By James Fritz | Friday, April 04, 2014
This week, Bert Monroy wraps up a tutorial series on his digital painting Oyster Bar by showing us how to create a canvas texture from scratch in Photoshop.
To begin, Bert zooms into the painting until its individual pixels are visible, and draws a series of rectangles to create the basic pattern for his texture. Next, he applies some select Photoshop layer effects, and masks out a few areas to create an interlocking effect for the texture. Finally, to finish the effect, he uses the center area of the texture to create a repeating pattern, and then distorts it to wrap it around objects.
Watch this week’s video—free for seven days—to start creating realistic canvas (and fabric) textures for your own digital creations, and check back next week for even more techniques from Bert’s Pixel Playground.
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Tags: Adobe Illustrator, Adobe Photoshop, Bert Monroy, Distort Filter, Illustrator, James Fritz, Layer Effects, Masking, Photoshop, Pixel Playground, Texture
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