By Kristin Ellison | Friday, April 25, 2014
In this week’s Pixel Playground tutorial, Bert shows us how to wrap a pattern around a 3D object—in this case, a simple wine goblet.
He starts by drawing out a cross section of the goblet with his pen tool, then does a 3D extrusion to create the full form. Next, Bert pastes in a pattern he’s created to serve as the “texture” of the goblet. Last, he needs to make some adjustments so the pattern lands in the correct spot on the goblet. He then stretches the design so it doesn’t get distorted when applied to the form.
Watch this week’s video to get started, and be sure to check back next week for the next installment of Pixel Playground, in which Bert will teach us how to create an embroidered veil with dimension.
Begin learning software, business, and creative skills—anytime, anywhere—with video instruction from recognized industry experts.
Share this article:
Tags: 3D Object, 3D Texture, Adobe Photoshop, Bert Monroy, Kristin Ellison, Photoshop, Pixel Playground, Texture Map
You can change your email preferences at any time. We will never sell your email. More info
Thanks for signing up.
We’ll send you a confirmation email shortly.
Sign up and receive emails about lynda.com and our online training library:
Keep up with news, tips, and latest courses with emails from lynda.com.
We've updated our terms and conditions (now called terms of service).Go Review and accept our updated terms of service.