that as I drag the center slider to the left, that decreases the sound of the center slider.
05:09You can see the white line receding there, and it also increases the left and
05:12right channels a little bit.
05:15And the LFE slider is the level of the signal sent to your subwoofer.
05:19The subwoofer signals are non-directional, so the Surround Sound plot doesn't include it.
05:23You just use the sliders to determine how much of this particular track you want
05:26to play through the subwoofer.
05:27You can also click LFE only, if you're working on a track that's only going to
05:31play exclusively to the subwoofer and none of the other 5 channels.
05:34Notice that it mutes the rest of the surround tracks.
05:36And, by the way, you can also disable specific channels completely by clicking them here.
05:40So if I wanted to disable the rear speakers for a particular sound, I can just do that.
05:46So that's a very basic rundown of how the Track Panner works, and remember that
05:49what we're seeing here applies only to the selected track.
05:52Each track can have its own setting.
05:54You can also use the tiny Track Panner in each track to move your surround image around.
05:58But you can only move it if the large Track Panner window is closed, but it's
06:02difficult to be precise with this tool, and you have a much easier time using
06:05the Track Panner window.
06:07The small Track Panner is better used as a visual indicator of where the track
06:11lies in the mix, and if you need to make an adjustment, you can double-click it
06:14to open the full size Track Panner.
Collapse this transcript
Using pan envelopes
00:00As we discussed in the previous chapter, sometimes you want your mixes to be dynamic.
00:04Just because the track starts out panned to the left, doesn't mean you don't
00:07want it to travel to the right at some point during playback, or maybe you want
00:10the volume level to change its specific points.
00:13If you watched the earlier movies on using Automation, you saw that it's easy
00:16to accomplish time-based moves like this with the volume and pan envelopes on each clip or track.
00:21And again on the clips, these are represented by the horizontal lines
00:24running across the clips.
00:26When you're working in a surround mix, you get additional pan envelopes to work
00:29with, since you're not just working with left and right channels.
00:32To automate surround panning, toggle the arrow on the track you want to adjust,
00:35so we can see the Show Envelope menu.
00:38And because I'm working on the surround mix, I have 5 different Pan Properties I
00:41can adjust simultaneously.
00:42Just select the ones you want to have Pan Envelopes for.
00:45We've got Pan Angle, Radius, Center, LFE, which again is the subwoofer channel,
00:50and the Stereo Spread. Let us select Angle for this example.
00:54Again, the Angle determines where in the surround field the sound appears
00:57to originate from.
00:58That places this blue line here for me, you can see its pan angle, and it works
01:03the same way we saw the regular volume and pan envelopes work.
01:05You just drag the line up or down to affect the entire track, or you can click
01:12to Add keyframes and drag them up and down.
01:17I'll do a couple of extreme examples here so you can see what's going on.
01:21And if I play this now, you'll see the Track Panner over here move on its own
01:26following the keyframes that I put down.
01:28(audio playing)
01:35And you should be able to hear the difference too.
01:40You can see the little indicator here moving as well...
01:43(audio playing)
01:51So it's very easy to automate these Pan moves.
01:54I'm going to go ahead and clear those keyframes, and as with the other
01:57envelopes, you can go to Right, Left, or Touch mode to have Audition record your
02:01moves as the track plays.
02:03So for instance, if I switch to Right and I play my track.
02:07(audio playing) It started adjusting the angle here.
02:15(audio playing)
02:18I'll stop, and you can see that it's written all those
02:20keyframes into that section.
02:24(audio playing)
02:35So working with Pan Envelopes in a Surround setting is the same
02:38as working with the Volume and Pan Envelopes in a Stereo mix, you just have more
02:42directions you can move in here.
Collapse this transcript
Exporting a multichannel mix
00:00When you're ready to export your surround project, the process is the same as
00:03exporting a regular stereo file.
00:05Just choose File > Export > Multitrack Mixdown > Entire Session.
00:11After naming your file and choosing a location to save it, you choose your format.
00:15Again, if you want an uncompressed file, choose Wave, and it should automatically
00:20default to exporting a single 5.1 surround file.
00:23But again, you can click Change here and choose the Export Stereo or Mono
00:27versions of the tracks as well, and of course, you can also export the
00:29individual tracks and surround as well if you need to.
00:33So exporting a surround file isn't really different than exporting any other file.
00:36Just make your selections in here and click OK.
00:40And once your file has been exported, it should play through any 5.1 Surround Sound System.
Collapse this transcript
Conclusion
Next steps
00:00Congratulations on reaching the end of the course!
00:02By now, I hope you're feeling comfortable enough with Audition to begin or
00:06continue work on your own audio production projects.
00:09Now I want to stress that much of this course was dedicated to familiarizing you
00:12with Audition's tools and capabilities, but I'm sure you understand that
00:15becoming a good audio engineer requires a lot more than just learning the tools.
00:20lynda.com has a continuously expanding series of audio courses aimed to helping
00:24you acquire the theoretical and technical knowledge you'll need to work with
00:27just about any audio editing application.
00:30If you like to learn more about the concepts we touched on throughout this
00:32course, I recommend you watch the courses Audio Mixing Boot Camp as well as the
00:37titles in the Foundations of Audio Series like:
00:39Compression and Dynamic Processing, EQ and Filters, and Delay and Modulation.
00:46So I hope you have enjoyed this tour through Adobe Audition CS6.
00:49I'm Garrick Chow, see you next time.
Collapse this transcript


Suggested courses to watch next:

Audio Mixing Bootcamp (8h 53m)
Bobby Owsinski


Foundations of Audio: EQ and Filters (2h 29m)
Brian Lee White


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