By Rob Garrott | Wednesday, November 23, 2011
Welcome back for another Design in Motion! This time around we’re going to have some fun in CINEMA 4D building a camera rig that will give you the ability to add very convincing multi-directional camera shake that is easy to control. Camera shake is an important component of animation. Just like motion blur, it adds a lot of realism to your movements.
Last week I introduced you to the idea of expressions in After Effects. CINEMA 4D also has an expression language—in fact—CINEMA 4D has three expression languages; Xpresso, Coffee, and Python. Don’t be alarmed, though—we won’t be writing code. We’re going to use the Xpresso language, which is a visual, node based way of making connections between objects and parameters.
Even though we’re building an easy to use camera rig, really, this technique is largely about the idea that you can use the Xpresso language to control objects and animation.
Interested in more?
• The full Design in Motion series in the Online Training Library®
• All 3D + animation courses in the Online Training Library®
• Courses on CINEMA 4D in the Online Training Library®
• Courses by Rob Garrott in the Online Training Library®
Suggested courses to watch next:
• CINEMA 4D: Rendering Motion Graphics for After Effects
• CINEMA 4D R12 Essential Training• After Effects CS5.5 New Features
With online video courses at lynda.com, you can reach your goals faster. Learn software, improve your skills, and get an inside look at how the professionals work.
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Tags: Video Editing, 3D + Animation, Cinema 4D
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