By Lauren Harmon | Tuesday, August 19, 2014
When you composite 3D models into regular 2D photography, the results can look a little … improbable.
But with some careful shading and masking in Photoshop, Deke shows how you can make 3D models—like this shark created by fellow lynda.com author Ryan Kittleson—look right at home in their new environments.
In this week’s Deke’s Techniques, Deke gives the hammerhead a more realistic eye, and then wraps the shark in additional 2D layers of light and bubbles.
Watch the video and follow along with the exercise files or learn to recreate the effect with your own 2D and 3D artwork using Levels, blend modes, a gradient overlay, and some patient hand masking.
Member of the lynda.com library? Find out how Deke got the shark into the photo in the first place. Check out the follow-up movie where Deke shows how to bring 3D models into Photoshop and composite them against 2D backgrounds.
Next week Deke’s got a tutorial for sweet tooth. Come back next Tuesday and learn how to create delicious looking 3D donuts in Illustrator.
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Tags: Photoshop, Deke McClelland, Adobe Photoshop, Deke's Techniques, 3D Model
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