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By Lauren Harmon | Tuesday, June 03, 2014
It’s a fact of nature: Light reflects off shiny surfaces. But that glare often distracts from the subject of your photographs, especially when they contain text or other small details, like the subject of this week’s episode of Deke’s Techniques—the board game Landslide. (Race to become the next President of the United States in the Parker Brothers “Game of Power Politics.”)
Deke has two different fixes for glare, and they both involve Adobe Photoshop.
By Kristin Ellison | Friday, May 30, 2014
Last week, Bert showed us how to create a braid pattern and tassel brush that he uses this week on his rising theater curtain illustration. To build the curtain, he selects all but the bottom portion of the screen and fills it with red. Next, he adds the gold braids to the bottom of the curtain by adding a pattern layer and filling it with the braid pattern.
Since he only wants two braids, he selects the top portion of the pattern fill, rasterizes it, and deletes it, leaving the bottom two braids. He then drags them to the proper position on the bottom of the curtain. To create the tassel fringe, he uses the tassel brush and applies an inner glow to give it dimension.
By Lauren Harmon | Tuesday, May 27, 2014
When you’re forced to shoot in a tight corner or at an awkward angle, your photos are often warped. That’s the case with a photo Deke took of a board game mid-play. Since he couldn’t exactly suspend himself in midair, he took a photo from above while standing slightly beside the table. Luckily, he knew he could fix the image in post. You too can remove warped perspective using a little-known but highly regarded tool in Photoshop: Perspective Crop. Watch the free video to learn how to put your photos back on the straight and narrow.
By Lauren Harmon | Tuesday, May 20, 2014
Lens flares have been the butts of cruel jokes for too long. It’s time to salvage the lens flare, to liberate it from heavy-handed users like J.J. Abrams (director of fx-laden movies like Star Trek and Super 8) and put it back in the good graces of photographers and videographers everywhere.
The key is subtle application.
By Lauren Harmon | Tuesday, May 13, 2014
You might have heard that Photoshop “does 3D” now. Many of us have heard the rumor, but have yet to see it in action. In this free episode of Deke’s Techniques, Deke provides a demo, performing a task uniquely suited to Photoshop: creating a 3D bump map in Photoshop and applying it to 3D objects. He transforms an image into a repeating tile pattern that can be wrapped (aka mapped) around the body of a rocket ship—a model he created completely from scratch in Photoshop. He shows how to assign the texture to the rocket layer, render the scene to test the map, and resize the pattern to fit the object properly. In the end, you’ll have a realistically textured 3D surface.
By Kristin Ellison | Friday, May 09, 2014
This week Bert shows us how to create an animated spotlight moving across a brick wall- using nothing but Adobe Photoshop.
His first step is to create two versions of the brick wall, a lighter version that appears to be lit from below, and a darker version that appears to be lit from above. Next, he adds a black mask to the light layer, adds a circle to the mask, and fills it in with white. This creates the spotlight, which he then softens with a Gaussian blur.
By Lauren Harmon | Tuesday, May 06, 2014
Since Deke’s Techniques kicked off in January 2011, Deke McClelland has shown you how to transform everyday portraits into Warhol-esque artwork, cartoon figures, and even cave paintings. Today he shows you how to blow up a portrait to building-sized proportions with Adobe Photoshop and and create the illusion of a giant mural.
By Kristin Ellison | Saturday, May 03, 2014
In this week’s Pixel Playground tutorial, Bert shows us how to create an embroidered veil with depth.
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