By Jonathan Sears | Tuesday, June 24, 2014
Anyone who’s been paying attention to the game development scene can tell you that Unity has evolved very quickly, and has matured into an amazing development environment; and 4.5, the latest release, is no exception. Unity 4.5 focuses a lot on bug fixes (over 450 of them), but there are also some great new features as well. I wanted to take a minute to highlight four of these new features, and talk about how they’ll impact your projects.
By George Maestri | Friday, August 10, 2012
We just released Unity 3D 3.5 Essential Training, our first 3D game engine course. Unity 3D is one of the top 3D gaming engines on the market, and is used for desktop, online, and mobile games. It’s a strong authoring and development environment for new users interested in creating 3D games.
Author Sue Blackman details how to use the major features in Unity to create engaging 3D gaming content, such as adding lights, texture, multiple views, fire and smoke effects, and employing reusable assets. She also covers interactivity, controllers, the basics of scripting, and some game and level design theory. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.
We’re very committed to games. Look for more gaming courses from us in the future.
Interested in more?• All Unity 3D courses on lynda.com
• All 3D + animation courses on lynda.com
• All courses by Sue Blackman on lynda.com
Suggested courses to watch next:
• Creating Urban Game Environments in 3ds Max• Flash Professional CS5: Creating a Simple Game for iOS Devices• Flash Professional CS5: Creating a Simple Game for Android Devices• Game Character Creation in Maya
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